Resurgence of the Witch Coven

Chapter 4: Chapter 4



The inheritance of the Aeon witches is very special – the necklace itself is an artifact that ensures the stability of the soul as long as the soul is inside the artifact, no matter how much time passes outside. Because of this, the inheritor has often an extra escape plan even if they aren't secure in the mortal world.

And this is exactly what happened. The female inheritor has spend ten thousand years in the necklace! This was at least her guess. Because of the inheritance and the introduction, she also gained some special teachings the whole time she was unconscious. Along with this, her soul was also corrupted and her affinity for time was pushed to the highest limit.

She was able to feel the age of her soul, if there were others, maybe she'd also be able to feel their age too. Her soul was so old that even with her high affinity, she was only able to vaguely guess the benchmark that has been crossed, which is ten thousand years.

The inheritance also included other things:

- Basic knowledge regarding witchcraft and the factions

- An inheritance of all the other factions up to the middle stage of strength

- The core inheritance of all witches, which are Rituals, Alchemy and Pharmacy knowledge

- Lastly, it is the core inheritance of the Aeon Witches, which includes variation on the inheritance of all witches as well as special spells and the way of mastering Witchcraft.

Firstly, there are nine ranks of strength in all worlds connected with the spiritual world. There is no difference between the worlds in this regard. The only difference is between the people that crossed these levels and reached a higher stage.

The first to third level are the lower levels, fourth to six are the middle levels and seventh to ninth are the upper levels. In witchcraft, the stages naturally have different names.

The three first stages are Awakened Apprentice, someone who has awakened their talent and is able to learn witchcraft. Apprentice Witch, a witch that has just embarked on the path of Witchcraft. Initiate Witch, an apprentice that has learned the basics of witchcraft and can be called to have stepped on the path truly.

From then on come the middle stages, which start wit the Bound Witch, which went beyond the basic knowledge and aligned herself with an affinity and a faction, binding herself to that faction. It is the first step into the middle stages and is one of the most important. Following is the Adept witch, one that had learned the deeper witchcraft and can be called a true witch. The final step of the middle stage is the Arcane Witch that mastered her own spells as well as spells beyond her faction to a deeper level.

The three higher stages include the Elder Witch, on that has learned and experienced the depths of witchcraft and is able to take apprentices on a larger scale, often having managing positions in the local covens. Then there is the High Witch, a skilled witch that has been part of the coven for a long time and become a force to be reckoned with.

Finally, there is the Matriarch Witch, a leader of any local coven, a singular extremely strong force. There may only be one among each local coven, once a second one reaches this stage and the previous witch isn't at the end of her lifespan or attempts to reach higher stages, the new matriarch will have to leave the local witch and open a second branch.

From this one can also see that only females can become witches. It's not that witches are hateful of men; it is based on the principles of witchcraft. It is the soul, It is the soul, to begin with witchcraft, you need an extremely strong soul.

Naturally this is only the requirement for men, meaning that they can still become witches if they wish to force it, it is only that they have it much harder. For females, it is much easier to become a witch. The reproductive organ connects their physical body to the river of reincarnation.

This alone enables them to have a strong connection to the soul world and gradually enhances their soul as they grow until they reach adulthood, while the male body has a stronger connection to the physical world and have thereby a stronger physical body.

Secondly, the three inheritances of the witches, which are rituals, alchemy and pharmacy, are very important to any witch, and every witch will choose at least one to master. Rituals are the easiest to master, since any witch will have to practice them regardless of whether they wish to actively use rituals later on.

After all, you need to make rituals when you advance in your witchcraft. As for alchemy and pharmacy, they can be said to be closer, so when you master one of them, it is easier to master the other. In essence, every witch will know a little about every three and then master one, which is very different from wizards, most of which don't even learn a single one!

The essence of rituals also have a strong connection to the other two, since alchemy works with many metals while pharmacy with many plants, materials for rituals so to say. Rituals have many uses and there is basically a ritual to achieve anything you want, so you can't reduce it to singular simple uses.

Alchemy practices the art of transversion of properties to produce something better. They work with metals rather than other items, not because other items don't have their own properties, but because metals are more stable and in essence dead, unlike plants who are still living and constantly change. Even minimal changes can ruin the calculations of an alchemist, and if you kill the plant, then most of their desirable properties will quickly dissipate.

Pharmacy can be called the simplest and most direct school of witchcraft. It only extracts the desirable properties of any plant and transforms it into a consumable good. The peak of pharmacy in this regard is to combine different properties to strengthen an individual property you want.

There are two issues that make the simple pharmacy extremely difficult: you need to also learn botanic, because without fresh ingredients, you can't practice pharmacy. Additionally, if you go beyond the simple potions anyone might be able to use, or even the more specific potions for a special group of people, you will quickly see problems.

Different people have different reactions to plants, some react better, others react worse. Because of this, pharmacists need to have extremely extensive theoretical knowledge, even more than ritualists, not because it is knowledge that is difficult to understand, but because the quantity of it is so enormous, that whenever you have a customer as a pharmacist, you will very likely need a long time to help them.

Not to mention helping them, since you always need fresh ingredients, if you aren't extremely lucky and happen to have these items, then you have to go on long journeys to search for them and change their property on the spot.

 

 

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