To become the richest man from the beginning of the game

Chapter 1232 It turns out that DLC can do this! (updated)



Chapter 1232 It turns out that DLC can do this! (updated)
Meng Chang's mentality took a 180-degree turn.

He suddenly didn't care about this month's commission at all.

Because what he got from Mr. Pei is priceless!
The complete "Pei's Propaganda Method" cannot be measured by tens of thousands of dollars.

Thinking of this, Meng Chang relaxed and continued to watch the second half of Qiao Laoshi's video.

……

"Second point, let's go back to the game "Eternal Reincarnation" itself, and talk about its different spiritual core from "Return to the Shore."

"Some people say that "Eternal Reincarnation" lost the experience of struggling in the bitter sea of ​​"Return to the Shore", and this complex combat system polarized the experience of different player groups, resulting in the loss of that flavor."

"I think this phenomenon, to some extent, does exist."

"But my point of view is a little different: I think this is precisely what the designer intended, because the content of "Eternal Fall into Reincarnation" is fundamentally different from "Return to the Shore"!"

"Let's start with the content of the game, and briefly compare the differences between "Return to the Shore" and "Eternal Reincarnation."

"The story of "Return to the Shore" takes place in the post-apocalyptic world, and the protagonist is an ordinary person without any great fighting skills.

"The story of "Eternal Fall" takes place in the past, in a world that has not yet collapsed, and the protagonist is a warrior god. His fighting skills are at the pinnacle, and he defeated all kinds of powerful enemies along the way. Blocking and killing Buddha, all the way to the end, I realized that I had made a big mistake."

"The identities of these two protagonists are obviously different. How can we use the situation of "Return to the Shore" to apply it mechanically?"

"Just imagine, if the Valkyrie is also struggling and sinking in the sea of ​​suffering like the ordinary people in "Return to the Shore", then how can he be called the Valkyrie?"

"In the game, due to the different levels of players, the Valkyrie they play also has strengths and weaknesses."

"But when discussing this issue, we must focus on the image of the Valkyrie in the official novel. In other words, those players who can kill black and white impermanence without injury at the beginning, and clear the level like cutting melons and vegetables all the way, can be considered to be outstanding. The true state of Valkyrie."

"Similarly, the two different combat systems of "Return to the Shore" and "Eternal Fall into Reincarnation" also correspond to the identity of the protagonist."

"The protagonist of "Turn Back to the Shore" is an ordinary person, so he can only roll clumsily to avoid the enemy's attack, find the right time and then shoot cautiously. After experiencing countless deaths and reincarnations, he finally breaks this fateful reincarnation."

"And the protagonist of "Eternal Fall" is a warrior, so he can quickly dodge, avoid deadly attacks with a slight movement, skillfully use a variety of weapons, control his own breath, and parry the opponent's attack. And find a flaw, one hit kills."

"Many details in the game are also reminding players at all times."

"For example, Valkyrie uses the power of the magic sword to leave marks on suitable places, and is resurrected here after death through the power of the magic sword; while the protagonist in "Return to the Shore" uses a mutilated Buddha statue."

"A careful player will find that the location of the mark left by the magic sword is exactly the location of these incomplete Buddha statues."

"Combined with some data in the game, it is not difficult to know that the imprint left by the Valkyrie on the path is constantly emitting magic energy, affecting the surrounding area. In order to eliminate this influence, a certain eminent monk carved a Buddha statue, Suppress these evil spirits."

"And after many reincarnations, when these Buddha statues became incomplete, they shouldered the task of guiding the protagonist in "Return to the Shore"."

"There are many intersections between "Eternal Fall" and "Return to the Shore", which shows that "Eternal Fall" is not like the DLC of other games, it just adds an extra piece to the original game content, but It just went directly to another timeline, forming a unified whole with "Return to the Shore", becoming one with two sides!"

"So, some people want to find the feeling of "Return to the Shore" in "Eternal Fall into Reincarnation".

""Eternal Fall into Reincarnation" has the same principle as "Return to the Shore" in terms of breaking the dimensional wall, but the target audience is different!"

……

Although Meng Chang doesn't know much about games, and he would never suffer in games like "Return to the Shore" or "Eternal Fall into Reincarnation", he still enjoys watching them.

He has long heard that "Return to the Shore" has the effect of breaking the dimensional wall. Players die again and again in the game, and they can empathize with the ordinary people who are the protagonists, and can get closer to and understand that desperate world.

But what about "Eternal Fall"?
Meng Chang hurriedly continued to look down.

……

"I said in the previous video that the more talented you are, the more you want to play "Return to the Shore". Because of the handicap and death over and over again, you can feel the despair and pain of the protagonist more."

"If you give up, you will actually achieve the ending of 'turning back to the shore'. You give up the game, and the protagonist in the game will sink in the sea of ​​​​suffering forever."

"As for those real masters, because they died very few times and passed the test easily, they didn't realize the feeling of struggling to survive."

"And this time, Mr. Pei made "Eternal Fall into Reincarnation" to make up for this regret for these expert players, and let them feel the feeling of breaking the dimensional wall!"

"Compared to ordinary players who die again and again, the game history of expert players is more in line with the original story of Valkyrie, so the mentality of the two is also more compatible."

"I think that many players who can kill black and white impermanence in the prologue should have a strong sense of pride and pride just like me, feeling that they are omnipotent and invincible. Aren't they all the dead souls under my sword?"

"With this kind of mentality, we went all the way through Huangquan Road, crossed the Naihe Bridge, walked through the main hall of Yan Luo like a leisurely stroll, and opened up the six paths of reincarnation..."

"With powerful martial arts, we killed one enemy after another who dared to block us. Even though they kept warning us, we still turned a deaf ear to them."

"The old monk once told us that the superb martial arts can also cut life and death, and you will enter the way of demons. He advised us to turn our backs."

"Black and white impermanence scolded, we resist ghosts, we will be thrown into the endless hell, and we will never be reborn."

"In addition, Meng Po, Judge, Shidian Yama... These bosses all said some lines, threats, or admonitions when they were fighting and dying, but we didn't care, just waved the weapons in our hands , cut them down one by one."

"It wasn't until I got through the six realms of reincarnation and came back to the human world to see the tragedy that I realized that I had made a big mistake."

"So, I entered the Infernal Hell, sacrificed my life and became the first prisoner."

"Throughout the process, our sentiment was exactly that of Valkyrie: We have great power, but we are bloated by it, and we think we are doing the right thing, but we are actually making a big mistake."

"As for those who are willing to give up and entrust everything to the Demon Sword, they can also be regarded as Valkyries who have not shouldered their responsibilities. The situation is even more tragic. They can only be controlled by the Demon Sword and fall into reincarnation forever."

"And this is obviously another way to break the dimensional wall!"

"The way of breaking the dimensional wall of "Eternal Reincarnation" and "Return to the Shore" is essentially the same. They both link the player's behavior with the behavior of the protagonist in the game to generate emotional resonance and unconsciously drive Players act in the style of the protagonist, so as to have a deeper understanding of the plot."

"That's why I said, "Eternal Fall" is not an ordinary DLC. It and "Return to the Shore" together form a whole, one body with two sides, covering all players with the feeling of breaking the dimensional wall!"

"impartial."

"Understanding this, I also know why "Eternal Fall into Reincarnation" is placed before "Return to the Shore" as a DLC."

"Because for a player who has never been exposed to "Return to the Shore", the game experience of playing "Eternal Reincarnation" first is not necessarily better, but it is more reasonable!"

Qiao Liang's meaning is not difficult to understand.

The combat system of "Forever Fallen" is more complicated, so it may be more difficult to play.Of course, there may be exceptions, this is just a general situation.

Therefore, the experience of playing "Eternal Fall" is not necessarily better, because if you can't adapt to this combat system, you may die worse than "Return to the Shore".

But this arrangement is more reasonable.

Because the story of "Eternal Fall into Reincarnation" comes first, and the story of "Return to the Shore" follows, this arrangement can better understand the development and changes of the whole story and its ins and outs, and the gap between the warrior god and ordinary people can strengthen the suffering of ordinary people. , It has a catalytic effect on the player's deep experience of the story of "Return to the Shore".

Finally, Qiao Liang made a concise ending.

"In my opinion, as a DLC, "Eternal Fall" not only achieved 100 points, but achieved 120 points!"

"It's not simply taking out part of the content and forcibly grafting it onto the main body of "Return to the Shore", but in a more clever way, redoing the combat system, re-planning the timeline, using reused scenes and resources, showing us another possibility of two sides of one body!"

"At the beginning, I was a little bit regretful. I felt that such a novel combat system could be used to make a new game, or "Return to the Shore 2". That would definitely make more money."

"But Boss Pei's thinking is really different. He used the original materials and leftovers of "Return to the Shore" and polished them, so that these two different games and different combat systems are perfectly combined!"

"It made us exclaim, so DLC can do this?"

"Perhaps the content of "Eternal Fallen Reincarnation" is not enough to produce a "Fengshen Work", but I think it shows us a perfect answer sheet that DLC should hand over, achieving 100 points out of 120 points. This is the real correct way to open the game DLC!"

(End of this chapter)


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