Chapter 133 Settlement
"Task completed."
"Basic Task Completion Objective—60 points;"
"Myth: Total combat power greater than 50,000—10 points;"
"Transcendence: Devoured the Spirit of the World and achieved Super-Evolution three times—5 points;"
"Leading the World: Unlocked half of the Spirit Treasury—5 points;"
"Lawful Good: Killed no humans—3 points;"
"Krypton Gold: Total Merit Points consumed greater than 30—3 points;"
"Always Wanting to Make Big News: Over half of humanity aware of the Devouring the Spirit of the World's actions—2 points."
"Total score: 88 points. Rating: Outstanding."
"Current Task Score: 88 points (Outstanding). Highest Task Score: 88 points (Outstanding)."
"As you have achieved an Outstanding rating and met the hidden requirements, you will receive information about this game's hidden side mission."
"Side Mission: Ushering in an Era. Fully unlocking the Spirit Treasury will result in a higher score."
"Would you like to upload this result as the final result? Upon successful upload, you will receive Merit Points and exclusive rewards corresponding to your evaluation level."
"This evaluation can only be retained for three days and cannot be uploaded afterward."
"The evaluation can only be uploaded once."
Ren Suo subconsciously bit his thumb, feeling the pressure of his teeth on nail and flesh. He didn't dare to blink, staring intently at the rating in the task evaluation—
A full 88 points!
So far, Ren Suo had played five games: "Assassin" Chapter One, "If You Are Strong, Climb Ten Thousand Meters," "Over My Dead Body" Chapter One, "Jedi Priest," and "Devouring the Spirit of the World." Only this time had his score come exceptionally close to 90 points!
What a pity, I still couldn't break 90 points...
Ren Suo was very curious what a 90-point task evaluation would entail.
However, after Ren Suo carefully examined the achievement score breakdown in the task evaluation, he realized his current abilities truly couldn't break 90 points.
"Lawful Good," "Krypton Gold," and "Always Wanting to Make Big News"—these seemed like 'bonus achievements.' They differed significantly from the performance-based achievements like "Myth," "Leading the World," and "Transcendence," which were determined by actual game data. The former generally awarded fewer bonus points.
It was like the "Special Achievement: Lolicon" evaluation from "Assassin"—a consolation prize, as if to say, Well, you tried so hard; even if there's no merit, there's effort.
The only issue was that the task evaluation, much like in "Assassin," had a time limit.
But "Assassin" was even more ruthless—the game disappeared when the time was up.
Fortunately, for "Devouring the Spirit of the World," only the task evaluation expired; the game itself remained.
Previously, Ren Suo definitely wouldn't have understood the significance of this setting. Now, however, he could guess the meaning behind it from this piece of information.
Does this mean this game will actually manifest in reality in three days...?
Ren Suo took out his laptop, created a new document, and began typing rapidly:
"Over My Dead Body" is a game set in the past, with no upload time requirement.
"Assassin" and "Devouring the Spirit of the World" are games set in the future, with upload time restrictions.
Meanwhile, "Jedi Priest" and "If You Are Strong, Climb Ten Thousand Meters" also manifest in the future after being played, yet they have no upload time requirements.
What's the difference between the first two games and the latter two?
Influence? Gameplay style? Save mechanics? Number of player interactions?
Ren Suo saved this question for later, closed his laptop, and continued to watch the TV screen.
Before clearing the game, Ren Suo had already set his bottom line: if the score exceeded 70 points, he would upload it and not attempt it again.
The main reason was Dong Chengling, his perfect observation subject. Ren Suo would rather lose some Merit Points to observe what changes would occur to the people around him when the game materialized in reality.
After all, there were plenty of games in the Mini-World Game Console. As long as Ren Suo was willing to spend the time, he could eventually earn back the Merit Points.
He chose to upload!
"Task evaluation uploaded. You have earned 218 Merit Points. Please use them wisely."
"You have received a Three-Star Treasure Chest. You can open it in the Content Preservation Vault."
"You have received an exclusive reward: Super-Evolution. You can activate it in the Content Preservation Vault."
"'Devouring the Spirit of the World' upload complete. Thanks for playing! Endless Fun in the Mini World!"
AWOO!
Excited, Ren Suo quickly switched back to the main interface. Seeing his Merit Points in the top-right corner increase to 249, he was so thrilled he did an exuberant kip-up on the sofa!
After "Jedi Priest" ended, he had a total of 104 Merit Points. He'd spent 50 on game gachas and another 23 in-game, but now he had earned back three times the Merit Points he'd consumed!
Indeed, the further one progresses in this game console's Merit Points system, the faster one earns points. I'll never have to worry about affording games in the future!
Despite this thought, when Ren Suo opened the World Store, he found no games on sale, only one featured game.
Well, it was no longer the puzzle game 'Death Gods Within Three Feet Above' (from the 'Death Comes' series). Instead, there was a game that seemed even more cryptic from its title alone, yet exuded an air of bloodshed—'Sacrifice'.
'Sacrifice'.
"This game is a role-playing game. Players, as Treasure Hunters, accidentally step into a rift to Another World. In this chaotic yet bizarre dimension, they must do everything possible to gain power and struggle to escape back to reality. Successfully clearing this game can award up to 500 Merit Points. Exclusive rewards upon clearing are related to the player's abilities at the time of completion. Subsequent chapters may exist. In-game purchases are available. Game difficulty: 4 stars+."
"Some of the exclusive rewards include: 'Killing Good and Evil', 'Exorcising Ghosts on Sight', 'Devouring Hundreds of Bones', 'Contemplating the Insanity of Wolves'..."
And the price of this game was 488 Merit Points.
Ren Suo fell silent.
Even though he couldn't afford this game, its Merit Point reward was only 12 points higher than its price.
That would be fine if it were an 8-Merit Point game, but this was a 488-Merit Point game. If his rating were even slightly lower, he'd lose Merit Points.
Moreover, this game had in-game purchases, which might be necessary to achieve a higher rating.
While the Merit Point rewards for other games weren't drastically higher than their purchase prices, this particular gap was too outrageous.
Either this game's pricing was unreasonable, or its exclusive rewards were the true prize, valuable enough to offset the slim Merit Point margin.
But without knowing the specific nature of the exclusive rewards, Ren Suo obviously couldn't buy this game.
Of course, he not only couldn't afford it, but also wasn't eligible to buy it.
Games with a difficulty of 4 stars or higher could only be purchased by Level 4 players. Player level didn't matter for games rated 3 stars or less.
Speaking of which, even though he had cleared this 3-star+ game, Ren Suo's player Level still hadn't increased.
A 3-star+ game was supposed to grant a lot of player experience. It seemed Ren Suo would have to clear one or two more games to reach Player Level 3.
And next, of course, was—
"You have received a new message."