3- Good for nothing
Bianca L'Crom
Race: Human
Age: 5 years
Level: 1
Constitution: 6
Strength: 2
Intelligence: 3
Agility: 2
Wisdom: 6
HP: 6
MP: 6
Magic Affinity: Earth
Skills: None
Spells: Minor Earth Control
Can move, loosen, compact, and shape up to 10 cubic centimeters of earth. Range: 1 meter.
Stats. It's the first thing I check as soon as I enter my room. They're completely mediocre for a Level 1. At least for one that would be worth playing. The protagonist had the maximum intelligence value you can be born with (a ten) and a wisdom score of nine.
A case of content theft: this narrative is not rightfully on Amazon; if you spot it, report the violation.
(Oh, obviously this body isn't five years old. She was five back when she touched the stone, and they copied her stats onto a scroll so she could take the scroll home.)
And before you ask: the average in this world isn't five: it's three. That means Bianca isn't doing too bad; she's fairly healthy and has a decent mana pool, with sixes in both constitution and wisdom.
Still... I can't help feeling disappointed. And on top of that, I have Earth magic, which doesn't appeal to me at all. In games, I always went for apocalyptic firestorms or icy novas.
My only hope is that this has changed now that my soul inhabits this body. I seriously doubt I can sneak away from the countryside estate to the capital to check the status slab. Besides, in the game, they assess your stats before the practical magic exam.
Anyway, I'm going to focus on the good stuff: there are no charm points. Thankfully, because that otome mechanic only served to trigger romantic encounters, and I'm so not dealing with that.
I spend the rest of my day fake-napping, courtesy of Layla's endless tea supply. The next morning, I set out for the countryside estate by carriage. Accompanying me are a driver, a maid, and a pair of guards. The journey lasts nearly until sunset.
The maid's name is Berta and she's the same one who helped me get dressed. Unlike Layla, she's pretty young, around my age back on Earth. Apparently, she's been serving as my lady's maid for years. Along the way, I chat with Berta trying to learn everything I can about Bianca.
When we arrive, the name of the place, Hosca, feels familiar. It isn't until I step out of the carriage that I realize why: this is where a future event from the game takes place. A new beginner's dungeon is discovered here. The reward for the first party to clear it is what I would call sweet loot.
A smile crosses my face.
I think I've just figured out how to pass the exam. I'll score high on the practical part to offset the disaster the theoretical one is bound to be. Exactly the opposite of what I bet Bianca did.