Prime System Champion [A Multi-System Apocalypse LitRPG]

Chapter 29: Echoes in the Umbral Depths



The Silent Crypts of Nur-Hazzan were a relentless assault on the senses. Or rather, a deliberate, suffocating cutting-off of them, designed to fray the nerves and amplify fear. The oppressive silence was broken only by the faint scuff of our boots on the dust-choked stone, a sound that seemed to echo unnaturally loud in the tomb-like stillness. Sometimes there was the occasional brittle clatter of dislodged bone from unseen niches, or an unnerving, distant skittering that always seemed to just beyond the reach of my [True Sight]'s enhanced perception, hinting at unseen dwellers. The sickly green phosphorescence clinging to the crumbling walls cast just enough light to create deceptive, dancing shadows. It turned every alcove into a potential ambush point, every corner a lurking threat. The very air felt heavy, stagnant, like the unbreathed air of millennia.

My mastery over my own power had grown significantly in the months that had passed. The deep cultivation of Primal Essence, particularly from the Stormwing Sky-Reaver, had yielded substantial gains. My Body, Mana, and Spirit now all felt firmly within what the System designated as Tier 3 capabilities. Being solidly Tier 3 was a noticeable shift; my movements felt more assured, my stamina deeper, my Mana a vibrant, responsive sea within me, and my thoughts clearer, sharper, as if a fog had lifted from my perceptions. My [Flowing Step], after weeks of focused practice and the Prime System noting my consistent application of its principles in high-stress combat — particularly during my repeated clears of the Gauntlet's earlier levels — had been offered an evolution. For a surprisingly modest 150 QS – the System again citing my "developed intuitive grasp of core biomechanical efficiencies and reactive spatial awareness" — it had upgraded to [Phantom Step (Uncommon)]. This new skill didn't just enhance efficiency; it now granted moments of almost unnatural agility. It allowed me to shift my position with a ghost-like quickness, creating bursts of speed that weren't as explosive as my [Aether-Woven Greaves'] Dash, but far more sustainable and smoothly integrated into my overall combat rhythm. It made moving through the treacherous, trap-laden corridors of Nur-Hazzan significantly less dangerous, letting me avoid triggers I might otherwise have blundered into. My spear, often blazing with the potent, violet-tinged energy of my [Soulfire Infusion] skill, was a far more devastating weapon, capable of punching through defenses that had previously seemed daunting. Even Jeeves, in his quiet, understated way, had commented after a particularly efficient takedown of a Gauntlet construct, "A notable increase in the destructive resonance of your energetic projections, Master, and a most commendable fluidity in your evasive maneuvers. Most commendable indeed." His constant, though appreciated, praise was a better motivator than any System notification.

We ventured deeper into the Crypts. We relied on Jeeves' almost supernatural [Stealth Arts] and his uncanny ability to sense pressure plates, tripwires, and nearly invisible rune-inscribed wards that my [True Sight] only registered at the last, terrifying moment. His calm pronouncements of "A Class Three Necrotic Siphon Trap, Master, concealed beneath that loose flagstone. Note the subtle discoloration. Easily circumvented if one applies precise, momentary pressure to the… ah, yes, the disarticulated gargoyle's left nostril ornament, thus deactivating the primary trigger mechanism," became an unnervingly common refrain. He dealt with these intricate deathtraps with the same cool, detached efficiency he might use to uncork a vintage wine, producing delicate, dark-metal tools that slid into ancient mechanisms with practiced, silent ease. One particularly nasty trap involved a series of synchronized, poisoned scythes hidden in the ceiling of a long corridor; Jeeves, after a moment of intense scrutiny, simply rearranged a series of loose bricks in the wall in a specific sequence, and the trap clicked harmlessly silent.

One particularly wide chamber we entered seemed, at first, utterly empty, the silence even more profound. The floor was a mosaic of cracked, faded tiles depicting scenes of a dried-out, sun-scorched desert under a black, dead sun — a theme that was becoming disturbingly familiar in these Crypts. Then, as we crossed the center, the tiles beneath our feet began to shift and groan with a sound like dry bones rubbing together. From the dusty cracks, tendrils of desiccated, mummified flesh, wrapped in crumbling, dirt-stained linen, erupted like ghastly, grasping weeds. Dozens of them, slender arms ending in long, sharp, blackened claws, scrabbling for a grip, their dry rustling filling the air as they tried to drag us down. The smell of ancient dust and something faintly, sickeningly sweet, like rotted funeral spices, filled the chamber.

"Dessicated Grave Swarmers, Master," Jeeves noted calmly, already moving with liquid grace, seeming to glide over the treacherous floor. A pair of impossibly thin, almost needle-like blades, different from his usual stiletto and shimmering with a faint, dark energy, appeared in his hands as if from nowhere. He danced between the grasping appendages, his blades a silver blur, each precise flick severing a dried-up wrist or a grasping finger with a dry, snapping sound that echoed in the vast room. "Necrotically animated remnants, likely bound to the chamber itself. Weak individually, their structural integrity compromised by age, but their numbers can be inconvenient if allowed to gain purchase."

My response was less elegant, more elemental. A sustained burst of my Soulfire-enhanced fireball, no longer a mere orb but a controlled torrent of searing plasma, swept low across the floor, turning the grasping hands to ash and smoking ruin. The mummified flesh proved highly flammable, especially when imbued with my Soul's unique, purifying energy. The room filled with the acrid stench of ancient, burning linen and something else, something unsettlingly organic, like superheated jerky. As the last of the tendrils withered and crumbled into dust, a section of the far wall rumbled. A hidden door slid open with a grating groan of stone on stone.

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Through it, we found ourselves in a vast, circular hall. Its domed ceiling was so high it was utterly lost in shadow. In the center, floating perhaps ten feet above the floor, suspended by no visible means, was a massive, ornate sarcophagus of what looked like polished, black-veined jade. It pulsed with a faint, sorrowful blue light, casting long, mournful shadows. The air around it was heavy with grief, with a sense of immense, sleeping power and profound loss. As we cautiously approached, ethereal figures began to coalesce from the very shadows clinging to the walls — translucent, sorrowful-looking wraiths. Their forms were indistinct and wavering, their faces lost in swirling mists. Their hands clutched spectral, weeping blades that dripped cold, despairing light. They moaned, a chorus of unutterable despair that resonated deep in my bones, a psychic lament that tugged at my own latent sorrows.

My [True Sight] identified them as Mourning Phantoms — Tier 3 Spectral Guardians. A warning flashed in my mind about their resilience to physical attacks and their soul-draining touch, which could induce profound sadness and apathy.

"Their Essence appears to be thematically melancholic, Master," Jeeves observed, drawing his familiar stiletto. Its silver surface seemed to absorb even the faint green phosphorescence of the Crypts, making it appear almost black. "Perhaps a more uplifting energetic approach is warranted to dispel this oppressive gloom?"

I didn't need further prompting. The [Soulfire Lance] felt like the perfect counter to such sorrow-bound entities. It erupted from my hand, not as a diffuse blast, but as a concentrated spear of brilliant white and violet light. The raw power of my soul and amplified Mana sang through it with a cleansing hum. It struck the nearest Mourning Phantom dead center. There was no shriek of pain, no violent dissipation. Instead, the Phantom ignited. Its sorrowful form was consumed by a cleansing, purifying fire that burned with an almost holy intensity, a light that seemed to banish the oppressive despair in its immediate vicinity. It vanished in a shower of fading blue motes, leaving behind a feeling of peace.

Jeeves nodded appreciatively. "A most effective countermeasure, Master. The qualitative aspect of your Soulfire appears to possess a rather potent nullifying effect on such sorrow-bound ectoplasmic entities. Highly efficient."

The remaining Phantoms, seemingly enraged or perhaps terrified by the utter annihilation of their comrade, surged towards us, their mournful wails intensifying into shrieks of spectral fury. What followed was a desperate, whirling battle in the dim, sorrowful light. My Soulfire-infused fireballs became miniature suns, each blast consuming a Phantom in purifying flame, the light pushing back the oppressive darkness. My spear, also wreathed in Soulfire, acted as a warding brand. Its touch caused the Phantoms to recoil as if burned, forcing them back. Jeeves was a whirlwind of dark grace. His stiletto now glowed with a faint, shadowy energy he seemed to draw from the crypt itself, a chilling counterpoint to my own fiery light. He wasn't destroying the Phantoms with direct force in the same way I was; instead, he seemed to be unmaking them. His blade found spectral weak points, unraveling their ethereal forms like loosening threads from an ancient, frayed tapestry. His movements were an art form, deadly and beautiful, a dance of shadow and precision.

When the last Mourning Phantom dissolved with a final, sighing whisper that seemed to carry an eternity of sadness, the sarcophagus in the center of the room pulsed once, a deep, resonant thrum. Then slowly, silently, it descended to the floor. Its heavy jade lid slid aside with a soft grating sound, revealing its contents.

Inside, nestled on a bed of faded, sapphire-blue velvet that crumbled to dust at the slightest touch, lay not a body, but a single, perfectly crafted orb of milky white crystal, about the size of my fist. It thrummed with a calm, steady, deeply sorrowful power that resonated with the very stones of the crypt.

[Artifact Recovered: [The Heart Tear of Nur-Hazzan] (Epic Attunement Crystal – Can be attuned to a Sanctum or a sufficiently powerful sentient Golem to imbue it with potent defensive warding capabilities against spiritual and necromantic energies, and an aura that passively calms agitated spirits and repels lesser undead/spectral entities. Alternatively, can be consumed by a User with high Spirit (300+) to permanently, if moderately, increase base Spirit attribute, fortify mental defenses, and enhance resistance to emotional/psychic assaults.)]

The options were clear. Consuming it myself would be a direct, personal power boost, bolstering my Spirit which was already my highest attribute. But the Sanctum… my Sanctum, [The Veiled Path], which was rapidly becoming not just a base but an extension of my own being, of my hopes for the future. And the powerful Golem I had recently forged, which stood sentinel there. The synergy was undeniable. The thought of an even more secure refuge, one that could repel the very kind of spectral horrors we were currently facing, felt more valuable in the long run. Personal power was crucial, but a safe haven was priceless, especially one that amplified my personal power as it evolved.

"We take it back to [The Veiled Path], Jeeves," I decided, carefully lifting the cool, sorrowful orb. It felt surprisingly heavy, pulsing faintly in my palm. "This feels like something that belongs with the Sanctum, perhaps even integrated into the Guardian Golem itself."

Jeeves inclined his head. "A most judicious choice, Master. Its resonant frequencies align well with the principles of stability and protective warding, and would complement the existing defensive matrix of the Sanctum Sentinel admirably."

As I secured the Heart Tear, another, smaller archway at the far side of the sarcophagus chamber shimmered into existence. This one glowed with a deep, foreboding crimson light, similar to the Boss Room access points from previous Gauntlet levels. The objective on my interface updated: [Locate the Central Sepulcher and Neutralize its Eternal Guardian.]

The Eternal Guardian. That had to be the final boss of Nur-Hazzan. My [Glimpse of a Path] was ready. It was time to see what horrors lay in wait at the heart of these Silent Crypts.


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