Chapter 12 - Auction Night on Choson Ring
Looking at the Princess who was obviously unhappy with what she’d heard, I looked around, and said, “Wait until we’re alone.” She blinked, and then nodded, understanding that spilling details of a private conversation with her sister would be bad for the whole flying under the radar thing.
That said, we were in the shady entertainment and people trafficking section of the station right now. There were a couple bars, sure, but they weren’t that busy at the moment, and none of them had private rooms. On the other hand, there was a slave market just around the corner. In the hustle and bustle of the market, we’d be able to have a discrete conversation.
So, slaves were legal in the Empire, but as we walked through the market, it surprised me on the number of ways slaves could be ‘controlled’. There were four basic types of slave controls:
Tracker Collar: The most basic controller, the Tracker collar identified a wearer as property of their owner. It had a constant GPS signal tracking their position. Trying to disable or remove the collar without the proper codes resulted in an immediate alert going out to the local authorities.
Defiance Collar: Used on ‘less than willing’ slaves who still have some fight in them, the Defiance collar allowed the owner to administer strong electrical shocks to the wearer, from just painful to being enough to immobilize them. Like the Tracker, it had a beacon relaying the slave’s position at all times. Trying to remove a defiance collar without authorization resulted in the collar discharging all its power at once, likely killing the slave, and their would-be rescuer.
Cranial Implant: This nasty piece of work was primarily used for ‘pretty’ slaves, the ones used as sex toys or in the entertainment industry. Placed inside the skull, the implant allowed the owner to inflict pain directly upon the victim’s nervous system when they misbehaved. It also had a function where it could be detonated remotely, with predictable results for the unfortunate slave. The use of cranial implants was supposedly heavily regulated, ever since a high-ranking noble had gone for a medical procedure, and found the doctor had added a ‘gift’ at the request of the noble’s wife (something about her finding video of the nobleman with his mistress).
Stepford: This was the worst of the lot, in my opinion. The Stepford looked and acted like one of the other types, but it had hidden circuitry in it that basically engaged in brainwashing the victim to become the perfect slave, as defined by the owner. Obedience conditioning and personality modifications were common, but not nearly as bad as the option to lock a person’s original personality away, forcing them to be a prisoner in their own body as the collar’s personality acted for them. Worse, this collar used the wearer’s own Psy to power it, reducing their PP regeneration by 1 while it was worn.
As we stepped into the slave market, we were handed a brochure. There was an auction going on tonight, it seemed, and we still had a couple hours to review the ‘merchandise’ before the auction began. Making our way towards the auction floor, which was only sparsely occupied at the moment, we found a couple seats, and then I nodded to Sheila. “What’s wrong?”
She sighed, and said, “My brother has been planning his attack for a long time, it seems. He’s got the support of some of the nobles and business leaders, as well as the higher-ups in the military. He wants to restart the wars, and bring everything into the Empire. My father and older brother both were against that, which is why we’ve had peace these last few years.”
“So it isn’t going to be a cut and dry succession. How many of the higher ups are for your brother?”
“Only a few, but that would be enough to split the fleet if they moved openly.”
“And I assume your sister is working to shore up her position?”
“Yes, Merida currently has support amongst the Imperial Senate, and the loyalist members of the military support her. But they are not the ones in overall command of the fleets.”
“Because the higherups like the idea of war. Let me guess, they probably have ties with the people who make the weapons, right?”
The Princess sighed again, and nodded. “Yes, that is about the shape of it. It looks like there will be a civil war, after all.”
I nodded. That was what I had expected, more or less. The people behind the coup would be killed if they gave up, and the Second Princess, at least, would be ‘silenced’ if she lost, to keep her from instigating rebellion. Those two were locked in. The question, of course, was what to do with my Princess.
Looking over to her, I said, “So, they’re going to be busy making moves. What will you be doing, in the meantime?”
“At this point, my voice doesn’t count for much here in Sol System. The ones who would listen are already behind my sister. If I could get to one of the other fleets, convince the one in charge to come aid my sister, that would go a long way towards cutting the losses. It saddens me, but for this to end, my brother must die, and the rogue Admirals and Nobles put in their place.”
I nodded. She had a good head on her shoulders, at least. “So you’re going to need someone to get you to a fleet base, without getting caught by your brother’s supporters?”
“Yeah. Could I hire you for the job?”
I considered that for a moment. I’d be sticking my neck out, sure, but the Princess wasn’t that bad, as royals went. Certainly not a diva like some people. “Sure, we can work something out. But I’ll need a full crew before we leave the system. By the time we leave the station, we’re going to need those guns manned, I think.”
Two things cut off the conversation there. First, I got a message on my bracer. One of the people I’d been chatting with on the Sol System player chat had sent me a message, saying that they were currently on Choson Ring, and asking if I was still looking for crew. I sent them a reply to meet me later on, at the bar ‘Dent’ had recommended. I was going to be going there to look for crew and check for jobs, anyways.
Second, more people started coming into the hall. The auction was about to start. Not long after the crowd started gathering, the auctioneer entered. The market knew their audience, and it showed in their choice of auctioneer. She was a pretty human, with long raven hair and curves to die for. She was also dressed in a skinsuit that straddled the line between functional and existing to show off her body.
I ignored the greetings and such to take a look through the brochure I was given. While I probably wouldn’t be buying anyone, after sitting here for so long, we needed to put in some bids or it would draw attention. Most of the slaves, naturally, were pleasure slaves or the like. But I did see some interesting ones in the mix.
Auction Roster
Lot Number
Description
16
Human Male, Level 36. Skilled combatant with melee and ranged weapons.
Reason for Enslavement: Judicial Penalty (Homicide)
25
Human Female, Level 20. Skilled mental Psy user. Stepford collar equipped.
Reason for Enslavement: Debt
45
Ihm Male, Level 45. Extremely effective combat slave. Gladiator training.
Reason for Sale: Owner’s Death
58
Vrok Male, Level 30. Starship Pilot.
Reason for Enslavement: Alien in Imperial Space
121
Knelfi Female, Level 10. Starship Mechanic. Stepford implant equipped.
Reason for Enslavement: Alien in Imperial Space
130
Human Female, Level 80. Pleasure slave with medic training.
Reason for Sale: Owner’s Death
150
Human Male, Level 20. Nomad with combat training.
Reason for Enslavement: Judicial Penalty (Homicide)
187
Human Male, Level 10. Pleasure Slave, surgical doppleganger for Prince Travis. Stepford implant equipped.
Reason for Enslavement: Debt
200
Human Female, Level 5. Nomad with pleasure slave and bodyguard training. Stepford defiance collar equipped.
Reason for Enslavement: Contractual Obligation.
Hmm. I knew that the Terran Empire was racist, but I didn’t know that any aliens coming into the area were subject to enslavement. I could see the Nomad population getting bent out of shape the first time a player with a different race tried to take a quest into the Empire’s space.
Another interesting point I noticed was that once you were a slave, you were always a slave, unless freed by your current master. If the master died, and you weren’t freed in their will, you’d be taken by the estate and sold at an auction like this one. Presumably, it was set up like that to keep the slaves from getting ideas about killing their owners, but who knows?
At any rate, I saw a couple people on that list that could be good additions to my crew, if I could get them for a decent price. I was surprised that a couple of Nomads had made it onto the docket, but then, reading between the lines, it was clear that one had killed someone and gotten caught. The other, well, she probably signed some contract without reading the specifics, or in some other way got suckered into signing her freedom away. Probably failed one of the high-difficulty starts. Sucked to be her.
I figured if I could score one to three crew members, then even if the ‘HaveGunsWillTravel’ poster from the System Chat didn’t turn out to be the right fit, I’d be able to handle more substantial runs than I could now. I just hoped the crew didn’t set us back too much.
As I was considering things, I was half-paying attention to the auctions going on. Prices for the slaves changed a lot depending on their qualifications and attributes. Naturally, female pleasure slaves tended to be higher-priced, but there was one combat slave that went for 100K credits! Apparently he was a famous arena gladiator whose owner had died.
The aliens tended to be less expensive, probably due to the locals being racist pricks, unless they were pleasure slaves. That was lucky for me, since when Lot 121 came up, no one really cared for the Knelfi mechanic. Knelfi were apparently this game’s version of ‘space elves’, and the girl was pretty, in a ‘girl next door’ kind of way, but not the kind of beauty you find in pleasure slaves. Ended up getting her for only 1500 credits, which was well worth it in my opinion.
Now things were getting more interesting. On Lot 130, there was a bit of a bidding war going, but I ended up winning the fight for a substantial sum of 32000 credits. OK, so the bidding would probably have gone on longer if I hadn’t cheated by using an Influence to stop the rivals from bidding again, convincing them that the combat-trained Nomad would be a better use of credits, since he would come back after death.
My final purchase for the auction was something of a whim. Fortunately, most of the big spenders had gotten burned out a few lots earlier, when the Prince doppleganger showed up, so when Lot 200 rolled around, there were only two or three people still bidding. It was towards the end of the docket, and a lot of people had spent most of their budget. I managed to win the lot for an impressive 130400 credits.
Your actions have earned you a title!
Slaver
You have purchased two or more slaves within a four hour period. You receive a 10% discount on slaves bought outside of auctions, and on slave collars and implants. +100 Fame.
Controller
You own one or more slaves with the Stepford-style collar or implant. Your standing amongst slave owners is increased. Your standing amongst those against slavery decreases. +400 Fame amongst pro-slavery individuals. -400 Fame amongst anti-slavery individuals.
Restrictor
You have purchased a fellow player as a slave! You are certainly someone to watch out for, as even your own kind aren’t safe from you. +10% to Intimidation and fear effects vs. Nomads, +10% to resist Intimidation and fear effects from Nomads. +1000 Fame.
Negotiation increased to 7/100!
+1 CHA
Etiquette increased to 7/100!
+1 CHA
Your actions have resulted in you gaining the following Perk:
Subtle Mind
You constantly try to disguise your Psy usage. Potential observers -50% to discover source of your Psy usage.
I could only grin at the blue box as I went to collect my ‘winnings’.