Chapter 564: The New Perpetual Motion Machine and the Race Creation Plan
The former Divine Country was bound to be opened to players sooner or later.
Eve planned to turn it into an instance.
Even though it was shattered, this broken Divine Country still spanned millions of square kilometers, enough for players to mess around and once again marvel, *"The Elf Kingdom's" open world is just so vast.*
There were still remains of various extraordinary creatures from the thousand-year divine war and some damaged equipment. Even after a thousand years, these would be quite a fortune for the players.
Eve was too lazy to collect this junk herself and simply let the players scavenge for it; they would have fun anyway.
Eve never questioned the players' "combat abilities."
They could even forgo food and drink for three days and nights just for a good-looking piece of gear...
Hmm, at that time, maybe a "ticket" fee to enter the former Divine Country could be charged from players, like some kind of contribution points.
Moreover, the cracks left by the Abyss's power in the Divine Country, Eve didn't bother to manage, letting intermediate and lower-grade demons roam and breed freely in the polluted regions.
The scale of those cracks wasn't large. If Eve wanted to close them, she could do so at any time.
But she didn't plan to do that, rather opting to "raise pigs."
The former Divine Country was already under her control; there was no one who could cause any trouble here.
Thus, she figured she'd "raise" the demons like crops, and then let her adorable Blue Star "crops" harvest them.
For this, Eve even lifted the Divine Country's suppression on Abyss power.
The purpose was to increase the demon population.
The scent of the material realm had a massive allure for demons.
So even if the players wiped out all the demons in the Divine Country, as long as the cracks remained, new demons would still be drawn in.
Continuously, the demons that were killed and reappeared would be a steady source of experience.
Even without the various forms of equipment buried in the former Divine Country, this was a great spot for grinding monsters.
Hmm, this place would be the third perpetual instance in the "Elf Kingdom" after "the Shadow Space of the Deep Cave" and "the Sealed Demon God of the Demon Maze."
Speaking of which, the activity level of Shadow Creatures was still far inferior to that of Abyss Creatures, and although Azazel's Evil God perpetual instance provided considerable power, she was ultimately just one...
In these circumstances, with several Abyss cracks, Eve was quite looking forward to the former Divine Country.
If she really wanted, she could even actively tear channels, expand Abyss power, and attract stronger demons for players to battle as bosses...
One could say its potential was immense!
Instances like this, for players and Eve alike, the more, the better.
Thinking this way, Eve suddenly felt that the Abyss Plane, despised by the gods and feared by all beings, didn't seem so abhorrent after all.
Of course, such a task could only be done by Eve, who could absorb Abyss power.
The anticipation and surprises that the former Divine Country brought to Eve were not limited to this.
As a shattered realm of a "Fallen True God," it held immense attraction for any extraordinary creatures in the Segis World.
Especially for adventurers and bounty hunters.
Shortly after the Death Desert War ended, Eve sensed many extraordinary entities stirring near the former Divine Country.
Most of them were human adventurers, many from the eastern Holy Mania Empire.
There were also Beastmen, half-dragons, Giant Trolls, Dwarves, vampires, and others...
Their ranks varied, with Eve even sensing some Legendary Experts, but most were in the silver and Black Iron professional tiers.
Each of them was probing how to enter the "World Tree Divine Country."
Eve wasn't surprised by this situation at all.
Although she proclaimed her sovereignty over the "World Tree Divine Country" after defeating Uller to prove her identity, proclaiming it was one thing, and whether anyone listened was another.
Perhaps those mythic beings who feared Eve's power would withdraw their intentions, but there would always be some who didn't care.
As for the secular and Legendary beings below the mythic level, they simply weren't qualified to hear Eve's warnings...
Some of the clansmen of other mythic beings, and those with relatively high positions in the secular world, might receive their own True God's oracle, but common secular beings were likely unaware that this Divine Country had been claimed by a mythic existence.
In such circumstances, they would see this manifested shattered Divine Country as a mysterious treasure land full of opportunities...
Of course, even if they received warnings, the effectiveness was uncertain.
To secular beings, the True Gods were too distant from them.
They hadn't thought of laying claim to a Divine Country themselves.
They only wanted to gain serendipitous encounters within it.
Even if there was a chance of angering a True God, it was merely a chance.
The magic power of the Segis World was on the rise, and every intelligent creature understood that an era of opportunities and dangers was coming.
*If they didn't grow, they'd be eliminated.*
*In the past, one could only wait out time to become stronger, but now it was different.*
Resurgent magic power, reviving ancient existences, a succession of half-planes and shattered spaces, and so on...