In Warhammer Fantasy as my ERP Character

05



Current Alignment
Self 34% (+1%)
Slannesh 46% (+1%)
Khorne 10% (+2%)
Tzeentch 6% (-4%)
Nurgle 4%

Current Mutation

Horn

A big goat horn like the beastmen. Quite strong. Can be used for charging attack. Will knockout player if the enemy is more sturdy than player strength

Cloven Hooves

Increase in movement speed. The hooves are quite strong. Increase kick damage

Golden metallic skin

Gives damage reduction

Unnatural Beauty

Huge bonus to Charm, you cannot scar

Available Mutation points:    1
Available Mutations:
Powerful Tail
Increase balance and an extra limb to attack
Wings Grow a pair of wing on the back
Tentacle Grows a tentacle on the chosen location
Growth Increase body size
Regeneration Get passive wound regeneration
Corrosive blood Turn creature’s blood into corrosive substance
Petrifying gaze Creature’s gaze can turn flesh into stone. Spellcasters can fight its effect (Children will not inherit this mutation)
Extra body part Grow 1 extra body part (eye, arm, leg)

 

I think about my choices as another beastmen finishes cumming inside me. While the petrifying gaze and regeneration are quite enticing, Ultimately I choose the wings. Not only does it give another method of travel and escape, the chances that my children can inherit it is also a plus. Pushing the caprigor away, a pair of golden leathery wings grows on my upper back. I flexed the wing to feel it around. I can control it as if I already have the limb from the start.

After the celebration orgy that lasted till this afternoon, I noticed that I don’t feel any hunger or thirst. Another perk on being a daemon. Due to my increased constitution, I can also last till now without fainting. Still tired but I’m fine after a short break. With nothing to do, I exit the camp and see a mess as beastmen just sprawled everywhere asleep. I visited a makeshift tannery where three caprigor are tanning some leather.

“What leather is this?”

“Manskin”

Hearing that answer, I double checked the leather on the tanning rack and give a second look at the surrounding tents.

“Every tent?”

“Yes”

What is this? Rimworld? Leaving without another word, I approached a makeshift mudbrick forge with a pile of loot beside it. No beastmen working here yet. They are still busy at the breeding pits. I shuffled around the loot pile and found myself a steel zweihander. No doubt belong to the lady knight currently rutted in the pits. Different with my new limb that I can control well instinctively, I wave the zweihander somewhat clumsily. My belly already swollen from pregnancy exaggerates the clumsiness. Thinking back, the only skills I add to my charsheet are just spear and bow skill. Perhaps using a spear will be better? I looked around the pile and only found nothing. Seems like other than this zweihander, there’s no more worthwhile weapons. Remembering that I can put magical effects on objects, I tried to change the shape of the zweihander.

 

“Change” I said as I focused on the image of a spear. The sword began to change. The crossguard moves up and some part of the blade moves down and elongates the grip. Then I noticed that it is too short for a proper spear. I picked an arming sword that I saw on the pile and refocused.

“Meld” I fused both weapons. Making the grip much longer without sacrificing much of the blade length. By the end of it, the swords turned into a cross spear and almost as tall as I am with the blade being a quarter of its length. Still fresh from being reminded of Rimworld, I grinned as I continued to channel my magic, giving the blade a third blade and making it twisted. We’re going full war crime. It seems that this body still has some muscle memory after swinging it and making some thrust.

 

Feeling my belly swelled even more, I returned to my tent. I still use the tent they use to put the pregnant women since that’s the biggest one and has the least smell. Put the spear on one side before sitting on one of the makeshift beds made of piled leather available. All females are currently here, all pregnant and sleeping. I checked on the babies in me, a twin, to check on the beastmen with my newly acquired blood concept. The beastmen are very optimized with a very short gestation period and faster growth period in sacrifice of their lifespan. With a corrupted womb, they only need one day from conception to birth and only three days to mature. The price is that they can live only up to 15 to 20 years at most without the chaos gods or other powers artificially increasing their lifespan.

Since my blood concept is still level 1, I cannot make any changes on them yet. For now, it only gives me some sort of rudimentary hemokinesis and another fuel for magic. A slight jolt from within me gives me the signal that I’m going to give birth soon. As I laid down and grunted in discomfort, three beastwoman woke and helped me during the process. I use both of my concept powers to ensure that the twin inherits all the mutations. Soon after the twins are born male and female, I successfully give them all my mutations. Clearly seen from their golden fur and their wings. They are caprigors. Soon other women started giving birth after me. Two ungors born from humans. As if on cue, the beastmen enter the tent just after the last women give birth. The bovigor immediately hauled me to the breeding pits.

 

A day passes. I gave birth to a male bovigor. Like before, I give him all my mutations. 

Another day passes. Now a female bovigor. I also got notification that Blood concept leveled up.

Another day passes. Now a female caprigor. The female beastwomens that are now adults joins me in the breeding pit. My first daughter included. She’s quite feisty. Kicking those that tried to mate with her saying that she wanted to follow her brother in his first raid. Apparently she took Lak as her name and her brother took the name Kal.

Another day passes. Hearing my son’s raiding party returned, me and Lak kicks away the ones fucking us. They returned with half their initial number. My son, now as tall as I am, roars in triumph holding up three severed heads tied to a rope. One still in a helmet usually worn by Bretonnian knights. Two more beastmen also carry the head of a Bretonnian Knights. Now that is concerning.

I checked our current number from the quest tracker. 70/100 ((2 bestigors, 5 bovigors, 40 caprigor, 8 ungor, 15 beastwomen)). While our number doubled, plenty also died from previous raid parties that left.

 

“I want to join the next raid!” As Lak yelled at her brother, I checked at the ungors carrying bodies and loot. Judging by the colorful gambeson that they use, All of them are from Bretonnia. Why would so many Bretonnian come to the Empire's land?

“Sows are only good for breeding. Just like mother.” Kal argues back

“She will join the next raid.” I sternly said. This elicits some gruffs of dissatisfaction from my son and a few others. I checked on how many attribute points I have accumulated so far and found 13. 12 from the last four days and 1 extra from giving births to five children. I put 10 to my Strength. Increasing it to the base of 3 and 4.5 after modifier. My body instantly grows half a head taller and my horns visibly larger than before. Now visibly larger than anyone in the camp, I looked at my son.

“What did you say?” Others that voice their dissent tries to shrink

“Yes, mother.” Kal answered as Lak was visibly happy from my interference.

“But you will follow your brother’s order” Now Kal humps at his sister.

“I will join too, these armored men here bring concerning signs.” Hearing this Kal growls

“Now you insult my achievement. Only 2 of my party died while all of them died. These men are weak! I can kill 10 of the-”

“SILENCE!” My voice deafened the camp. Unconsciously using my Authority as my irritation peaked. The entire camp went silent, mouths shut, and even the nearby fireplace does not give a sound.

“I did not insult your achievement. But the one with that helmet means that there will be hundreds or even thousands of humans moving here. Can your party win against them?” He hung his head and looked down. Hopefully this rebellious phase does not continue.

 

Then a crack sounds at the other side of the camp. But with the entire camp silent, everyone heard it and saw nothing. A glimpse of moving shadow caught my attention however. I took an ax from the nearest beastmen and threw it to the last place I saw the shadow. The ax hit a tree. But not after revealing the intruder as his shroud of invisibility broke trying to evade the ax. A gray wizard. The surrounding beastmen immediately leapt at the human. Though unfortunately he managed to teleport away just in time. This is more of a problem than I initially thought.

“Pack up! We will move our camp elsewhere.” I commanded and the herd moved. 

“And Kal” He paused and listens

“You will have plenty of chances to prove your boasting. Do so and if you teach your sister properly there will be a reward for you.” He nods enthusiastically at my offer. Then a quest screen appears. 

 

Additional Quest:

Find out the reason for unusual Brettonian activity within the Empire : 4 Attribute points

Find a new hideout for your camp : 4 Attribute points

 

I accepted the quests. Looking back on the women’s tent, I can guess one of the reasons for the unusual activity. But since it is not completed, there might be more. Possibly a war between Bretonnian and the Empire. Tomorrow will be a busy day.

 

Valariel's current stats

Name Valariel Lesser Daemon Race Bonus: Increase player stats by 50% (rounded up)
Original Race Lesser Unaligned Daemon
Current Race High Elf (Daemonhost)
Attributes Base Attribute Current Attribute
Strength 3 4.5
Dexterity 2 3
Agility 3 4.5
Constitution 2 3
Intelligence 4 6
Charisma 4 6
Willpower 5 7.5

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