To ascend, I had no choice but to create games

Chapter 318 - 203 The Boss is Right Again (First Update)_1



Chapter 318: Chapter 203 The Boss is Right Again (First Update)_1

In order to better understand their competitors, Huang Ping, Xiao Douzi, Monkey, Wang Xiaoying, and Lin Nan gathered to watch the latest promotional video for “Fallen Mecha” and began to study their effects more closely.

These videos included the promotional video for “Fallen Mecha” from a while back and gameplay videos by various streamers during the demo version period.

Since the demo was only released to a small number of streamers abroad, they could only learn about the game’s feel and various settings through the videos.

The equipment in the conference room had just been updated by Fang Cheng a short while ago.

Each piece of equipment bore no visible manufacturer’s mark, but the performance was surprisingly good. The three planners occasionally chose this place to hold their “Planners’ Night,” and unless they were working overtime here, Sanmiao wouldn’t meow and rush them away.

Even the chairs were connected to the television and could intelligently vibrate or jolt according to what was played on the screen. During racing segments, they would even provide a push-back feeling, truly deserving the title of a Divine Artifact for immersive viewing.

After drawing the curtains and turning on the TV, the promotional video for “Fallen Mecha” started playing immediately on the hundreds of inches large screen, and the surround sound system in the conference room came to life, bringing a stunning musical score along with it.

Although many people said that Druid Entertainment had fallen, their auditory effects and visual effects were really strong.

Just hearing the background music was enough to give everyone present goosebumps. Coupled with the conference room’s comprehensive audiovisual equipment, it gave an overwhelming sense of Attending the Scene.

“Fallen Mecha” is a shooter game common in the European and American markets. However, apart from the individual combat segments, there is another very important part of the game: the Mecha.

In the game, these Mecha are referred to as Giant God Soldiers, and the pilots who can control the Giant God Soldiers not only need to possess excellent individual combat abilities but also need to empathize with the Mecha, gaining its acknowledgment to maximize the Mecha’s effectiveness.

In the game, players can control a character to find their Giant God Soldier and pilot it or leave the Giant God Soldier to fight individually. Finding and mastering a Giant God Soldier is a cool thing, but one must be mindful that in the moment of piloting the Giant God Soldier, the individual becomes an active target on the battlefield.

In the promotional video, Huang Ping saw players clad in combat suits flying through the air and weapons and artillery filling the sky. Giant God Soldiers grabbed the pilot in one swoop into their cockpit and then carried the character into flight – a truly stunning sight.

Even after watching, Huang Ping still felt a tremble all over his body.

True to its reputation as a veteran game producer, the smooth integration of action and stunning audiovisual effects made it seem like watching a movie.

But as he calmed down, Huang Ping felt that something was amiss.

Was the actual display of the game a bit lacking?

Pulling up other streamers’ gameplay videos, they continued to watch.

These videos were mainly from foreign streamers, with some experts’ actions dazzling to watch and seemingly very exciting.

But as he watched for a while, Huang Ping’s expression grew more and more grave.

The actual effects of the game were indeed excellent, and the combat effects were indeed splendid, but…

Did the performance of the Mecha appear to be a bit weak?

According to Huang Ping’s expectations, given that the game’s name was “Fallen Mecha,” the focus should have been more on the Mecha, rather than the various machines.

If it were up to the boss, then the boss would likely significantly enhance the effects of the various Mecha and allow everything around them to be destructible.

Houses, walls, roads, and even stars, powerful Mecha should have greater destructive power. Everything in sight should be destroyable for it to be truly impactful!

However, “Fallen Mecha” didn’t seem to have enough power.

Quickly dismissing this thought, Huang Ping felt he might have become too complacent recently since the games he worked on were selling so well, possibly getting a bit carried away.

However, unlike Huang Ping, Xiao Douzi left after watching all the videos.

Upon leaving, he bluntly said, “Not fun, I’m going to play the boss’s game.”

As a fanatic follower of Fang Cheng, Xiao Douzi has always put the boss first and foremost, demanding that all other games make way for those of his boss.

Watching Xiao Douzi leave, Huang Ping turned to Monkey and asked, “What do you think?”

“Not fun enough!” Monkey stated confidently. “The gunplay feels quite good, but… what about the Mecha? What I want isn’t a game that considers putting in a mounting animation as completion, where’s the Mecha I want?”

Monkey’s opinion was closer to that of the players and let Huang Ping know that his own view was not an isolated case.

Just about to ask Monkey to elaborate, Huang Ping noticed Lin Nan, sitting in the corner like a Hachishaku-sama, raising her hand as if she had something to say.

“Lin Nan? What’s your take?”

Once called upon, the slightly socially anxious Lin Nan took a deep breath and then said tremblingly, “‘Fallen Mecha’ has gone off course. It hasn’t made a Mecha; it has merely created an oversized character.”

“Indeed. Wang Xiaoying, what do you think?”

“CG effects are good, game experience is mediocre,” she said.

After hearing the planners and operators’ opinions, Huang Ping had a general understanding of everyone’s thoughts.

Unknowingly, they had all become spoiled.

If it had been before, upon seeing such terrifying game effects, he would have exclaimed that Druid Entertainment was unbeatable, and we would need years to catch up.

But now, having seen and even personally created a number of good games, what once stunned him had ceased to be so novel.


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