Volume 1 Final Status
Name: Wulf
Class: Fate Alchemist (Unique)
Rank: Middle-Copper
Skills:
[By Your Will] All potions made by your hand have a random side effect regardless of the ingredients, but the side effect's strength will be one tier higher than your rank would normally produce. Likelihood of producing a harmful potion scales with the quality of the ingredients.
[Arm of the Alchemist] You can spend your personal mana to manipulate any potion. Control of the potion can take any form you see fit, though you cannot transmute its form or change its state. Under this ability, poisonous potions become splatter potions. Your ability to smoothly control the potion scales with the quality of the potion. Cohesion of the potion scales with your Tier.
This tale has been unlawfully lifted from Royal Road; report any instances of this story if found elsewhere.
[Bastion] Your strength and durability increase for every person within a mile under the effect of your potions.
[Chaotic Alteration] At the expense of mana, you can draw out Chaos from naturally poisonous ingredients and apply them to a target ingredient.
[Deadline] You can immediately detonate any poisonous effects on an enemy, doubling the effect strength for every hour the effect has remaining and triggering it in an instant.
Marks:
[Alchemist's Beginning]
[Poisonous Foundations]
[Grand Mark – Wild Spirit] You have kept your promises, even if it meant disobeying orders, and defeated two great Field-less beasts. Your defense of a city will not go unnoticed. All abilities that create Primal Material are more efficient, and you can shape Primal Material with your hands. Holding Primal Material will not harm you.
[Wraithmaster] You have tamed the legendary Silent Wraith, at great cost to your mana and health. Your abilities can now draw chaos out of living spirits and other creatures. Drawing chaos from a spirit doubles your chaos resistance.