Mini World Game Console

Chapter 139: Trade in the Old for the New



In the promotional event, there were a total of three games, which Ren Suo had anticipated—after all, the Grain Rain promotion had featured only four.

It was quite normal for there to be fewer of these kinds of games, especially since they were semi-finished and completely free.

It was just that the names of these three games were so peculiar that Ren Suo had been unable to make a choice the previous night.

*Pass the Hat*

"Everyone has a hat. Whose hat will you wear tonight? Estimated game difficulty: 2 stars. Time limit for completion: 7 days remaining."

*Flying Chess*

"Luck determines survival, luck determines effort, luck determines the outcome. Estimated game difficulty: 3 stars+. Time limit for completion: 5 days remaining."

*Guess the Number*

"To be Transcendent is not easy, but to be completely ordinary is even more difficult. Estimated game difficulty: 3 stars. Time limit for completion: 6 days remaining."

The descriptions were practically nonexistent. Though the game names resembled those Ren Suo played in his childhood, when paired with these non-descriptions, they exuded a powerful aura of terror and deceit.

It was like hearing the story of Snow White, only to suddenly learn she had entered the set of *Deadly Turn* or *Saw*, and encountered seven members of the Cannibal Tribe...

And indeed, these three games were free, but at the same time, they were costly.

Because the games had no protagonists.

However, a game without a protagonist meant players had no character to control, rendering it unplayable.

Therefore, if Ren Suo wanted to play any of these games, he had to 'sacrifice' a protagonist for it.

Yes, the method to acquire the semi-finished games in this current promotion involved staking games Ren Suo already owned and had completed. Only then could he temporarily gain the right to play these new, semi-finished games.

Furthermore, Ren Suo could use the protagonists from the staked games to play these semi-finished games!

To put it simply, it was somewhat like a trade-in program.

If Ren Suo successfully completed the semi-finished game, the staked game would remain unaffected. But if Ren Suo failed to complete it, the staked game would disappear.

Of course, the rewards Ren Suo had already obtained would not be lost. If he wanted to continue playing the old games, he could repurchase them through the 'Search' function. However, these repurchased games would have no cleared progress. Even if completed again, they would offer no rewards, and the original records would be permanently lost.

For instance, if Ren Suo sacrificed the first chapter of *Over My Dead Body*, failed, then repurchased the game and cleared the first chapter again, he would only gain access to the second chapter. The records of 'Ren Woxing' from the original first chapter completion would be irretrievable.

Undoubtedly, even if Ren Suo sacrificed all his games, it wouldn't impact him much—after all, he had already completed them.

However, when Ren Suo discovered that 'completed games' were actually the currency to purchase 'semi-finished games,' he naturally started pondering other issues:

Why could game characters from completed games enter semi-finished games?

Besides semi-finished games, were there other situations where completed games could be used?

When Ren Suo realized that 'completed games' were also a type of resource, he naturally became more cautious. That was why he had spent the entire previous night in bed, thinking, unable to sleep.

If these three semi-finished games had only cost Merit Points, Ren Suo wouldn't have minded, given his current abundance.

But to gamble a resource of uncertain utility on a semi-finished game that only offered unknown exclusive rewards made Ren Suo hesitate for a long time.

He felt like a clueless tribal chief from a bygone era being asked by a transmigrator holding a glass sphere, 'Those tons of black oil that only burn—would you trade them for this Peerless Glass Orb?'

Teetering on the verge of falling into a trap or being duped, Ren Suo's final decision was to gamble on just one.

All three games had completion deadlines, so Ren Suo would consider himself lucky if he could clear even one within its time limit.

Moreover, since these semi-finished games couldn't be found via 'Search,' missing the current promotion meant losing the chance to play them forever. Thus, he felt he had to try at least one.

Now, the question was, which of his owned games should he choose?

*Assassin*, *If You Are Strong, Climb Ten Thousand Meters*, *Over My Dead Body*, *Jedi Priest*, *Devouring the Spirit of the World*...

If the power levels in these new games aren't high, choosing the protagonists from *Over My Dead Body* and *Devouring the Spirit of the World* would mean they could easily dominate everything upon entering, wouldn't it?

The strongest Ren Family Cultivators, and the Handsome Monkey King who surpasses even the strongest.

However, Ren Suo quickly discarded this impractical fantasy. What if the game has special rules, or what if brute force isn't a necessary element for completion? That would be truly frustrating.

Moreover, if game protagonists were indeed so useful, Ren Suo was unwilling to lose such powerful characters from those two games so easily.

Unaware of this before, Ren Suo now knew that game protagonists could cross into other games. He naturally began to rank his existing games: *Over My Dead Body* and *Devouring the Spirit of the World* were the best; *Jedi Priest* was next; then *Assassin*; and *If You Are Strong, Climb Ten Thousand Meters* was the least useful.

Therefore, Ren Suo decided to use the Female Seeker from *If You Are Strong, Climb Ten Thousand Meters* as the stake to acquire a semi-finished game.

As for which game to pick, it was naturally the 2-star difficulty *Pass the Hat*.

Ren Suo wasn't aiming to gain anything specific from the game; he merely wanted to see what these semi-finished games were like. Consequently, he definitely chose the one with the lowest difficulty and the highest perceived chance of completion.

Once the acquisition was complete, a new game appeared on the main interface. Its icon featured a pitch-black background with only a single candle and a hat, half-illuminated by flame, its style indiscernible.

"Put on your hat."

Upon starting the game, an ancient-sounding female voice echoed as if from a great distance.

Ren Suo swallowed hard. He turned on all the lights in the living room, bathroom, and bedroom, and left all the doors open. Even though it was broad daylight, Ren Suo felt a chill creep up his spine.

At that moment, he recalled Li Dan's words: "...those who don't seize opportunities, who don't take risks, can at least survive."

Bullshit! Forgetting about taking risks in life is one thing, but am I too scared to take a risk even in a game?!

His pride as a keyboard warrior rallied him, and he focused his gaze on the screen.

"This game saves automatically."

"This game can be linked to a mobile phone, allowing gameplay on your mobile device."

Hmm? It can even turn into a mobile game?

The screen gradually brightened, revealing a circular house nestled deep in a forest under the moonlit night.

The house floated off the ground, its main door wide open. The Female Seeker entered and found a Round Table inside. Seated around it were over a dozen figures, as hazy as mist.

On the table lay over a dozen hats of various styles: straw hats, peaked caps, conical bamboo hats, cowboy hats, and more.

Directly opposite the entrance sat the figure of a girl wearing a hat. Although there were candles in the room, they failed to illuminate the girl's features.

The girl said, "Welcome, welcome. It's been a long time since I've encountered another player. We can begin the game… But, where is your hat?"

Just then, a small, round cap suddenly materialized in the Female Seeker's hands, and an item description popped up:

"Seeker's Cap: Comprehension +20%."

The girl said, "Please, put your hat down."

On the screen, the woman of black mist placed her beret on the table, and the Female Seeker did likewise with her cap.

The table began to rotate at a speed discernible to the naked eye, and three messages popped up in sequence:

"Press ○ to select a hat."

"Completion Objective: Wear all the hats and make them your own."

"Seeker's Enlightenment: The Female Seeker can discern which hats 'She' has not yet worn."


Tip: You can use left, right, A and D keyboard keys to browse between chapters.