Great Mangaka

Chapter 200: Sales and Satisfaction



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Right after work, the employees of Hinotori Publishing's game production department were busy. They had to impeccably package the games and then attach the express shipping numbers.

"Hurry up, it'll be shipped in half an hour!" they exclaimed. "I found out someone bought 200 copies. Must be a game distributor...".

"Forget it, the money's already paid, there's nothing we can do. Besides, it's good that they're promoting it; it can increase the impact."

Yesterday, the Collector's Edition of "Fate/Stay Night" completely sold out. Employees had to help attach the order numbers, but it wasn't a complicated task. Dozens of people finished it quickly.

After packing, they breathed a sigh of relief.

"When will the second edition of the Collector's Edition be released?" they exclaimed. "I don't know. My superiors said there should be an interval, so that 'Fate/Stay Night' becomes known."

"I heard Mirai-sensei is coming to work today..."

"Is that true? Everyone, hurry up and clean everything! Don't let the master see this mess!"

Panic spread in the video game production department.

At nine in the morning, Takumi was stunned at the entrance of the Hinotori Building.

"What's wrong?" Alice approached him with documents, smiling: "You haven't been back in two weeks, don't you recognize the company?"

"No." Takumi shook his head. He was simply surprised by the three-meter-tall Pikachu statue outside the Hinotori Building, and next to it, some passersby were surprised to take pictures.

"What's wrong with that Pikachu?" he asked.

"Oh, this...! The television station sent it!" Alice smiled and said: "The ratings for 'Pokémon' have exceeded 45%, and it's even about to break the station's viewership record. They specially commissioned a doll for us."

"No rush! First, let's go back to the company!"

Alice led Takumi into the building. As soon as he entered, Takumi noticed that many people were looking at him with different eyes, a mix of admiration and fanaticism.

"Mirai-sensei, good morning."

"Good morning, Mirai-sensei!"

The security guard, the receptionist, and even the cleaning lady took the initiative to greet him upon seeing him.

Takumi reached the entrance of the Weekly Shonen editorial office, and he hadn't even entered yet. But he heard laughter inside.

"Haha, today's newspaper is hilarious, everyone is praising 'Fate/Stay Night', which is completely opposite to yesterday!"

"I really admire these journalists. Yesterday they scolded us so fiercely, but they can still praise it as if nothing happened today. I think their faces are swollen. They're just pretending to be rich, haha!"

"Mirai-sensei will arrive soon, we'll give him a big surprise."

Hearing the surprise, Takumi didn't want to enter so quickly. Alice, beside him, smiled and said: "Don't rush. Go to the president's office first."

He had just returned and thought it would be better for Takumi to greet Genji. Takumi nodded and took the elevator alone to Genji's office.

The old man laughed cheerfully with the newspaper in his hand. Seeing Takumi enter, he quickly stood up: "Come, Takumi, sit down... You're in the news again."

He pointed to the newspaper and said with a smile:

"Yesterday you were criticized online, but now you're being praised. Several friendly newspapers just called me to complain and ask you to reveal the game before launching it."

"Spoilers are impossible." Takumi sat down and asked: "How are the sales of 'Fate/Stay Night'?"

He hadn't looked at the computer yet, so he didn't understand what was happening.

"The Collector's Edition sold out, and the number of people who bought the digital version exceeded 50,000." Genji smiled with satisfaction. "Total sales are..."

"Close to 100 million yen?"

That same morning, hundreds of video game company managers in Osaka and even across Japan stood up.

"Just one day after launch, sales are close to 100 million yen! And the cost is only 20 million, and the production cycle is... one month?"

The astonishing return rate generated by "Fate/Stay Night" left these video game professionals stunned and exclaimed: "Incredible!" Many small business managers jumped with excitement.

"Hahahaha, the opportunity is here!"

"This damn industry status quo has finally changed a bit...".

The current situation in the Japanese video game industry is a money-burning industry. Small video game production companies have limited funds and cannot compare to large companies. The emergence of "Fate/Stay Night" has given them hope again.

Tens of thousands of copies sold per day, is this a large sales volume?

Not much, many games have millions of players, tens of thousands is nothing. However, now a game requires several years of planning and the necessary funding easily amounts to hundreds of millions of yen.

These small companies cannot afford it or waste time. The structure of "Fate/Stay Night" is very simple, with low cost and high profitability, which is the best option for them.

"Gather now, gather!"

The managers of some small companies were excited. They discovered that text adventure games have great potential, and that it is still an unexplored ocean. If they follow the trend and launch the game earlier, they could easily recover their investment.

"Fate/Stay Night" generates 100 million yen per day, and the final profit can easily exceed its cost by more than ten times. Even if other companies are a little worse, isn't there any problem with the profit doubling the cost?

Is there any cheaper and more profitable game than this?

Even if it fails, 20 million... This risk is lower than that of any other game.

"Mirai-sensei is a true example for us..."

On Twitter, countless leaders of small businesses expressed their gratitude to Mirai-sensei. This phenomenon attracted the attention of some readers, but upon looking away, they were surprised to discover that,

just a month earlier, many video game professionals in Osaka had criticized Mirai-sensei on Twitter. They said he had invaded the video game industry to snatch their scarce jobs, but today, a month later, they considered him an example.

"Damn it, this is too repetitive!"

, a reader commented, and the Twitter owner personally replied:

"It's not repetitive, but we have once again recognized Mirai-sensei. He has brought a new opportunity to our video game industry and deserves the word 'example'."

Takumi was completely unaware of these people's praise on Twitter. When Genji told him that the final sales of "Fate/Stay Night" would exceed 200 million yen, or even more, he remained calm.

Even if sales exceeded 400 million yen, it would actually be four or five times the current number of buyers, and the final number of people who would buy the game would only be 300,000 or 400,000.

Takumi was not surprised. Firstly, "Fate/Stay Night" is a niche game. It's quite good that so many people bought it.

"Why are you dissatisfied?" Genji asked, surprised by Takumi's calmness. He said: "The cost of 'Fate/Stay Night' is equivalent to that of a web game, but the profitability is much higher. The market values it highly."

"Takumi, are you dissatisfied?"

, Genji asked, with a scrutinizing look on his face.

"If you're referring to the sales volume, then, generally, it's enough for the company to be satisfied." Takumi smiled. He wasn't interested in the sales volume of "Fate/Stay Night", but rather in the impact it would have.

And this point has begun to spread among readers...


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