The Girls Are All Coveting Me

Chapter 139: Your Fragrance Talent Is Quite Good



Great crisis!

Teresa never expected her secret to be overheard so easily.

The talent of the "Night-blooming Jasmine" seems very ordinary.

But talent is to be evaluated comprehensively.

The chemical reaction between talent and path is hard to predict where it will lead.

This is also why some people are not fond of certain paths, but considering their own talents, still choose those paths.

Nothing else matters.

Maximization of power.

For ordinary people, the reaction between talent and path might be 1+1=2.

Some talents that have obvious flaws, when paired with inappropriate paths, might not even reach 2.

Even Chloe's "Recovery" is like this.

Teresa knew clearly that this man's talent and the path's compatibility were merely above average.

Unlike her situation, which was a perfect match with the Voodoo Path.

The Voodoo Path is actually dangerous and deadly.

The reason it is on the decline now is just because the excessive proliferation of magic-like skills has limited the play of voodoo.

But the spread speed range characteristic of the "Night-blooming Jasmine" instantly erased the biggest flaw of the Voodoo Path.

Unapologetically speaking, given a little preparation time, Teresa could slaughter an entire adventurer's guild alone.

But if it were just like this, the Night Thorn Association wouldn't have determined her candidate presidency in advance.

The reality is, the Night Thorn high-ups were so shocked upon knowing that Teresa could smell the scent of emotions, they couldn't possibly refuse her.

Because, in essence, those who play with poison are not frontline combatants.

Their position is somewhat awkward.

The ideal state of voodoo efficacy has three conditions.

First, to control the effective range of voodoo as far as possible.

Second, to prepare as much voodoo as possible for dealing with various dilemmas.

Third, to gather sufficient intelligence, know the enemy's whereabouts, and let them unknowingly step into a voodoo trap without even seeing you.

In other words, the voodoo method is essentially playing the role of a poisoner assassin.

They need to prepare enough poison and obtain equipment for convenient storage of the poison.

They won't reveal weapons because it would alert the prey.

They need time to get close to the opponent, as this allows them to poison better.

They need intelligence, to locate their opponent and formulate corresponding poisons.

The first and second points can be resolved through spatial equipment and the professional training of the Night Thorn.

But the third and fourth points are very difficult.

It truly tests the brains of the voodoo practitioners.

However, reality proves that smart people are always a minority, and those who have suitable talents perfectly matching the Voodoo Path are even rarer among the rare.

Nevertheless, how to approach the opponent, the Night-blooming Jasmine can overcome.

How to find the opponent, the fragrance detecting capability of the Night-blooming Jasmine can also overcome.

A talent that can perfectly match the Voodoo Path to such an extent?

In ensuring the distance and sufficient intelligence, the deterrent effect of the Voodoo Path increases exponentially with power enhancement.

Not only Teresa but Chloe is actually very aware of this as well.

In their first descent into the maze, a poison causing diarrhea and intestinal taste bud growth made the demon perish instantly, without even scratching their skin.

So, from another perspective...

The law of the Emperor from Chloe can make one kneel directly.

It only requires Teresa to preemptively apply an "Undying Potion" on the enemy's charging knight.

The combination of the two, if the knight falls, could result in a fatal blow to a male knight in the groin.

Women wouldn't fare much better.

"Recovery" infusion with life energy, hemorrhage ensues.

Then Teresa could apply a toxin with a tetanus-like effect.

When the enemy panics while running home to stop the bleeding, they suddenly find themselves poisoned beyond help.

...

Chloe can brainstorm many such diabolical tactics.

So then…

Does the "Night-blooming Jasmine" have any weaknesses?

Yes, it's only effective at maximizing the poison's power if the fragrance detection ability of the "Night-blooming Jasmine" is not exposed.

Therefore, if no action is taken, fine, but once action is taken, it must result in killing the opponent.

This was Teresa's vow to the Elder Council when she joined the Night Thorn.

The Elder Council also made a magical oath that if the "Night-blooming Jasmine" effect were to be revealed, it would result in immediate self-detonation.

All to ensure that nobody knows about the "Night-blooming Jasmine" effect.

But then…

As everyone knows, the abilities of card characters, at least in a talent introduction, should be stated in the "Simulated Hero," right?

Teresa's skill effects, for Chloe, who played the game, are virtually ineffective.

However, the game remains in character, because when players control Rephya in-game to carry out tasks and converse with Teresa, she never mentions the fragrance-detecting ability.

Because Teresa "concealed" the talent effects.

So, in the game, there appear many comedic dialogues.

Scene one

Rephya: "Oh no, we didn't catch up with the Evil God's Followers!"

Teresa: "It's okay, I put some poison on him."

Rephya: "But we still can't find them even if poisoned!"

Teresa: "We can find them, voodoo can sense the path of the poison moving."

Scene two

Fratiss: "I can't find that guy's weak spot; could it really be invincible defenses?"

Teresa: "Fake, he's almost at his limit, just good at acting."

Fratiss: "But I didn't see any issues with him."

Teresa: "My poison found his weakness (in reality, someone smelled the scent of fear)."

Scene three


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