Chapter 176: Greenhouse Cultivation
The first batch of crops grown through greenhouse cultivation includes five types: cucumbers, tomatoes, peppers, cabbages, and beets.
There's no specific reason for choosing these five crops, mainly just practical considerations.
So far, the development of these five crops seems quite successful, at least meeting the initial expectations of the life professional players present.
Staring at the plants bathed in emerald green light, the Dark Night Elf's face was filled with an expression of disbelief.
Nature Magic can make seeds germinate, but it cannot simply make wheat produce ears, and it definitely cannot make a newly planted tomato instantly bear an abundant harvest.
In reality, only a few types of plants are truly suitable for rapid growth, like the ubiquitous grass seeds, dandelions, soft and flexible green vines, or the resilient wooden vines.
These plants share a common characteristic: a simple lifecycle and distinct traits, which countless Nature Spellcasters have found to be the optimal choices through repeated attempts.
They grow quickly and die quickly, much like a fireball conjured by elemental Mages.
To complete a plant's full lifecycle, including flowering, pollination, and fruiting, the power of Nature Spells alone isn't enough.
To achieve this, they need to communicate with the plants and ask if the plants themselves are willing...
However, these undead from the Great Graveyard seem to have found a way to bypass asking the plants for their opinions.
It's what they call "exploiting bugs."
For instance, they first request themselves to use Nature Spells to accelerate the flowering of the tomato vines, then artificially pollinate them to push them into the next growth stage, and subsequently use Nature Spells again to speed up the next lifecycle of the tomato vines.
This method was something she had never considered.
Of course, this segmented spellcasting method to accelerate plant growth isn't without flaws or criticisms either.
As the tomato vines in the culture dish continued to grow, climbing onto the trellis and blooming more and more flowers, green fruits finally began to grow at the ends of the stems.
At first, it resembled a green grape, condensed underneath the modest little flowers, and then gradually enlarged.
However, a problem soon arose.
The tomato hadn't grown for long before it turned orange-yellow. Although its color darkened further, its size stopped increasing, and eventually, the overripe fruit fell onto the soil.
The Dark Night Elf, holding her Magic Wand, stopped casting spells, dissipating the emerald green light gathered at the tip of the wand. She looked at the skeleton soldiers and shook her head, indicating that she had done her best.
The player didn't blame her, merely staring at the overripe small tomato while whispering and discussing.
[Legendary Liver King]: "This is way too small."
[Legendary Liver King]: "Could it be a problem with the variety?"
"Impossible... I scraped these seeds from a large tomato. How could there be a problem?" [Thanks-but-No-Meat Rice] scratched the back of his head, utterly puzzled.
[Focusing on Pig Breeding in the Wild]: "Strange, we've applied fertilizer and watered it, but the resulting fruit seems like it's suffering from a lack of nutrients."
[Beast Senior], who had remained silent, suddenly had a thought and proposed an idea.
"Could it be due to poor root development?"
Seeing the eyes of everyone turning to him, he continued cautiously with his speculation.
"I've been thinking, under the maturity acceleration of Nature Spells, only the branches, leaves, and stems seem to be growing rapidly. The soil doesn't seem to show much activity at all. Could it be that the roots underneath haven't grown much, or if they have grown, they're unable to keep up with the speed of the above-ground parts growing...?"
He wasn't an agricultural expert but was purely analyzing from a rational perspective.
In his view, the roots are like the plant's mouth for eating; if the plant grows taller without growing its appetite, isn't it likely to be malnourished?
The skeleton soldiers exchanged glances, and the Soul Flames flickering within their skulls gradually brightened.
"It's possible."
[Thanks-but-No-Meat Rice] stepped forward and pulled one of the tomato vines out of the soil. Sure enough, the roots below were small and weak, just about the size of a thumb.
"Well, damn, it really is!"
"But what do we do about it?"
"I've heard pruning can encourage root growth."
"Using Nature Spells to accelerate maturity while simultaneously pruning branches and leaves? Would that work?"
The skeleton soldiers were instantly bewildered, scratching their heads, and some of them even logged off temporarily to look up information.
In fact, this is a problem almost all Nature Mages eventually encounter: the plants growing under accelerated lifecycles often develop certain parts faster, leading to an imbalance—top-heavy but weak-rooted.
Only plants infused with the "Spirit of Nature" can achieve true balanced growth through communication, or channel more nutrients directly into the fruit.
The Dark Night Elf responsible for casting spells silently observed these undead, curious about how their seemingly empty-headed selves would solve this problem.
To her surprise, the skeleton soldiers gathered together for a discussion and actually came up with some ideas.
"Pruning the branches and leaves doesn't seem reliable; it stimulates growth too slowly and can't keep up with the pacing of the spells."
"Exactly! With too many plants, pruning becomes impossible unless we assign an Undead Mage to micro-manage the skeleton hands."
"Currently, there seem to be two feasible approaches: one is using Nature Spells to accelerate the lifecycle stage focused on root growth, and the other is trying hydroponics. I've heard that replacing soil with nutrient solutions enhances water absorption efficiency for the roots."