Chapter 197: Completely Different Evaluations
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"BAD END"
Was written in huge letters, and the game interface was bright red.
After the same experience as Kenji, reporters from various media outlets slumped at their desks, wanting to cry. How many times had they died? A nightmare!... This game is a true nightmare!
To boost newspaper sales, they slept for two hours and rushed to the company before dawn. The articles they submitted were all the same, and all the headlines denounced "Fate/Stay Night."
"Mirai-sensei's new work is a resounding failure!"
"20 million can make a good game; the facts prove it's impossible!"
"I'll never play Mirai-sensei's game again in my life!"
"It took 15 minutes to recover the cost, but profits can't change the fact that the game is inferior. Mirai-sensei is about to face an unprecedented crisis of confidence."
Early in the morning, these newspapers appeared in major kiosks in Osaka. The Osaka Evening News even published an interview with a video game expert. This red-eyed man criticized "Fate/Stay Night" as useless.
"The essence of video games is entertainment. It's an activity where players can control their own characters or achieve accomplishments and joy through other means. It's not a voiced manga strip."
"'Fate/Stay Night' treats players like puppets. You can only rely on clicking to see how the story unfolds. And with those absurd options, if you choose the wrong one, you'll just die!"
"Players can only advance along one route and read the same story. This is not a game. Not at all! If we just want to read the story, why don't we watch movies with less effort and worry? Instead of gradually playing 'Fate/Stay Night'?"
"Mirai-sensei, you underestimate video games and are insulting this industry! Go back to drawing your manga! I don't want to see this kind of game with a bloody ending again!"
On the internet, Mirai-sensei's readers also have many doubts about "Fate/Stay Night."
This game is unplayable! I'm giving it a big X!
I'd rather watch horror movies than play Mirai-sensei's games in the future. The real name of "Fate/Stay Night" should be "A Hundred Ways for the Protagonist to Die"!
How twisted one must be to create this game, cool! When I started playing, I was saddened by the protagonist's death, but then I found out it was hard for him to die. They either let his consciousness be trained, or they turned him into a puppet... Now I can only hope the protagonist has a normal death!
I was late for work, and the manager asked me why. I said I had played this game, and the result... the manager patted me on the shoulder and even comforted me not to be sad!
"Damn, this game is so bad!"
All reviews circulating online are bad. Readers who bought the game are so scared they don't dare to play it again. And those who didn't buy it had long given up on doing so.
Since the first wave of "Fate/Stay Night" reviews came out at midnight yesterday, the pace of game purchase growth has slowed. Digital version sales exceeded 20,000 in 15 minutes, but by dawn, they hadn't surpassed 30,000! No one was interested in the Collector's Edition, and fewer than 200 copies were sold in total.
The influence of the game's reviews was enormous. All of them were on the same forum, and anyone who wanted to buy it would decisively give up upon seeing a screen full of negative reviews.
10 AM, Kanto Manga Company.
"Everyone in the market says it's bad?"
Sun-san was... incredulous upon hearing the news about "Fate/Stay Night."
"Yes, it's completely biased...", Kazuki replied, a little excited: "They say this game isn't a game, but rather a movie. Not only is it unplayable, but the plot is very dark!"
He smiled; he found it hard to be displeased. Mirai-sensei's myth had finally faded, which was truly exciting.
"Isn't it too soon to say? It's only been on sale for a few hours, and no one has played it?"
Sun-san asked with a frown.
Kazuki nodded: "Now the main news is confirmed before 6 AM." "Fate/Stay Night" was released at 12 AM yesterday, so reporters should have only played for a few hours.
If we're stricter, including purchase and download time, and writing and work time, the time reporters spend preparing newspapers to play is one to three hours, and very few play for more than four hours...
"But, Minister, the game company also said this game isn't playable. Two or three hours are enough to evaluate the game."
Kazuki commented that games now try to adapt to new players. If a game still isn't enjoyable after a few hours, how many people will continue to play it?
From this perspective, "Fate/Stay Night" is undoubtedly a failure.
"Well, it seems correct..."
Sun-san frowned. He thought what Kazuki said made sense, but something was always wrong: would Mirai-sensei make such a bad game?
The answer was clearly provided by Hinotori Publishing.
"Hahahaha...".
In the production department, many artists gathered around the table, looking at a pile of newspapers criticizing "Fate/Stay Night" and laughing non-stop.
"Those reporters, those reporters... Hahahaha, I feel so good thinking about how they had a life worse than death last night!"
"Mirai-sensei is simply a demon. How could he invent so many deadly endings? Look how scared the others are. I'm dying of laughter!
A group of people laughed, but some were also worried.
"All the players and newspapers are scolding us. Is it that big of a deal...?"
'Is it important?' Of course not. Little time has passed. If they want to discover the advantages of "Fate/Stay Night," they must complete at least one main storyline to understand it!
Someone laughed. "Fate/Stay Night" seems simple, but it's a very time-consuming game. It's divided into three main storylines and countless deadly routes, and no one has completed any main storyline yet.
The game creators tested it personally. They woke up at six in the morning and started playing "Fate/Stay Night." Due to the relatively fast speed, they took an hour break at noon and couldn't finish it until midnight.
This is only one main storyline, and the gameplay time, without errors, lasted seventeen hours. If you want to play it completely, you have to stay home for at least three days.
"Fate/Stay Night" was released less than 12 hours ago, and no one has completed any main storyline. They are even still worried about the choices and wandering in the protagonist's death spiral. If someone praises "Fate/Stay Night" right now, it would be abnormal.
The gameplay of this game is not as good as others. Only when players finish a story can they appreciate the essence of "Fate/Stay Night."
"Don't worry, it's still early," an artist said, comforting him: "Let's wait together. If someone completes Saber's route, 'Fate/Stay Night' will be popular!"
At that moment, at Osaka's First Airport, a flight from Tokyo had just landed...
"Takumi, I'm here!"
Alice stood at the exit and waved to welcome Takumi. Although they hadn't seen each other in two weeks, they didn't feel strange meeting.
"Long time no see, Alice."
Takumi smiled at her before leaving.
He looked around and it seemed there were many young people observing, but they didn't approach.
"Who are these...?"
"Don't worry about them!" Alice smiled and said: "Let's go home first."
She took Takumi out of the terminal and got into the red Porsche.
"Fate/Stay Night" premiered last night. Do you know what today's newspaper said?"
Shiori and Aika were in the back seat. Alice leaned over to help Takumi, who was in the passenger seat, buckle his seatbelt, and asked with a smile as she started the car.
"Well, everyone's scolding me...",
Takumi replied calmly, his face slightly sleepy. He played with readers from Tokyo last night and had to catch a plane in the morning, so he hadn't gotten enough sleep.
Takumi knew the answer to Alice's question without even thinking. To him, the people of this world are a bunch of naive sheep who have never played a galgame.
These little sheep have never experienced this kind of game, and surely many innocent readers will fall into the trap. In the place where Takumi lived in his previous life, players have become experienced people for a long time. As soon as the game came out, I don't know how many people were waiting for the strategy. Who dares to play galgame without a strategy?...
In fact, Takumi did quite well. He didn't add NTR or cheating scenes to the bad ending. But the opportunity is rare. Although readers are not used to it, Takumi deliberately added more deadly routes, all sorts of strange deaths.
This is full of love...
"By the way, Alice, Shiori told me on the plane that a British Duke was coming, right?" Takumi asked with some dissatisfaction. Now he knows the truth. It turns out he's been deceived for two weeks.
"Are you referring to Duke Anthony...". Alice nodded and then smiled bitterly: "I wanted you to see him again, but something happened and he returned to England."
This happened yesterday, and Alice was also a little surprised. She didn't inform Shiori. But luckily, "Fate/Stay Night" escaped the most dangerous level.
Alice saw Takumi's surprised face and smiled: "Go back and get some good rest."
"Don't worry about the game launch, we'll take care of it." She said: "Wait until you come to the company tomorrow, I'll tell you the details..."