I Can Bring In-game Items Out

Chapter 277: World-Class Combat_2



They ran desperately.

This behavior is very dangerous, and it's hard to escape.

After all, these goblins are also very strong.

But there's no other way, Slutty Mouth wants the Golden Goblin bloodline.

It's listed internally in the Little Knife Association, the contribution price is accessible, but he still can't afford it.

Compared to the fundraising of large forces, it's only available within the guild, and can only be exchanged for personal contributions, and because personal contributions can't be traded, it gives Slutty Mouth an opportunity.

Otherwise, even as a veteran of the Little Knife Association, he wouldn't be able to compete against the advantages of those funded forces.

Risking his life, he succeeded with the cooperation of several friends.

He is now fleeing for his life.

Even so, he didn't forget to taunt the goblins behind them in his characteristic manner.

His mouth constantly cursed, although the goblins couldn't understand, he was feeling relieved.

The reason these players haven't been caught is because they have Gale Talismans on their feet, doubling their speed.

Even so, they can't shake off those goblins.

However, the weaker goblins are gradually falling behind.

Only over a thousand goblins are still closely chasing, and the distance is getting shorter.

These are either elite or possess bloodlines with virtual speed bonuses.

Seeing the gap closing.

Slutty Mouth suddenly laughed and turned around, cursing with words the goblins couldn't understand.

But that expression made the goblins extremely angry.

Some things transcend race and don't require language, such as Slutty Mouth's gestures, which made the goblins feel insulted.

The strongest clan leader swore to kill them.

Finally, they were near.

At this moment, several silhouettes emerged from behind Slutty Mouth, having buried themselves underground with Concealing Breath Talismans, and suddenly burst forth.

Each person held a red flag with a sword-shaped mark.

The flags shook, and roaring flames rolled out toward the goblins.

These are clearly top-grade magical artifacts, with significant power.

However, it requires cultivators with spirit roots to fully activate.

Those who emerged are not players, but natives of the Water Blue Star Mini World, all reaching Foundation Establishment Realm.

They wielded fiery artifacts, unleashing roaring fires.

Individually, they are rated Second Realm; a Second Realm Goblin Warrior could duel them, but victory would be hard because cultivators have more tactics and magical treasures.

But when the flames connected, the power instantly surged.

For their attribute evaluations, besides Second Realm, there was suddenly an 'Elite' tag.

Subsequently, many native cultivators of the Water Blue Star Mini World emerged from underground, led by players.

Indeed, player cultivators.

Fire Woman, Ghost-faced Man, and others exchanged bodies, now leading with spirit-root native bodies.

Though spirit root quality decreased, they were genuine cultivators, already at Foundation Establishment.

With one thousand contributions each, Small Knife exchanged many, listed at high prices, mainly directed at natives, not players.

Yet players could exchange if they paid the price.

They led, bringing native cultivators to surround over a thousand goblin elites.

Everyone held a fiery banner with sword marks.

Upon appearing, they infused spiritual qi, activating Red Flame Illusion Sword Banners, causing roaring flames.

Individually, Second Realm Ice Goblins could fully resist and did so.

But when flames connected together, the power surged, layering.

In their evaluations, the word 'King' emerged.

Indeed, this is an array, Small Knife brought back many things from the Five Elements Sword Control Sect.

The Red Flame Illusion Sword Banner was among them, originally just a magical treasure, magical artifact, not outstanding.

The highlight was its ability to form the Red Flame Array when combined.

So despite its low quality, as an array banner, its price was twice that of similar quality magical artifacts.

No, these low-quality ones were put in Personal Space for analysis, obtaining manufacturing methods.

With years of development, the Little Knife Association naturally succeeded in replicating, no longer allowing the Five Elements Sword Control Sect to monopolize with high prices.

Flames united and swept forth.

The goblins immediately panicked.

As elites of a tribe, various tactics were unleashed, temporarily holding ground.

Still, a large amount of fire aimed to trap them.

Finally, concentrated fire fused and formed flaming flying swords.

Indeed, this is the Red Flame Illusion Sword Banner's biggest array kill technique.

Upon formation, flaming flying swords roared through.

Under the fire's cover, even kings couldn't necessarily stop them.

This resulted in targeted goblins getting pierced.

Each banner holder could only control the formation of one flaming flying sword.

Despite connecting the grand array, their consumption was huge, ending with elixirs in hand.

All were homemade.

Ultimately, over a thousand goblin elites from the tribe were defeated in the array.

It wasn't that they were weak.

They didn't understand arrays, had a single combat style, otherwise, it would be hard to destroy them all.

An outstanding victory.

This situation isn't isolated.

Players' forces employed various techniques, using traps, mechanisms, even explosives to earn contributions.

Against them, goblins, though strong, relied too heavily on bloodlines, making them easily targeted.

World-class battles offer great rewards, risking lives is nothing if gains are made.

The worsening situation made the Master of the Goblin World furious.

This world-class battle brought fusion of two worlds' forces, preventing him from grasping the battlefield.

Even if seen, he couldn't deploy forces promptly.

Most importantly, the Master of the Goblin World realized his desire to eliminate these pests.

But he no longer had support.

He previously relied on Golden Goblin enforcers, controlled the entire world, none dared oppose.

Now, only a few Golden Goblins remain, insufficient to handle it.

Not only against invaders, even controlling tribes was difficult.

The Master of the Goblin World, who always used tough methods, had to resort to tactics from before becoming a true Master, employing threats and bribes.

This made tribes send elites to form teams, using his vision powers to encircle those pests.

Boom! Boom.

The enraged Master of the Goblin World sent a team to extinguish those secretly chopping weaklings.

Of course, effortlessly done, their mutual power difference was vast.

Unexpectedly, numerous tactics were employed, until the enemy pulled out a paper that exploded.

Though the enemies were eradicated, their losses were heavier.

This has repeated several times, leaving the Master of the Goblin World doubtful of the future.

In the Water Blue Star Mini World, many native cultivators are unwilling to venture into other worlds despite great rewards; it's too dangerous.

Many choose alchemy, talisman-making, artifact refining, etc.

Such cultivation techniques used to be impossible to obtain, now available via contracts or loans.

As long as they have spirit roots, they can get cultivation loans without regard to origin.

Thus, natives with spirit roots in the Water Blue Star Mini World can live well even if afraid of death, as long as they aren't lazy.

Players, though without spirit roots, have intelligent alchemy furnaces launched by the research institute.

Currently, they can't fully rely on spirit stones as energy; crucial times need cultivators to inject spiritual power.

Yet, it's ninety percent intelligent control; temperature and time are precise, making refining easy and successful.

Other fields are similar.


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