Chapter : Status
Names/Aliases: White Night, Black Reaper(Tokyo Ghoul)
[---Chapter 3---]
[Contract Holder: No. 13013 (This is a false number to protect the Hunter. No method can track the Hunter).]
[Name: Su Xiao (Hunter).]
[Level: LV.1 (First Tier. Every 10 levels is a new tier. Level increases do not grant any attribute boosts; instead, they correspond to permissions in "Reincarnation Paradise," the world's difficulty, and mission challenges.)]
[Health: 100% (This attribute cannot be fully digitized and changes based on injury severity).]
[Mana: 60 (Intelligence × 10; current mana regeneration rate is 3 points per hour).]
[Strength: 6 (Related to attack power, carrying capacity, etc.).]
[Agility: 7 (Related to movement and attack speed).]
[Stamina: 5 (Related to health, defense, and resistance to status effects).Intelligence: 6 (Related to magic damage, mana, and perception).]
[Charisma: 3 (Related to social interactions and summoning).]
[Luck: 1 (Related to item discovery, crafting, etc. This attribute is extremely hard to increase, so the Hunter should value opportunities to improve it).]
[Note: The standard attributes for an adult male are 5 points, with 1 point for luck.]
[Slaughter Talent: Soul Devourer – After killing a target, the Hunter permanently absorbs 1 to 15 points of mana. The maximum mana that can be absorbed in each world is 100 points.]
[The personal information is provided to help the Hunter gauge their strength and is not directly related to actual combat effectiveness. Although attribute values affect physical capabilities, combat is not solely determined by physical attributes. The Hunter should proceed with caution.]
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[---Chapter 24---]
[Contractor No. 13013. (For the protection of the Hunter, this is a fake number. No means can track the Hunter.)]
[Name: Su Xiao (Hunter)]
[Level: LV.2 (Tier 1) (Every 10 levels represent one tier. Leveling up does not provide any attribute bonuses but corresponds to the Hunter's permissions in the 'Reincarnation Paradise,' as well as world and mission difficulty).]
[Health: 100% (This attribute cannot be fully digitized and changes based on the level of injury).]
[Mana: 153 (Intelligence × 10; current mana recovery rate is 4 points per hour).]
[Strength: 12 (related to attack power, carrying capacity, etc.).]
[Agility: 10 (related to movement and attack speed).]
[Endurance: 6 (related to health, defense, and resistance to abnormal statuses).]
[Intelligence: 12 (related to spell damage, mana, and perception).]
[Charm: 3 (related to social interactions and summoning).]
[Luck: 1 (related to item drops, crafting, etc.; this attribute is very difficult to improve, so Hunters should cherish any opportunity to raise it).]
[(Note: The standard attribute value for an adult male is 5, with Luck being 1).]
[Slaughter Talent: Soul Devourer – After killing a target, the Hunter permanently absorbs 1 to 15 points of mana. The maximum mana that can be absorbed in each world is 100 points.]
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