Kigal-Note/Humanoid/Golem: Gargoyle
Name: | Gargoyle |
Rank: | D |
Type: | Golem (Humanoid) |
Lifespan: | 1,000 Years |
Attribute: | Earth |
Traits: | Inorganic Entity, Humanoid Golem |
Description:
Gargoyles are magic-using golems with the appearance that resembles demons. The first Gargoyle was created by the Airavlux church as soulless golem guards. They got more than what they bargained for.
After the prime Gargoyles escaped their creators, the gods commanding the World System found this new creation "amusing", so they added the Gargoyle species as a magic-based evolution for regular Golems.
Appearance:
Gargoyles are statue-looking creatures (made of solid rock) with demonic features, including sharp noses, pointy bat-ears, sharp claws, and stone wings that cannot make them fly, but they can handle it thanks to their [Floating] skill.
Abilities:
Average HP: | D- | Average MP: | D+ | Average SP: | E+ |
Average STR: | E+ | Average VIT: | D | Average MAG: | D |
Average RES: | D+ | Average SPD: | E+ | Average DEX: | E+ |
Average INT: | C | Rarity: | D+ | Danger Rank: | E- |
Gargoyles are tough eggs to crack, but they are not doing it well in a brawl. They are tough but they're no good in giving a punch in return.
Instead, Gargoyles uses magic to fight off any opponents that would want to challenge them. They are one of the few exceptions out there who has access to the normally demon-limited [Demon's Magic Operation] skill, and some Gargoyles may even receive the Soil Commander class upon evolving, making them downright terrifying to face in areas with access to lots of earth, such as under the grown or in tunnels.
Garami's comment: Okay, I'm kinda worried for the country which has a church that wanna fight demons with demons.
GM's comment: Let's see...the Airavlux church is located and only practiced in the Avalar kingdom.
Garami's comment: And there went my compassion.