Chapter 281: Total Combat Offensive
281 Total Assault on the Major War
A total mobilization was issued directly.
All players and NPCs are required to forcibly lead all goblin natives entering the realm, attacking the Giant Dragon Secret Realm at all costs.
As the Master of the World, he can sense that with the expansion of the Giant Dragon Secret Realm, the other two World Extreme Points acquired were both previously erupted, rendering them ineffective for a century.
This led to the large-scale expansion of the secret realm and the spreading of Long Wei inside, which significantly reduced the suppression effect on foreign enemies like goblins entering.
Although there is still suppression, this effect is negligible given the vast number of goblins in the overall world.
Moreover, he is not entirely without means.
Being the Master of the World is not for nothing.
After all, this is his home turf, bringing him various advantages.
However, if it continues like this, once the local World Extreme Points occupied exceed half, the World Core of this world will tilt, equivalent to the change of the world's intended will.
Then at that time...!
Thus, under the command of the Master of the Goblin World, the tasks he could issue were pushed to the extreme.
Ordinary goblin players, though not bright, understand the consequences if this world is occupied by those alien races.
So, even with various dissatisfactions towards the Master of the Goblin World, even though his authority has greatly diminished now.
Still, in the Goblin Mini World, the vast majority of goblin players unhesitantly accepted the task and mobilized their subordinate troops, forcibly ordering the natives, taking all the food they could carry, and bringing all entry-level members.
Heading towards the target direction.
Some are near, others are far.
Those nearby can arrive in less than a month, those far may take one to two years.
But all have started to depart, embarking on their journey with all their tribe's combat power.
And over a dozen goblin teams that had been sieging nearby had surrounded the entire secret realm from afar.
They fought repeatedly, not decreasing but rather increasing in number, though they had swapped countless times.
On the surface, they are invincible armies, but in fact, losses are replenished, which prevented the numbers from decreasing.
However, the morale of these over ten goblin troops isn't high, some rumors circulating privately.
These rumors have already spread to various parts of the world.
There's no way around it; players will revive after death, and some goblin players are dissatisfied with such outcomes from dying in battle.
The countdown to the final battle begins.
Water Blue Star players also sensed something abnormal, with major power leaders starting to meet.
Feeling helpless towards the Master of the World who has been hiding in the shadows.
If it weren't for the system, authority would've long been delegated.
He fundamentally isn't suitable to be the Master of this World.
If I became the Master of the World, I'd absolutely unite all player powers, that potential role would not be as inactive as it is now.
But that's just wishful thinking.
Reality is always brutally unfair; they aren't the Master of the World, having ambition without the opportunity to act.
Now the major powers are meeting, each with their little schemes, thankfully, through the system and tasks, a semblance of fairness can be achieved, although it's hard to predict how long such a meeting might last until balance.
With the system balance, efforts yield rewards, all published task forms cannot be hidden.
So players quickly applied, which caught Small Knife's attention on his alt, he checked and promptly approved the task release.
And the system itself also generated corresponding tasks, so after the Master of the World agreed, using the inherent calculation methods, almost all were approved.
Players received numerous tasks, beginning the construction of defense facilities in the secret realm.
With market demand, many players switched to learning rune and manufacturing special defensive giant stone talismans.
This main defense, energy-absorbing, explosive giant stone talisman, although not perfect, with various issues, cannot be solved in a short time.
But production line operations have long been formed.
Similar to lime powder, synthesis, with spirit stone in the middle.
Engrave patterns on the spirit stone, self-detonation.
Pattern inside the stone, absorption.
Pattern on the stone surface, hardness.
These runes currently still require players.
However, no spirit roots are needed.
Players only need to master any one of these to find a well-paying job.
Although a bit hard, the income is high enough.
Contributions and money are small uses, purchasing land, especially for real-world cultivation, life extension, even immortality can be used.
So slightly ambitious, willing to work hard players, all work overtime diligently.
Externally, the secret realm appears calm, but inside, large-scale construction and defense fortification, etc., have begun.
Small Knife has approved large amounts of loans.
Specified funds, along with various low-interest benefits.
Players spare no effort to protect their territory.
Unfortunately, the third expansion of the Giant Dragon Secret Realm, the vast area of land obtained can only be postponed.
Those small forces eagerly want a plot of land after all.
That could be passed down through generations.
Therefore, Small Knife also considers land as a resource that can be exchanged for contributions to encourage players.
This aspect of exchange has various restrictions, quantity, size, etc.
But there are also many benefits, equating to self-assistance for lower-level players.
This makes lower-level players, small forces, families, even some lone experts very grateful to the Master of the World.
This is!