Great Mangaka

Chapter 198: Game Fermentation



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Despite the criticism, many readers are not intimidated by the comments. They have learned to share information and strategies.

Each has their own reasons. "I don't want to spend one thousand yen," "I'm drawn to the magnificent opening scene," "The setting is very original," "The music and images are beautiful," etc.

In a newly created "Fate/Stay Night" chat room, members discussed enthusiastically.

"There are so many ways to die. This game is like a landmine. I'm not exaggerating when I say it's thrilling...".

"That's right. There are several ways to die every day in the game. Mirai-sensei is probably deliberately mocking us."

But the setup is a bit risky. You can only skip text you've already read... You have to read unread text line by line. Even the controller doesn't work. It's completely manual, which is slow... Well, playing video games should be serious. If you can skip, what's the point of this game? Aren't there many people who just click without reading the text?

Although at first glance the content of the discussion doesn't seem different from the outside irony, if you look again, as soon as someone in the group encounters a death option, the others will immediately take note.

They share information and accelerate game progress. If you choose the wrong option, subsequent members won't take the risk again, but there are some exceptions.

"Shirou died again... But I found a beautiful image, come take a look!"

A screenshot of the game appeared in the chat, showing an image of a heroine in a yukata, very beautiful. And no one else has ever seen it.

This is a screenshot of the death route. To increase the fun, Takumi added advantages to some routes, which caused a sensation from time to time.

"What route? Tell me quickly, I'm going to get it!"

Some like to collect computer-generated images, and they deliberately choose the death route for that purpose. In any case, as long as you save it in advance, it won't have a big impact on the game.

But most still pay attention to the plot. The knight who appeared in "Fate/Stay Night" caused a lot of excitement. Shortly after starting the game, the knight's identity was revealed: Saber, the Knight of the Sword.

"King Arthur."

Readers who have read the leaked newspapers know the answer. They know that Saber refers to King Arthur.

"King Arthur turned out like this? Mirai-sensei's imagination is too vast...".

"But it feels good. This cold temperament has the bearing of a knight queen. Knowing that she is Queen Arthur, I'm even more eager to see her!"

"Fate/Stay Night" has a total of three routes. Compared to the other two routes, the first one has more love scenes, and the protagonist is Saber.

"Is it a love story?"

After learning Saber's identity, many readers have doubts. The game is nothing special, and they die halfway through. But to read the story and the ending, they persisted.

Perhaps it's not quite right to say they persisted. After reaching the middle of the game, Saber's story gradually unfolds. These stories are charming. They are interspersed with the Holy Grail War in a fragmented way, revealing Saber's memories of a distant past.

Saber, whose true name is Arthuria Pendragon, was born as a prince of ancient Britain, but as a child, she was raised by the knight Ector, her servant. The wizard Merlin predicted that one day she would draw the sword from the stone of royal choice and become the new monarch of Britain.

"The combination of this story and the history is simply amazing...".

Readers gradually immersed themselves in the mood. They were attracted by the plot of "Fate/Stay Night." Playing began to become a kind of enjoyment, and the depression of the bad ending disappeared.

Especially when Saber drew the long sword symbolizing royalty from the rock, all readers were shocked by the quality of the game.

In the poetic songs and narrations, they felt as if they were watching an epic film, an epic film starring themselves.

"Fate/Stay Night's" fangs appeared. The more you read, the more explosive its music, the beauty of the text, and the exquisiteness of the images become.

Readers almost held their breath as they watched the subsequent events.

"The sword drawing scene was so evocative. It impacted me. I didn't expect such a scene to appear. I didn't expect Mirai-sensei to tell the legend of King Arthur this way..."

"Yes, I have a feeling this game will be very exciting later on!"

As expected, the plot became more compact and beautiful. The Holy Grail War entered its final phase and became a feast of games combining music, text, and images.

In this increasingly compact plot, the group gradually fell silent, and all readers dedicated themselves to reading the plot. The options at the end almost disappeared, and "Fate/Stay Night" was full of...

At noon, a young man finished the game.

Kenjiro Tanaka is a veteran reader. He has more precise skills and his reading speed is faster than others. While others are still struggling, he finished Saber's route.

Although the game has returned to the title interface, Kenjiro Tanaka is still impacted by those epic images and songs, as well as the ending.

"Oh no!"

After recovering from the scare, Kenjiro Tanaka stood up. He simply stood up and almost fell to the ground again. Eleven hours of continuous concentration numbed his legs, and it took him a long time to recover.

After recovering, Kenjiro Tanaka ran out without even putting on his shoes.

"Dad, Dad!"

He ran out the door, and across the street was his parents' video game store. Kenjiro Tanaka didn't usually have to help with store duties; playing was his job. Whenever a new game came out, he played it as quickly as possible.

He commented on the game and then guided the purchase quantity.

"Fate/Stay Night" came out last night because it was very cheap. At first, Kenjiro Tanaka wasn't interested. But, after all, it was a new game. He endured the discomfort and played it. The feeling now was completely different.

"Dad, hurry... hurry..."

Kenjiro Tanaka ran into the store. He was wearing shorts and had stubble. He scared away three female customers who were about to enter.

The owner, Kenjiro Tanaka's father, turned and looked at him.

"You brat, what are you doing!" It was very hard to see a condescending customer, but his own son drove them away. The boss was furious: "Look at yourself! Go home and clean up, don't go out making a fool of yourself!"

But Kenjiro Tanaka didn't leave; he looked very excited: "Dad, I found a good game! That 'Fate/Stay Night' has a lot of potential. You should buy the collector's edition quickly, the more the better. It will sell out if you're late!"

Kenjiro Tanaka thought that the game was limited to 20,000 copies in its first print run, as long as it became popular. Each collection could sell for a very high price.

"Don't mock me, everyone's criticizing this game." The boss laughed and said: "What potential! If it's a good work, why aren't others buying it? I don't want to do business that results in losses!"

"Then give me the quick payment phone, I'll buy it!" Kenjiro Tanaka was a little anxious: "It's a really good game, and it's not popular; it's easy to have hardcore fans. Now others haven't discovered it yet, and it will be too late to buy it in a while!"

Seeing him like that, the boss believed him a little.

"Really..." He turned on the computer in the store and started searching for Mirai-sensei's home: "Then we'll buy some games back... Damn it, no!"

The boss suddenly opened his eyes wide.

"What's wrong?"

Kenjiro Tanaka approached curiously, also stunned. There were 990 copies left of the "Fate/Stay Night" collector's edition.

"How is that possible? There were almost 20,000 copies this morning!"

Father and son shouted in unison.

"Dad, hurry up and reserve the remaining ones!"

"Okay, wait...".

They were in a panic, and there was also an explosion of surprise on Mirai-sensei's home forum.

"What's wrong? The collector's edition stock is dropping very fast!"

"Everyone, go order it! This game is very collectible and the plot is super exciting!"

"How is that possible? Have you already finished playing it?"

"No, I only played up to the twelfth day, but the subsequent development is incredible. I just found out that collector's edition sales have dropped quite a bit. It must be that someone played it to the end and speculators noticed it. Buy it quickly, otherwise, there will be no chance in the future!"

The stock of "Fate/Stay Night" collector's edition was dropping rapidly, and at that moment, the first group of chat readers finally reached the final chapter: the utopia far from everything. The

Holy Grail War ended, Saber stood on the last cliff, and the setting sun shone red on her face.

She made her last confession to the protagonist and then disappeared with a radiant smile.

At the end of the story, the Knight King returned to his time. He handed the holy sword Excalibur to the knight Bedivere, returned it to the fairy in the lake, and died under the tree.

"True, end."

Upon hearing these words, the game interface slowly changed.

"Is that how the game ended?"

After seeing the last scene, Saber closed her eyes forever under the tree like the Knight King. Many readers were filled with tears. They wiped them away, but did not feel much dissatisfaction.

Although it's a tragic ending, the story is truly beautiful...

"By the way, let's scold Mirai-sensei, he wrote another tragedy!"

"It's a little sad, I don't want Saber to leave!"

Unfortunately, some were still gritting their teeth in the chat, and some felt sad, but at that moment, the game screen returned to the title interface and a line of text slowly appeared:

"Congratulations, the Unlimited Blade Works route has been successfully opened."

Upon seeing these words, everyone was stunned...

"Hey, hey, hey! How come the machine hasn't exploded yet?"

"Has it been over ten hours and this game still isn't over?"

"How crazy! How big is this game! My eyes are dizzy!"

"And it has a plot, hahaha, Mirai-sensei is such a kind person! The text, images, and music are excellent. Normally, you can only buy a book for 600 yen, these 1000 yen are worth it!"

A noise was heard in the chat. After seeing a tragic ending, people's enthusiasm for continuing to play did not diminish. Many people want to know if there will be a sequel to Saber.

At that moment, with the launch of Mirai-sensei's Home's first tutorial, readers who bought the game were stunned...


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