Chapter 24
The same question is being questioned on the Internet.
Some gamers in the gaming industry forums are also curious.
Including Ma Neng's three roommates before, they were also curious.
Chen Xu is not surprised.
However, now everyone has signed relevant employment contracts, and they can be regarded as people within the company, so Chen Xu still explained two sentences simply.
"On the one hand, there is the theme of meta-games, which is destined to not become a large-scale or medium-sized game theme. "
"Another point is that there are too many manufacturers entering the metagame, and we have no other advantages except for a metagame creator. "
Chen Xu looked at everyone and said.
The second game, in Chen Xu's plan, is mainly based on low-cost game production.
And during this time period, various independent game manufacturers, and even the three major ones, have been tempted in this regard.
This is not a favorable choice for Chen Xu.
First of all, in terms of publicity, Chen Xu is very sure that he can't compare with those channel manufacturers, including the three major ones.
Judging by the data of "Under the Legend", you know.
The number of downloads is close to 5 million, but the number of players who follow Chen Xu's official blog is only 200,000.
And it was only in the context of the large-scale exposure of previous media interviews.
This shows one thing, and that is that players who have experienced "Under the Legend" are not too sticky for him as a designer.
Of course, this is a normal place, after all, it is just a game.
There is no shortage of games in the gaming world that are amazing, and then a second unknown designer.
In addition, the second game will certainly not adopt a free-to-play system like "Under the Legend", but will be commercialized for profit.
So from these perspectives, it's really not a wise choice to continue the development of the metagame genre.
Listening to Chen Xu's brief explanation of the stakes, everyone suddenly realized.
A wave of excitement ensued.
Why the excitement?
There is no doubt that they saw Chen Xu's ambitions.
Why not go for a metagame?
Because their background is still relatively weak, they are facing those big factories head-on, even if they have the name they have before "Under the Legend", it is not enough to see.
It can only be more than enough.
Relying on the popularity of "Under the Legend", as long as the next product is not too crotch-pulling, it will definitely have a certain number of sales.
But if you want to become a hit like "Under the Legend", it is obviously not a realistic thing.
So if you want to break through, you have to find another way, and the sword will go sideways.
..................
After the dinner party in the evening, the four of them were still living at the school for the time being, so they went back to school together.
As for Chen Xu's own words, he went back to the villa directly.
It is not only the office space for a period of time in the future, but also the residence for a period of time in the future.
After taking a shower and coming out of the bathroom, Chen Xu came to the bedroom to turn on the air conditioner, and then sat in front of the computer.
On the pen tablet, Chen Xu hand-drawn.
Originally, Chen Xu had a certain amount of art skills, plus the skill book he had drawn from the system before.
It's not a big deal, but it's not bad.
Soon, unique professional images appeared on the screen.
Knights, Priests, Rangers, Paladins, Mages.
All of them are Q version of cute cartoon shapes.
Looking at the cartoon shape in front of him, Chen Xu thought about it for a while, then closed the painting software and opened a word document.
Then he wrote down the word 'pixel', followed by a tick and a cross.
The several professional images drawn before are the professions in a game in the previous life.
The next game that Chen Xu is going to create is a very unique game "Genki Knight", a roguelike game.
The small cost can help Fengyun launch its own platform in the future.
What comes to Chen Xu's mind is a roguelike game.
If we talk about metagames, indie games are a representative of the bias towards art.
The roguelike genre is definitely a representative of the bias towards business.
Because the core point of the metagame is still in the plot content.
This type of game is difficult to make a commercial profit, because it itself is biased towards literature and art.
Because its focus is on giving the player a sense of reflection.
But Roguelike is different, what it brings to players is pure entertainment, pure fun.
Therefore, the meta-game is more popular than popular.
Roguelike games, as long as they are not bad, can achieve relatively good commercial results.
Roguelike games from the former foreign countries, such as "Isaac", "Into the Dungeon", "Killing the Spire" and so on.
Similarly, there are many excellent and commercially successful roguelike games in China.
Such as "Lost Castle", "Full Moon Night", and "Genki Knight" that Chen Xu set as the next game.
As for why he chose "Genki Knight", instead of the more in-depth ones in his previous life, such as "Isaac" and "Legendary Mage".
Chen Xu is also based on the current status quo, as well as a consideration of many aspects.
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