End of Book 1 - Final Status
Wiremu Hunter
Wiremu Hunter Class Hunt QW Spy Pros Total
Type Attribute Level 8 11 6 2 Constitution
Physical
Strength (PS) 9 10 2 22 1 44 103.0
Agility (PA) 12 5 8 4 29
Perception (PP) 11 0 16 1 2 30
Mental
Strength (MS) 9 12 2 23 64.0
Agility (MA) 12 3 2 6 23
Perception (MP) 11 1 0 6 18
Spiritual
Strength (SS) 10 1 0 11 2 24 64.0
Agility (SA) 8 1 4 6 1 20
Perception (SP) 10 2 0 6 2 20
Totals 92 35 34 33 30 7 231
Free points 6 0 0 1
Resistances: Pain +9, Crushing +17, Poison +14, Cold +17
Skills
Novice:
Cooking 4, Animal Care 4, Plant Lore 4,
Lock Pick 4, Disarm Traps 4, Disarm Spiritual Trap1, Detect Traps 4,
Detect Spiritual Trap 3, Spiritual Trapping 4,
Truth Sensing 2, Manipulate Status 4, Sense Spiritual 4,
Venom Arrow 3, Quick Strike 4, Imbue Venom 1
Apprentice:
Small Blades 7, Unarmed Combat 6, Throw Weapons 6, Spear 7,
Bond Senses 5, Camouflage 6,
Fishing 5, Riding 7, Sewing 7, Butchering 5
Orcish 5, Farsight 7,
Granite Bones 9, Granite Sense 8,
Sense Treasure 6, Hide Armourer 7,
Mineral Lore 5, Animal Lore 7,
Journeyman:
Hearing Aid 11, Hammer 13, Identify 11,
Animal Bond 12, Granite Spike 10,
Trapping 10, Tracking 10, Bow 10,
Skinning 10, Deceive 10
Master:
Stealth 15
Affinity: Granite
Monster Kills: 1
Bond: Pip, Desert Viper.
Resistances: Crushing +19 Cold +17
Skills: Venom Bite, Quick Strike, Granite Bones, Camouflage, Strength Boost
Tabitha Carter:
Tabitha Carter Class Thief Merch SPred Rider Total
Type Attribute Level 10 4 4 1 Constitution
Physical
Strength (PS) 9 1 1 4 15 74.0
Agility (PA) 12 2 10 4 1 29
Perception (PP) 11 4 10 4 1 30
Mental
Strength (MS) 8 3 2 13 58.0
Agility (MA) 12 2 1 4 1 20
Perception (MP) 10 1 10 4 25
Spiritual
Strength (SS) 9 1 6 3 4 23 70.0
Agility (SA) 10 0 5 3 4 22
Perception (SP) 10 4 5 2 4 25
Totals 91 18 50 20 20 3 202
Free points 0 0 0 1
Resistances: Cold +14
Skills:
Novice:
Rampage 4, Shadow Manipulation 4,
Parry 4, Knockout Strike 4,
Sewing 4, Trapping 1
Disarm Spiritual Traps 2, Detect Spiritual Traps 4, Spiritual Traps 1,
Apprentice:
Intimidating Aura 9, Distract 9,
Appraise 7, Bargain 8, Identify 9,
Lock Pick 7, Detect Traps 6, Detect Spiritual 6, Disarm Traps 5,
Unarmed Combat 7, Swords 5, Small Blades 6, Blunt Weapon 5,
Engulfing Shadows 9, Shadows Embrace 8,
Cooking 6, Animal Care 6, Dwarvish 8,
Confuse Status 5, Spatial Awareness 5
Journeyman:
Stealth 13, Darksight 12, Riding 11
Affinity: Shadow