Squad Games [Squad Building LitRPG] [Book One Complete]

Chapter 89 Mission #26 Kill the Goblin King Part One [Bonus Chapter - 14 Reviews!]



MERCS:

Wilson 'Twerk' Turk | Bletcher | Georg 'The Hoffmeister' Hoffman | Victor 'Pecs' Balinski | Eddie 'Fortune' Rich | The Baron | Liudmila 'Mila' Stradenko | Jaelin 'The Explorer' Topolski | Larik 'The Bludgeoner' Hunder | Lothar 'Stiff' Sauer | Odafe 'Smoke' Negedu | Mary 'Mental' Jenkins | Henning 'Tree' Teller

Character Sheets:

Twerk

 

 

Name

Wilson Turk

Nickname

Twerk

Race/Nationality

Gnome

Age

50

Daily Wage

11 pence

 

 

Action Stats

 

 

 

EXP Level

4

Action Points

5

Hit Points

25

 

 

Core Stats

 

 

 

Might

15

Agility

8

Grit

6

Intellect

10

 

 

Skills

Ambidextrous, axes (expert)

 

 

Equipment

 

Weapons

Hand axe (damage 4-24), Hand axe (damage 4-24)

Armour

Breastplate, Helm of Fortitude (+2 Grit)

Other

 

The Baron

 

 

Name

Unknown

Nickname

The Baron

Race/Nationality

Human/Durnish

Age

31

Daily Wage

11 pence

 

 

Action Stats

 

 

 

EXP Level

4

Action Points

4

Hit Points

17

 

 

Core Stats

 

 

 

Might

7

Agility

12

Grit

6

Intellect

13

 

 

Skills

Thievery, Disguise, Knives (proficient), Swords (competent)

 

 

Equipment

 

Weapons

Short sword (damage 2-12), Dagger (damage 3-12)

Armour

Leather

Other

Lockpicking and other tools of the trade, Coin of Deception, Amulet of Disguise, Necklace of Agility (+2 to Agility)

Mila

 

 

Name

Liudmila Stradenko

Nickname

Mila

Race/Nationality

Human/Livanian

Age

20

Daily Wage

5 pence

 

 

Action Stats

 

 

 

EXP Level

2

Action Points

3

Hit Points

16

 

 

Core Stats

 

 

 

Might

5

Agility

10

Grit

9

Intellect

5

 

 

Skills

Thievery, Medic, Knives (competent)

 

 

Equipment

 

Weapons

Dagger (damage 2-8)

Armour

Armour of Unyielding Silk

Other

Medical kit, Potions of Healing x2

The Explorer

 

 

Name

Jaelin Topolski

Nickname

The Explorer

Race/Nationality

Human/Livanian

Age

26

Daily Wage

11 pence

 

 

Action Stats

 

 

 

EXP Level

4

Action Points

5

Hit Points

23

 

 

Core Stats

 

 

 

Might

8

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Agility

11

Grit

11

Intellect

10

 

 

Skills

Scouting, Bows (proficient), Knives (proficient), Spears (novice)

 

 

Equipment

 

Weapons

Shortbow (damage 3-18), Knife (damage 3-12), Short spear (damage 1-6)

Armour

Leather

Other

Rod of Light

Bletcher

 

 

Name

?

Nickname

Bletcher

Race/Nationality

Human/Hargon

Age

20

Daily Wage

10 pence

 

 

Action Stats

 

 

 

EXP Level

4

Action Points

4

Hit Points

16

 

 

Core Stats

 

 

 

Might

4

Agility

5

Grit

8

Intellect

7

 

 

Arcane Powers

 

 

 

Sanctity

Blessed

Erudition

Dolt

 

 

Skills

None

 

 

Equipment

 

Weapons

None

Armour

Padded

Other

Staff of Warning, Mask of Magical Warding

The Hoffmeister

 

 

Name

Georg Hoffman

Nickname

The Hoffmeister

Race/Nationality

Human/Hargon

Age

22

Daily Wage

7 pence

 

 

Action Stats

 

 

 

EXP Level

3

Action Points

5

Hit Points

22

 

 

Core Stats

 

 

 

Might

10

Agility

7

Grit

9

Intellect

6

 

 

Skills

Spears (proficient), Shields (proficient), Hammers (competent)

 

 

Equipment

 

Weapons

Pike (Spear of Riposte, damage 3-36, +4 on interruption), Shield (damage 3-9), Hammer (damage 2-12)

Armour

Ring Mail (+Shield)

Other

 

Pecs

 

 

Name

Victor Balinski

Nickname

Pecs

Race/Nationality

Human/Livanian

Age

24

Daily Wage

8 pence

 

 

Action Stats

 

 

 

EXP Level

3

Action Points

5

Hit Points

25

 

 

Core Stats

 

 

 

Might

14

Agility

7

Grit

8

Intellect

4

 

 

Skills

Spears (proficient), Shields (proficient), Polearms (competent)

 

 

Equipment

 

Weapons

Pike (Breaker, To Hit +2, Damage +2, damage 5-32), Shield (damage 3-9)

Armour

Chain Mail (+Shield)

Other

 

Fortune

 

 

Name

Eddie Rich

Nickname

Fortune

Race/Nationality

Human/Durnish

Age

52

Daily Wage

1 shilling

 

 

Action Stats

 

 

 

EXP Level

4

Action Points

6

Hit Points

26

 

 

Core Stats

 

 

 

Might

10

Agility

5

Grit

12

Intellect

10

 

 

Skills

Swords (expert), Shields (expert), Knives (proficient)

 

 

Equipment

 

Weapons

Longsword (Redblade, Greenskins only To Hit +4 & Damage +8, regular damage 4-32), Shield (damage 4-12), Dagger (damage 3-12)

Armour

Chain Mail (+Shield)

Other

 

The Bludgeoner

 

 

Name

Larik Hunder

Nickname

The Bludgeoner

Race/Nationality

Human/Livanian

Age

21

Daily Wage

4 pence

 

 

Action Stats

 

 

 

EXP Level

2

Action Points

3

Hit Points

17

 

 

Core Stats

 

 

 

Might

9

Agility

6

Grit

6

Intellect

6

 

 

Skills

Maces (proficient), Shields (competent)

 

 

Equipment

 

Weapons

Mace (damage 3-18), Shield (damage 2-6)

Armour

Ring Mail (+Shield)

Other

 

Smoke

 

 

Name

Odafe Negedu

Nickname

Smoke

Race/Nationality

Human/Alinko

Age

27

Daily Wage

2 shillings

 

 

Action Stats

 

 

 

EXP Level

5

Action Points

6

Hit Points

29

 

 

Core Stats

 

 

 

Might

13

Agility

14

Grit

11

Intellect

9

 

 

Skills

Thievery, Knives (expert), Shields (competent), Spears (proficient)

 

 

Equipment

 

Weapons

Knives (damage 4-16), Shield (damage 2-6)

Armour

Leather (+Shield)

Other

Lockpicking and other tools of the trade

Mental

 

 

Name

Mary Jenkins

Nickname

Mental

Race/Nationality

Human/Durnish

Age

42

Daily Wage

1 shilling, 6 pence

 

 

Action Stats

 

 

 

EXP Level

5

Action Points

7

Hit Points

31

 

 

Core Stats

 

 

 

Might

12

Agility

11

Grit

14

Intellect

7

 

 

Skills

Berserker, Axes (expert), Knives (expert)

 

 

Equipment

 

Weapons

Battleaxe (two hander) (damage 4-40), Dagger (4-16)

Armour

Chain Mail

Other

 

Tree

 

 

Name

Henning Teller

Nickname

Tree

Race/Nationality

Human/Hargon

Age

33

Daily Wage

4 shillings

 

 

Action Stats

 

 

 

EXP Level

6

Action Points

6

Hit Points

28

 

 

Core Stats

 

 

 

Might

11

Agility

16

Grit

11

Intellect

12

 

 

Skills

Medic, Scouting, Spears (proficient), Bows (proficient), Shields (proficient), Axes (proficient), Knives (proficient)

 

 

Equipment

 

Weapons

Short bow (damage 3-18), Spear (short, damage 3-18), Hand axe (damage 3-18), Knife (damage 3-12) Shield (damage 3-9)

Armour

Scale Mail (+Shield)

Other

Medical kit, Potion of Healing

Stiff

 

 

Name

Lothar Sauer

Nickname

Stiff

Race/Nationality

Human/Hargon

Age

50

 

 

Action Stats

 

 

 

EXP Level

7

Action Points

8

Hit Points

36

 

 

Core Stats

 

 

 

Might

13

Agility

10

Grit

16

Intellect

15

 

 

Skills

Swords (expert), Shields (expert), Spears (proficient),

 

 

Equipment

 

Weapons

Longsword (Slayer, To Hit +2, Damage +1, damage 5-33), Shield of Resistance (4-12)

Armour

Chain mail (+Shield)

Other

 

Lothar left Avolo with The Rotten Apples. The goblin king's advance west had forced his hand. Somehow, he had to stop an army. And let's be honest, he told himself. The only thing I'm any good at is killing.

The odds were certainly not in his favour. He had received a major boost, however. Sal Blair's merc, Clamor, was accompanying them. Lothar walked at the front with the three scouts, keen to pick their brains for any information that might help.

"I appreciate the help," he told his fellow Hargon.

The scout gave him an odd look, as if he was not used to people speaking to him. "I've been tracking the goblins with Tree and The Explorer. I will not leave them in the lurch now. Besides, the goblins are a threat to all of us. They killed my friends."

"Of course," Lothar said amiably. "I wonder, might I have a look at your stat sheet? To best learn how to deploy you?"

"Let's get one thing straight," the scout said in a gravelly voice. "I'm not an Apple; I'm still a Blade. I don't answer to you. I'm an ally—for this mission, and this mission only."

"Got it," Lothar said. I get the feeling he doesn't like me very much.

Tree and Jaelin couldn't help smirking at the exchange.

"I'm keen to learn about the enemy," Lothar persevered. "Any units we should be wary of. Does the king have a bodyguard? That kind of thing."

"No," Clamor told him. "The only difference is that some goblins are trained and equipped as warriors, while the rest are just ordinary goblins. The warriors fight with spears; a few have bows."

"And definitely no wargs?"

"None. From what I've been able to tell, the Kuthenians forced the goblins off their lands east of the Auster. It is flat territory, and I imagine they do not have access to wargs."

"Unlike those out west," Lothar mused, "like the goblins of Strong Club. We don't want the two groups to meet and unite, that's for sure."

"That would not be good," Tree agreed. "There is a problem if your plan is to target the king," he said, with a look at Clamor.

His fellow Hargon scout sighed, as if he had already done enough talking. "We tried that at Dorwich. I killed a goblin who spoke as if he was the king. He wasn't. The king takes steps to hide his identity, at least when faced with an enemy."

"Oh," Lothar said, disappointed. "I thought there might be a special bodyguard that would tell us where the king was."

"No such luck," said Tree.

"And what about this mage? He's trying to get into your heads?"

"He still tries it from time to time, when we get close," Tree confirmed. "He must be able to sense our approach."

Lothar let out a long breath. "That's a lot to deal with when we only have Bletcher to counter him. So, we have a mage who can sense us coming; a king who refuses to reveal himself; and thousands of armed goblins."

"That's the size of it," Tree agreed.

Lothar was silent while he mulled over his options. Whatever he decided, it had to be done quickly. The goblins would reach Eisenberg soon—there would be nothing left of the town when they were done.

"This mage senses your approach," he said at last. "He knows you've been tracking the army, and he'd be surprised if you gave up now?"

"I suppose so," Tree said. "Why? For some reason, I don't like where you're going with this."

"I think, if we're to stand a chance, we need to put this goblin mage at ease. That means taking you three out of the equation. It would be preferable if you could lead some of the goblin warriors away while you're at it."

"I think I see what you're getting at," Clamor said, a measure of respect returning to his demeanour. "But I don't know where we can lead hundreds of goblins and not get killed in the process."

"The Swamp," The Explorer spoke up.

The other two gave him dubious looks.

"I've been in and out a few times," Jaelin insisted. "It's hard going when you don't know the terrain. Easy to get lost. We could lead them a merry dance there. I'm sure of it."

"How far?" Clamor asked.

"We'd be going at full pace," The Explorer said. "From here, we could do it in a day."

"An entire day running from hundreds of goblins?" Clamor asked him. "It only takes one mistake, or one injury, for us to get caught. They can afford to take endless risks—they only need a few to take us out."

"I understand that. I'm not guaranteeing we'll make it. But if it's what needs doing, that's our best option. I've travelled the terrain in between, while they'll be in unknown territory. It gives us a chance."

Clamor and Tree nodded their reluctant consent.

"Good," Lothar said. "Before all that, I need one more thing from you."

His scouts returned with their spoils—the clothes and weapons of a goblin warrior. Tree passed them over to The Baron.

"The vest has got blood on it," the thief said with distaste.

"Funnily enough," the Hargon replied, "the little green bastard wouldn't part with them when we asked nicely."

The Durnishman wandered off with his fresh disguise.

Lothar interrogated his scouts on the disposition of the goblin army. It crawled across country, the goblins searching the farms in their path for sustenance. But they could reach Eisenberg in a day. He knew the Apples had to act now.

"Look what I caught watching us," boomed a voice. Pecs appeared—in his clutches was a goblin, who he dragged over.

Lothar cursed, grabbed the hilt of Slayer, and drew his sword.

Pecs laughed, while the goblin removed an amulet from around its neck, and turned back into The Baron. The thief had a rather smug expression, while Pecs continued to guffaw—in Lothar's opinion, long after any humour in the situation remained.

"I suppose I should be pleased to see it works," Lothar admitted. "Alright then. We're ready. If any of you are the praying type, now's the time."


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