I Can Bring In-game Items Out

Chapter 279 Secret Room_2



These were their old team, all top players from the beta testing phase, before the Water Blue Star Mini World was unified.

The two major guilds had invested heavily in cultivating them, with the intent of seizing the World Extreme Point, acquiring the World Core, and preparing to become the Master of the World.

Unfortunately, everything happened too fast; these two forces had not yet been used when the Master of the World suddenly emerged?

However, now that these two forces have merged and are active in this battlefield, they have achieved numerous successes.

Today's team is hailed as the number one player squad.

The combat style is naturally no longer as simple as before, with drone surveillance and rapid Flying Ship response, they are several times stronger than originally.

Of the three leaders, two were from the Undying Guild, and one from the Nine Heavens Guild. After obtaining the Golden Goblin bloodline, combined with their original skills, each could take on three to five Golden Goblins alone.

The other subordinates were also rated as elites, with various formidable techniques.

It's believed that besides the Master of the World, no one in the entire Water Blue Star World can rival them.

However, despite this, the two major guilds were still forced to unite.

No one was threatening them.

But the reason was simple, they felt a crisis.

Not to mention the gap with the Master of the World, but the more they developed, despite their increasing strength, territory, and resources.

Why did they keep accumulating more debts over a hundred years, losing confidence in paying them off?

The two major World Extreme Points they originally possessed as a foundation were now increasingly dispersed among other players.

After a series of studies and discussions, the trump card, built with heavy investment and always regarded as the greatest asset, was finally dispatched.

Ambition needs action to support it.

The reason the two major forces united was naturally because they had a goal.

Their established target in this world battle was to acquire an exclusive World Earth Vein Extreme Point, not a shared one.

This was also the main reason their two major strengths had amassed such a high debt.

By paying the price for cooperation from other forces, their heavily funded stealth unit covertly bypassed many Goblin encirclements, launching directly into enemy rear.

After four consecutive attacks, they annihilated several Goblin Tribes, reaping enormous rewards.

However, even with technological means of surveillance and detection.

It is now essentially confirmed that the enemy, as if forewarned, has encircled them, with each Goblin unit numbering no less than ten thousand.

Trying to quickly annihilate and break through is unrealistic.

Moreover, even if they break through, returning to the Giant Dragon Secret Realm is almost impossible because they have already escaped too far.

According to intelligence, it's confirmed that we've been targeted by the Master of the World.

Cheaters indeed.

Using the authority of the Master of the World, we cannot escape back.

The three leaders discussed, without panic, as they had anticipated all of this long ago.

One could say, they did not plan to return alive once they set out.

Death isn't scary; what's scary is earning too little.

"Eighty percent of Spirit Talismans consumed, Elixirs down to fifty percent, and most of the various items are also consumed,"

According to the drone and placed detectors, we have at most half a day left.

I suggest a fight to the death.

Agreed.

Agreed.

Loot?

Arranged according to the predetermined plan; Concealing Breath Talismans mostly consumed, distributed into twelve locations.

Good.

Begin!

The natives following the team wore bitter expressions, knowing they would die but had earned a fortune for their descendants.

Then there were the Head-Changing Cultivators, swiftly retrieving items from their Storage Pouches.

These were stone-made small blocks, covered with engravings.

This was also one of the research achievements from Water Blue Star, all rated as top-grade Talismans, but already mass-produced.

These essentially mimicked cement nail stones, each with a core Spirit Stone, single-use in functionality.

Upon activation, these small blocks immediately enlarged into three-meter-tall boulders.

The crew skillfully operated them, quickly constructing a massive fortress within a short time.

When the first batch of goblins appeared in sight, they were dumbfounded, staring incredulously at the colossus before them.

Before getting close, arrows, spells, and Magical Flying Swords shot out of the fortress crevices,

whistling straight at them.

These things were naturally not ordinary, causing a wave of chaos among the goblins, with significant casualties.

But then, three players led a charge outward.

They rushed towards the goblins, each physique swelling, skin rapidly turning golden, like they were forged from gold.

All three stood over two meters tall, muscular like bronze men.

This was the state after activating the Golden Goblin bloodline.

Unfortunately, they weren't goblins, with limited activation time, unlike the Golden Goblins who could sustain it.

Behind them were numerous Martial Artists, special warriors from the Undying Guild.

Charging.

Using long-range cover, they closed in and engaged the goblins hand-to-hand.

The long-range attacks gradually thinned.

No choice; players had limited supplies, thus forced to conserve.

However, if any player faced danger, immediate support with long-range attacks was available.

In a burst of assault, many goblins were killed, especially the three leading Golden Bloodline users, but more goblins surged forward.

The slaughter continued for a while.

Long-range attacks suddenly howled in.

Retreat!

It felt like a signal; players began a swift retreat, making decisive decisions, even at the cost of leaving some to hold the rear.

With a bang, those at the rear quickly blew up, plunging the goblins into disorder.

Self-destruct Talismans, player-developed, conceptualized as bomb talismans.

But with limited reach, only usable for self-destruction.

Players who made it back gasped heavily.

Though brief, the full burst, maximizing damage, was greatly exhausting for them.

"None of you will escape," the Master of the Goblin World watched it all, grinding his teeth in hate.

They gained some similar Self-destruct Talismans and Invisibility Talismans by killing these Outer World players,

but it was a drop in the ocean, with numbers too few.

Over here, the battle raged on.

Along their escape route, some players had already located hidden Storage Pouches using markers under Concealing Breath.

After retrieving them, they fled back.

The spoils of this unit were obtained at great expense, all for these items!

Death is not frightening; what's frightening is insufficient yield.

The target team was not wiped out, and these scattered players were rarely watched, making it the best time to reclaim the spoils.

The goblins didn't have a clear understanding of this strategy, not even the Master of the Goblin World paid particular attention.

His aim was only to kill those damn cunning enemies, especially those he targeted, ensuring none escaped.

Every final kill brought him sheer satisfaction.

But such enemies were endless, causing him some frustration.

Players relied on their fortress, occasionally launching harassment attacks.

More often than not, some corpses remained behind.

Over time, the fortress was tightly surrounded.

Saturation remote attacks bombarded the fortress.

Each brick was special, glistening with runes, as if coated with a membrane, offering strong defense.

This is why it withstood continuous remote bombardment.

The fortress was densely surrounded, goblins in abundance.

With their sheer numbers, these creatures grew extremely confident, soon launching a direct attack.

The players resisted with all their might.

As time passed, it became increasingly arduous, their numbers dwindling, and the remaining becoming more fatigued.

Yet with fortress assistance, they had killed numerous enemies, achieving thrilling success.

In the end, only over twenty remained, but with the leading three Golden Goblin bloodline activations exhausted and unable to reactivate for a short period, combat power dropped significantly, and they realized they couldn't hold on.

They were reluctantly retreating.

"It's time,"

someone ordered.

Inside the fortress, data collection continued without participating in the battle. A player proficient in runes received the command.

Feeling excited and a bit anxious.


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