Rebirth in HxH World With Gardevoir

Chapter 34: Chapter 34 - Satotz Nen Ability



Wrath only staggered back two or three steps, while Satotz was forced to retreat seven or eight steps before finally steadying himself. It was Satotz who had stopped Wrath's punch. "I won't let you lay a hand on Mr. Larry!" Satotz stood his ground in front of Wrath. His stance was firm—like an unyielding wooden stake rooted in the depths of a raging lake. No matter how strong the current, he refused to be swept away.

Despite the clear difference in power, Satotz didn't waver. As a seasoned Hunter, facing opponents stronger than himself was nothing new. He had long since grown accustomed to it. Because a fight between Nen users was never just about raw strength.

***

Name: Satotz

Strength: B+ to A-

Nen Type: Manipulation 

Abilities: Satotz possesses a unique ability that allows him to generate an invisible field that only he can perceive. While the field is active, it steadily consumes his Nen, requiring careful aura management. Within this space, any repetitive actions performed by his opponent gradually increase their susceptibility to his control. The more they repeat the same movements, the deeper they fall into his influence. Once a certain threshold is reached, Satotz can impose a powerful restriction, immobilizing them for an extended duration. However, simply standing still does not contribute to this effect, forcing his opponents to either fight cautiously or risk being trapped.

***

This was why Satotz dared to face Wrath head-on. His Nen ability allowed him to control his opponent by mimicking their actions. If Wrath kept throwing punches, Satotz's ability would eventually force his body into an identical pattern—against his will.

Larry had always found Satotz's movements peculiar while watching Hunter x Hunter. During the first test, his posture while running through the underground tunnel had been unnatural—almost like a puppet being controlled by invisible strings. Now, seeing his Nen ability firsthand, it all made perfect sense.

"Hahahaha! This is fun—let's do it again!" Larry snapped out of his thoughts as Wrath and Satotz continued their furious exchange of blows.

Within seconds, they had already clashed fists seven or eight times. Surprisingly, Satotz managed to hold his ground in direct combat. But there was a cost—his aura was depleting at an alarming rate.

Satotz's Nen was concentrated primarily in his fists, making his attacks powerful. However, to maintain his defenses, he had to constantly redistribute his aura to different parts of his body. He wasn't just enduring Wrath's attacks—he was manipulating the flow of his own aura with expert control. This was the true art of Nen combat.

Fortification ("Ko") is a technique that combines Ten and Ren, allowing the user to concentrate a high density of aura into a specific part of their body. This focused enhancement drastically increases both offensive and defensive power, making it highly effective in direct combat. However, this technique comes with a significant risk—by concentrating aura in one area, the rest of the body is left vulnerable to attacks.

Flow ("Ryu"), on the other hand, is a more dynamic technique that enables the user to shift aura fluidly across their body in real time. This adaptability allows for rapid adjustments in both offense and defense, ensuring that the user can reinforce a specific area just before an attack lands. Mastery of Flow requires both speed and precision; a skilled practitioner can redistribute aura seamlessly, but any miscalculation—whether underestimating an incoming attack or overcompensating with excessive aura—can be deadly.

Most mid-tier Nen users naturally synchronize their attack speed with their aura flow, but a lack of refined control can lead to serious weaknesses. Underestimating an opponent's power may result in insufficient defense, leaving them open to devastating attacks. Conversely, overcommitting too much aura for defense wastes valuable aura that could have been utilized for offense, disrupting their overall combat efficiency. A true master—like Biscuit Krueger—could distribute aura with near-perfect efficiency, ensuring not a single drop was wasted.

Satotz wasn't at that level, but he was close. His experience in Nen combat was the only reason he could hold his own against someone like Wrath—a top-tier Reinforcement-Type fighter.

Wrath grinned wildly, his blood-red aura surging like a violent flame. The impact of each punch shook the cave, sending cracks through the rocky floor. Despite his brute strength, his opponent still hadn't gone down. His excitement grew.

Satotz had managed to hold off Wrath for a while, but anyone with a keen eye could tell that he wouldn't last much longer. The gap between them was still too vast.

Yet, Satotz himself didn't seem too worried. In fact, his confidence only grew stronger. As an Operator, his Field Imitator ability thrived in battles against Enhancers like Wrath. Enhancement-type Nen users had one major weakness—they were straightforward to the point of predictability. To put it simply, they were muscleheads who relied on brute force. And Satotz had fought enough of them to know exactly how to turn that to his advantage.

Wrath had no idea what was happening. With each clash of fists, Satotz's Nen ability grew closer to activation. A battle between Nen users wasn't just about raw power—intelligence and tactics were just as important.

If Wrath had known how Field Imitator worked, he would have changed his approach immediately. But he didn't. And unfortunately for him, there was no "if."

As an Enhancer, Wrath thrived on direct combat. This kind of brawl was his favorite kind of fight. He was so excited about finally meeting a worthy opponent that he was already thinking about letting Satotz die with his body intact.

On Satotz's end, this wasn't his first rodeo. Whenever he encountered an enemy, he would intentionally disguise himself as an Enhancer—engaging in close-quarters combat right away. The first reason was that Enhancers rarely had "tricky" Nen abilities, making opponents lower their guard.

The second reason was that the more the opponent repeated the same movements, the stronger his ability became. And once the limit was reached— The fight would end instantly.

While Satotz focused on holding his ground, Piyon was far from idle. Her fingers moved rapidly over her pink rabbit-ear phone, tapping so fast they almost blurred. She knew she couldn't directly participate in the fight. Her own combat ability was only at B-rank, and against someone like Wrath, she wouldn't last three moves.

Instead, she did what she did best—gathering intel and analyzing the enemy's Nen abilities. She knew that the Seven Deadly Sins were infamous, but only a handful of people had ever survived to document their abilities.

Luckily, Wrath's ability was one of the easiest to figure out. He had no intention of hiding it, nor did he care if people knew. Simply put, healing himself by dealing damage made him a monster in long battles. So Piyon focused her search on potential weaknesses. She had no idea what Satotz's ability was, either.

Like most Nen users, he kept it a secret. Unless someone had an Enhancement-type ability, they rarely shared how their Nen worked.


Tip: You can use left, right, A and D keyboard keys to browse between chapters.