Farm and cultivate immortality, get a cuckold wife at the beginning
Chapter 196
"Xiaoxin, we have all watched the league games, you are very powerful, congratulations on becoming the champion of the quartz alliance." Xiaoxia's second sister Calamus said.
"It's okay, thank you for watching me play." Zhou Xin didn't expect Xiaoxia's three sisters to pay attention to their own games.
"Xiaoxin, we have a reluctant request, you have used a Menas in the Alliance, if you go to Fangyuan in the future, can you help us catch an ugly fish?" Peony said.
"Well, it's a small thing, it's that I probably won't be that fast, my next stop is to go to the Orange Islands." Zhou Xin said with a smile.
"It's okay, don't worry, our Xiaoxia also said that she wants to go to the Orange Islands, if you meet her on the journey, help us take care of her more." Sister Sakura said.
"Okay, I know, thank you three sisters for inviting me to lunch." Zhou Xin thinks this meal is really delicious.
The three Sakura sisters lived in a villa near the Hualan Daoguan, there were many maids in it, and they were also rich people, and Zhou Xin ate and slept for 2 hours before leaving.
The hut on the south side was not far away, and Zhou Xin rode the fire-breathing dragon and flew for a few minutes to arrive.
"Sister Green Water?" When he came to the south hut, Zhou Xin encountered the green water he had seen in the Quartz Alliance.
"You, do you know me?" Green Water asked curiously.
"I've watched your match with Xiao Mao, I'm his good friend, my name is Xiao Xin." Zhou Xin said.
"Oh, I remember, you're the champion, your clothes and hat have changed colors, I almost don't recognize you." Green Water said with a smile.
"By the way, is Granny Fang from this cottage there?" Zhou Xin asked.
"What are you looking for my grandma?" Green Water asked.
"It's like this, I'm collecting original badges like this." Zhou Xin showed the photo that had just been washed out in the Hualan Dao Hall to Lu Shui.
"I've never seen this kind of badge?" Green Water shook his head and said.
"Well, I know, the owner of the Hualan Dao Pavilion said that your grandmother was the previous owner of the Hualan Dao Pavilion, and she may know, so I came." Zhou Xin said.
"It's unfortunate, my grandma went to Rainbow City, our south cottage and Rainbow City cultivation house are dedicated to helping trainers cultivate some low-level Pokémon, today is a weekly cultivation class guidance, my grandma went to class, and it is estimated that she will not come back until tomorrow." Green Water said.
"Okay, then I'll come back tomorrow." Zhou Xin wants to go back to Ziyuan Town.
"Xiaoxin, let's have a fight, let me see the strength of the champion." Miss Green Water is very fond of fighting.
"Alright, Charizard." Zhou Xin just wanted to try the strength of the super evolved Charizard.
"Go, Jewel Starfish." Miss Green Water sent her more flexible gem starfish.
"Charizard, air slash." A powerful air slash strikes the Jewel Starfish.
"Avoid it with high-speed spin." The Jewel Starfish spins at high speed to dodge Charizard's air slash.
"Maintain this posture and use 100,000 volts." Jewel Starfish first learned to Xi 100,000 volts by turning the energy generated by high-speed rotation into electricity.
Green Water is also a cultivator, and all her Pokémon skills are either upgraded or taught by herself, but she has never used a skill CD.
Such a 100,000 volts will be even more powerful.
"Charizard, hot air."
The powerful hot wind canceled out the 100,000 volts of the jewel starfish, and there was no harm in smoke.
"Charizard, use all our strength to evolve." Zhou Xin turned on the MEGA bracelet switch, and the keystone in his hand and the evolution stone on Charizard's neck shone brightly at the same time.
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Piggy Pokémon class has started, and today I'm going to talk about the < features of the Shelled Ninja and the Iron Mask Ninja
div data-fanqie-type="image" source="user">
It's not necessarily the journalist who
accelerates/penetrates
and runs fast....
Compared with the official translation of the Iron Mask Ninja, the sonic cicada is obviously much more straightforward, and the 160 speed acceleration makes this bug impossible for anyone to catch up with.
Of course, for the sake of balance, the sonic cicada has the flying insect attribute of the pit father, and the races outside the fast attack can hardly be seen, even so, before the centipede and the turkey grab the job, the sonic cicada is the absolute pillar of the relay team.
160 speed is the fastest one among the non-mega non-divine beasts, but it has the existence of acceleration characteristics, plus even if it does not pull the speed, it is equivalent to the speed of 110 extreme speed, so the general sonic cicada is not accelerating, and the sonic cicada used for relay will fully devote its efforts to the barren durability, considering that the resistance of the insect fly is mainly at the end of the object resistance, and is threatened by the precursor such as the rock and the ice fly (although the rock will be limited to seconds even if the rock is pulled), so there are more cases of the sonic cicada's limit material resistance.
Of course, because the sonic cicada generally uses the speed first to protect and the stand-in to accelerate, it will actually avoid direct damage, and under the restrictions of the baton clause, the sonic cicada cannot pick up the sword dance and harden, so in fact, the durability can also be not pulled, if only the speed.
In this way, you can put your efforts into the physical attack of 90.,Although the output of this value is not high after the extreme attack.,But it's a considerable threat to the PM of the ninja frog、Hu Di, these high-speed weak insects.,Anyway... There is also a grid in addition to the relay for the protection of the system, which can prevent the attack skills of the system.
The characteristics are generally used for relay acceleration, but if you simply want the sonic cicada to be an attacker, especially when the CB guerrilla, the acceleration feature is more often useless, because the basic speed of the sonic cicada itself is the top batch, and the penetration has a miraculous effect when dealing with double walls and stand-ins, at least it is better than nothing.
With the blessing of the plug-in feature of acceleration, the base speed race is not particularly important, because the protection can always reach the high-speed level after gaining a certain speed, although the base speed of the sonic cicada can allow it to save speed effort, but... The other values of the sonic cicada are too cold, and as a purer relay hand, the sonic cicada's autonomous offensive ability and centipede king turkey are really incomparable, as a flight system upgrade can not learn flight skills, relying on the skill machine can only learn a swallow anti, the insect is relatively reliable, there is blood sucking and UT, but the centipede has a big horn... And centipedes have earthquake rockslides in addition to double books, and sonic cicadas only have test knives and... Dig holes to support the lattice.
When I was facing the centipede, I was still worried that Huogang would be killed by a sudden earthquake, and it was not a big deal to boldly point to the fighting system of the sonic cicada, and it would not hurt to fight the Yan counter anyway.
Such a difference makes the sonic cicada have little to do with anti-reinforcement measures, and the success rate of the relay will naturally be low.
The pure relay of the sonic cicada with the move is naturally to add a system for the relay (generally bloodsucking), if it is a real machine or other environment without baton terms, you can bring a sword dance or harden (it is worth mentioning that centipedes have iron walls... )。
Staying in the field to accelerate the sword dance is an offensive use of the sonic cicada, but compared to the centipede's sword dance ground rock plus a book, the sonic cicada's Yan anti-bloodsucking plus test knife strength and striking surface are quite bad (of course, you can choose Z to dig holes), so you don't have to be obsessed with accelerating the sword dance to attack the sonic cicada, and you can use UT guerrilla in the case of basic high speed.
Although the HP race of 61 seems to be quite incompatible with the Death, except for the Ghost Cicada, the skill of the Freedom can basically play its corresponding function (of course, the faster the better), because this means that for most shields, although the Death cannot be fought directly, the opponent will often have no chance to recover when taking away a large amount of HP (because the Death User has already been cannon fodder), and in the face of a fast-paced team, this often means that the shield has been broken through-
Of course, the regenerative power such as nanny fish and the god egg evil food king do not count, considering the physique of the sonic cicada to attract the steel shield and the concealment of this skill, the sonic cicada still has a good meaning.
After the character correction speed, the sonic cicada only needs to invest a small amount of effort in the speed to exceed the 135 extreme speed, and the remaining efforts are given to HP after the full attack, if there is no high-speed crispy skin such as the ninja frog on the other side, you need to keep the sonic cicada to harvest, you can meet and save your life, and it is easy to get some anemic steel shields... For example, straw steel.
The environment of doubles is quite bad for the sonic cicada, the offensive ability is urgent, and it is easy to be set on fire as a relay hand, and it is easy to die from rockslide discharges various AOEs, and even the protection is not safe in front of the feint attacker, and the appearance rate is quite low.
Matching:
Relay (Heavy HP Physical Defense +/Heavy Speed Physical Attack +): Protection + Stand-in + Relay Baton + Vampire / Yan Anti / Hardening / Sword Dance Station Enhancement (Heavy Speed Physical Attack +): Sword Dance
+ Vampire + Yan Anti + Test Knife / Hole Digging (Z)
Guerrilla Attack (Heavy Object Attack Speed +): UT + Life Waiver
+ Vampire + Yan Anti
Shelled Ninja
Trait: Magical
guardian
special beings.
Shelling ninjas, that is, ghost cicadas, the body of fallen leaves, has a unique status in the whole PM, and the variety monster is also a transcendent existence of the grade, from NU to UB have the power of a battle, it is very difficult to use but very interesting, and it is extremely addictive.
Because the effect of the characteristic of the magical guardian is immune to the damage of non-restraint attacks, it is a very anti-heaven characteristic, for the insect and ghost attributes of the ghost cicada, the weakness is only five fire rock demon flies, which seems like a lot, but the remaining 13 attribute attacks cannot cause direct damage to the ghost cicada, beyond all kinds of messy steel systems, it is the PM with the most resistance in the whole PM, but, Lao Ren obviously will not allow the existence of beyond the balance, while giving the magical guardian this can be said to be the first characteristic, It also makes the cicada's HP stay at 1 forever, even if the calculated value from race level 1 to 100 is not 1.
This means that the Cicada is at the extremes of both vulnerable and invulnerable, and with a minimum damage value of 1, the Cicada will hang up as long as it takes any restraint damage or indirect damage (status, seed, helmet, sharkskin, weather, etc.).
In PM battles where you can't see your opponent's moves (and items), this poses quite a challenge to the survival of the Oni Cicada.
Some foreigners think that the ghost cicada is a novice PM, because novices will think that the ghost cicada is not rich and strong only by looking at the characteristics, but the ghost cicada will make the opponent like a fish in the throat, as strong as the sea emperor, X God Most of them cannot cause effective damage to the ghost cicada, and for the PM, which has limited offensive skills such as strengthening the public, the ghost cicada has a pretty good restraint effect.
The Ghost Cicada has almost zero error tolerance, which means that the team needs to cooperate with the Cicada and not the other way around, which means that the Cicada is basically established as the core of the team.
Because the ghost cicada does not have UT, the core skill of the ghost cicada is the baton one by one, which does not mean that the ghost cicada should be strengthened with the baton, in fact, in most cases, this is just used to read the ghost cicada down, this is also the core use of the ghost cicada, using its own characteristics to force the opponent to change the PM that can cause effective damage to the ghost cicada, the ghost cicada itself does not need to provide too much output (helmets all over the ground, the first shot rarely attacks directly), forced to change, The baton in the back hand is suppressed by teammates, and survival priority is the main theme of the ghost cicada
In addition, the Ghost Cicada has immunity to electricity and insects, which can safely block UT and VS, and is the most powerful anti-guerrilla, which can easily destroy the guerrilla rhythm of the opponent team and drive the guerrilla rhythm of its own side. Because the cicada has 13 immunity, it can often block multiple PMs in a team, which means that many times there are not many PMs to deal with the ghost cicada, so if the ghost cicada uses the backhand relay to let his teammates catch these PMs who pose a threat to the ghost cicada, the opponent will generally vote
Even if it consumes PP, it may be able to consume the ghost cicada to death. So follow this line of thought, the good teammates of the ghost cicada are naturally stepping on the shadow, sand hell, magnetism, and chasing the crowd, and in the case of stepping on the shadow by BAN, the object of magnetic energy is limited, the strengthened three gophers (the same before strengthening) are naturally the common partners of the ghost cicada, and sometimes they will also bring high-intensity chasers such as Ma Tula to carry out some cooperation, one by one, the five weaknesses of the ghost cicada have not been forgotten, right?
The first two are common prey for gophers, while the last three are generally superior to attackers. In addition to restraining attacks, the nail state is also the enemy of the ghost cicada, compared to the attack, you can dodge, as long as the nail stays on the field, the ghost cicada can't come up, so the team was born in the middle of the oras
Although I formed this combination independently, I was still scolded by the foreigner for some reason. Because M hooks the soul is quite easy to slow down the overall rhythm of the team, so don't do two endlessly, the three-eyed cicada gradually developed into a variant of the pattern in the seventh generation, the bird egg is bad and the three-eyed cicada is the like, a little helpless, this kind of team is really not interesting
to temporarily separate the poor ghost cicada from the mode team, and analyze it from the beginning with a different way of thinking.
The five weaknesses of the ghost cicada are the fire rock demon flying, so if you can let your teammates share the joint defense of these five weaknesses, it is also a good idea. Fire flying blind spot rock, evil ghost blind spot evil, in the case of most of the rock attacks are not the same, for the time being, the good partner of the ghost cicada is the rock evil... The old class is really a big joke in the world.
However, after the appearance of the prop of dust glasses, it is not that the ghost cicada and the old class cannot coexist (what?). Nervous old class?), the Ghost Cicada can indeed help defend against the Sand Team's tricky attack of the Water and Grass, but not many people actually use it this way, because the Ghost Cicada is basically tied to the belt.
For the ghost cicada who is either full of blood or dead, the belt undoubtedly gives the ghost cicada a second life, and has a greater fault tolerance rate in the face of various hidden Juehuo, and can realize the function of saving the scene when necessary, such as facing the Juehuo grass snake, the wisdom frog, and the strengthened physical attacker (ghost fire), and the dust glasses that are immune to the weather and powder alone are far less helpful to the than the belt.
After all, the five attributes of joint defense are not only the old class can do it, and it is not bad to relax the conditions for ignition steel, moon cloth, and fins. But the actual situation is definitely not something that these PMs can do, because among these weaknesses, the fire system is the public to make up for the blindness (if you don't have it, you also take the fire to make up), the evil system has to beat down everyone also likes to bring, and the ghost system is a common blind supplement for the super system and the ordinary system
Therefore, the real target of the ghost cicada is mainly the water system faction (water ice strike surface, Kailudio, fin fin, dragon king and other double excellent water systems), the electric faction (electric ice, electric grass and other rotten street strike surfaces), the immortal faction (the kind without fire, fairy bucket, fairy land, immortal super strike surface) and the shield that does not pursue a wide attack surface and some PM limited by enhancement and skill (ordinary carp without flying, dragon earth speed hypertrophy, earth dragon without fire teeth, etc
.). This is actually a lot less than the theoretical value, because the grass, dragon, and ice systems are often equipped with fire, the ground is often rocky, and the general bucket often carries evil ghosts, and the shield with poison, seeds, and ghost fire can also pose a fatal threat to the ghost cicada.
There are only 6 team members, and how to effectively help the ghost cicada prevent these weaknesses can reflect the level of the team.
Compared to matching the cicada with a team and using the cicada, the cicada itself is very simple. In terms of effort, due to the durability of three dimensions is useless, in the case of a special attack on a weak chicken, it is obvious that efforts are made to give a quick attack of 252, and in the case of slow speed, the physical attack is naturally corrected. Of course, some people think that the ghost cicada speed can face some low-speed PM when the first hand relay, in the face of the opponent may have an advantage in the case of substitutions, there is a certain reason for choosing the speed, although the 90 full attack plus the damage of low-power skills is not expected at all.
In terms of skills, I personally think that the baton is the core skill.,The state skill ghost fire poison brings at least one.,In the case of the helmet can second itself, the ghost cicada generally won't attack easily.,Then the state skill is the main output of the ghost cicada (even if you work hard to attack),Since poison and steel are the PM that the ghost cicada is easy to attract,So these two skills have their own meanings and can even be brought. The output of this system naturally has to be brought
.,Cross scissors rarely won the bloodsuck once.,Because there are more PP and the extra effect of bloodsucking is useless to the ghost cicada.,In the case of the existence of weak insect violent attackers such as ninja frogs and grass snakes.,The meaning of the worm is there.,At least far better than the shadow claw.,Because the first choice of the remaining skills is the pre-made shadow strike/sneak attack (the ghost book has a latent surprise attack.,But this skill always feels like it's sending you to death.。
Sword Dance looks good with the magical guardian One by one to hit NPCs is good, you can safely sword dance three stages, but the possibility of the ghost cicada sword dance pushing team during PVP is very small, if you can safely sword dance three times, then it also means that you can still win without sword dance, unless you want to space sword dance relay or something.
Protection can help the cicada stay on the field to test whether the opponent has skills that threaten the cicada, and if the combat style is conservative, you can bring protection to help the cicada enter the rotation period earlier, but it is easy to read and occupy the grid.
For the rest of the words, I remember that there was a cicada who gave the ghost cicada a suicidal trick such as a stand-in and a sand storm and sacrificed his body, but it wasn't a complete joke, of course, I didn't mean a life-breaking waist, but a hand sand ghost cicada. That's an idea I used to have, although it doesn't make much sense now.
The five generations of bar clothes can be used to dig sand but it is forbidden to put it together with the sandstorm hand, so I used the hand sand ghost cicada, this is a perfect manual weather hand, when the round puts the weather when the round is 100% cannon fodder exit, it is not a waste of weather rounds, it is still very interesting to use
The ghost cicada of doubles also revolves around the magical guardian, because there are teammates who can put skills, so you can use the ghost cicada to make a lot of magical tactics.
Because the Magical Guardian genus means that the trait swap, and playing these skills is not effective against the Cicada (the opponent can use the copied trait to obtain the Magical Guardian),
so the main useful thing is to immerse in water. Because the water system only has two weaknesses of electric grass, and the electric skills in the doubles can be defended by lightning rods, and the grass attack is not mainstream, so the survivability of the ghost cicada after immersion has been greatly improved, and it was mentioned earlier that the water-soaked lightning rod goldfish king and the ghost cicada cooperate
, but this is still entertainment usage, after all, the operation is complicated and accidents are very easy to occur (such as... Poisonous Earth Dragon、Electric Fist Cockroach This mysterious configuration)
can not be injured with moves (heavy speed object attack +): baton + cross scissors / poison / ghost fire / shadow strike / sword dance / protection (with skills as needed).
"It's okay, thank you for watching me play." Zhou Xin didn't expect Xiaoxia's three sisters to pay attention to their own games.
"Xiaoxin, we have a reluctant request, you have used a Menas in the Alliance, if you go to Fangyuan in the future, can you help us catch an ugly fish?" Peony said.
"Well, it's a small thing, it's that I probably won't be that fast, my next stop is to go to the Orange Islands." Zhou Xin said with a smile.
"It's okay, don't worry, our Xiaoxia also said that she wants to go to the Orange Islands, if you meet her on the journey, help us take care of her more." Sister Sakura said.
"Okay, I know, thank you three sisters for inviting me to lunch." Zhou Xin thinks this meal is really delicious.
The three Sakura sisters lived in a villa near the Hualan Daoguan, there were many maids in it, and they were also rich people, and Zhou Xin ate and slept for 2 hours before leaving.
The hut on the south side was not far away, and Zhou Xin rode the fire-breathing dragon and flew for a few minutes to arrive.
"Sister Green Water?" When he came to the south hut, Zhou Xin encountered the green water he had seen in the Quartz Alliance.
"You, do you know me?" Green Water asked curiously.
"I've watched your match with Xiao Mao, I'm his good friend, my name is Xiao Xin." Zhou Xin said.
"Oh, I remember, you're the champion, your clothes and hat have changed colors, I almost don't recognize you." Green Water said with a smile.
"By the way, is Granny Fang from this cottage there?" Zhou Xin asked.
"What are you looking for my grandma?" Green Water asked.
"It's like this, I'm collecting original badges like this." Zhou Xin showed the photo that had just been washed out in the Hualan Dao Hall to Lu Shui.
"I've never seen this kind of badge?" Green Water shook his head and said.
"Well, I know, the owner of the Hualan Dao Pavilion said that your grandmother was the previous owner of the Hualan Dao Pavilion, and she may know, so I came." Zhou Xin said.
"It's unfortunate, my grandma went to Rainbow City, our south cottage and Rainbow City cultivation house are dedicated to helping trainers cultivate some low-level Pokémon, today is a weekly cultivation class guidance, my grandma went to class, and it is estimated that she will not come back until tomorrow." Green Water said.
"Okay, then I'll come back tomorrow." Zhou Xin wants to go back to Ziyuan Town.
"Xiaoxin, let's have a fight, let me see the strength of the champion." Miss Green Water is very fond of fighting.
"Alright, Charizard." Zhou Xin just wanted to try the strength of the super evolved Charizard.
"Go, Jewel Starfish." Miss Green Water sent her more flexible gem starfish.
"Charizard, air slash." A powerful air slash strikes the Jewel Starfish.
"Avoid it with high-speed spin." The Jewel Starfish spins at high speed to dodge Charizard's air slash.
"Maintain this posture and use 100,000 volts." Jewel Starfish first learned to Xi 100,000 volts by turning the energy generated by high-speed rotation into electricity.
Green Water is also a cultivator, and all her Pokémon skills are either upgraded or taught by herself, but she has never used a skill CD.
Such a 100,000 volts will be even more powerful.
"Charizard, hot air."
The powerful hot wind canceled out the 100,000 volts of the jewel starfish, and there was no harm in smoke.
"Charizard, use all our strength to evolve." Zhou Xin turned on the MEGA bracelet switch, and the keystone in his hand and the evolution stone on Charizard's neck shone brightly at the same time.
-----------------------------------------------
Piggy Pokémon class has started, and today I'm going to talk about the < features of the Shelled Ninja and the Iron Mask Ninja
div data-fanqie-type="image" source="user">
It's not necessarily the journalist who
accelerates/penetrates
and runs fast....
Compared with the official translation of the Iron Mask Ninja, the sonic cicada is obviously much more straightforward, and the 160 speed acceleration makes this bug impossible for anyone to catch up with.
Of course, for the sake of balance, the sonic cicada has the flying insect attribute of the pit father, and the races outside the fast attack can hardly be seen, even so, before the centipede and the turkey grab the job, the sonic cicada is the absolute pillar of the relay team.
160 speed is the fastest one among the non-mega non-divine beasts, but it has the existence of acceleration characteristics, plus even if it does not pull the speed, it is equivalent to the speed of 110 extreme speed, so the general sonic cicada is not accelerating, and the sonic cicada used for relay will fully devote its efforts to the barren durability, considering that the resistance of the insect fly is mainly at the end of the object resistance, and is threatened by the precursor such as the rock and the ice fly (although the rock will be limited to seconds even if the rock is pulled), so there are more cases of the sonic cicada's limit material resistance.
Of course, because the sonic cicada generally uses the speed first to protect and the stand-in to accelerate, it will actually avoid direct damage, and under the restrictions of the baton clause, the sonic cicada cannot pick up the sword dance and harden, so in fact, the durability can also be not pulled, if only the speed.
In this way, you can put your efforts into the physical attack of 90.,Although the output of this value is not high after the extreme attack.,But it's a considerable threat to the PM of the ninja frog、Hu Di, these high-speed weak insects.,Anyway... There is also a grid in addition to the relay for the protection of the system, which can prevent the attack skills of the system.
The characteristics are generally used for relay acceleration, but if you simply want the sonic cicada to be an attacker, especially when the CB guerrilla, the acceleration feature is more often useless, because the basic speed of the sonic cicada itself is the top batch, and the penetration has a miraculous effect when dealing with double walls and stand-ins, at least it is better than nothing.
With the blessing of the plug-in feature of acceleration, the base speed race is not particularly important, because the protection can always reach the high-speed level after gaining a certain speed, although the base speed of the sonic cicada can allow it to save speed effort, but... The other values of the sonic cicada are too cold, and as a purer relay hand, the sonic cicada's autonomous offensive ability and centipede king turkey are really incomparable, as a flight system upgrade can not learn flight skills, relying on the skill machine can only learn a swallow anti, the insect is relatively reliable, there is blood sucking and UT, but the centipede has a big horn... And centipedes have earthquake rockslides in addition to double books, and sonic cicadas only have test knives and... Dig holes to support the lattice.
When I was facing the centipede, I was still worried that Huogang would be killed by a sudden earthquake, and it was not a big deal to boldly point to the fighting system of the sonic cicada, and it would not hurt to fight the Yan counter anyway.
Such a difference makes the sonic cicada have little to do with anti-reinforcement measures, and the success rate of the relay will naturally be low.
The pure relay of the sonic cicada with the move is naturally to add a system for the relay (generally bloodsucking), if it is a real machine or other environment without baton terms, you can bring a sword dance or harden (it is worth mentioning that centipedes have iron walls... )。
Staying in the field to accelerate the sword dance is an offensive use of the sonic cicada, but compared to the centipede's sword dance ground rock plus a book, the sonic cicada's Yan anti-bloodsucking plus test knife strength and striking surface are quite bad (of course, you can choose Z to dig holes), so you don't have to be obsessed with accelerating the sword dance to attack the sonic cicada, and you can use UT guerrilla in the case of basic high speed.
Although the HP race of 61 seems to be quite incompatible with the Death, except for the Ghost Cicada, the skill of the Freedom can basically play its corresponding function (of course, the faster the better), because this means that for most shields, although the Death cannot be fought directly, the opponent will often have no chance to recover when taking away a large amount of HP (because the Death User has already been cannon fodder), and in the face of a fast-paced team, this often means that the shield has been broken through-
Of course, the regenerative power such as nanny fish and the god egg evil food king do not count, considering the physique of the sonic cicada to attract the steel shield and the concealment of this skill, the sonic cicada still has a good meaning.
After the character correction speed, the sonic cicada only needs to invest a small amount of effort in the speed to exceed the 135 extreme speed, and the remaining efforts are given to HP after the full attack, if there is no high-speed crispy skin such as the ninja frog on the other side, you need to keep the sonic cicada to harvest, you can meet and save your life, and it is easy to get some anemic steel shields... For example, straw steel.
The environment of doubles is quite bad for the sonic cicada, the offensive ability is urgent, and it is easy to be set on fire as a relay hand, and it is easy to die from rockslide discharges various AOEs, and even the protection is not safe in front of the feint attacker, and the appearance rate is quite low.
Matching:
Relay (Heavy HP Physical Defense +/Heavy Speed Physical Attack +): Protection + Stand-in + Relay Baton + Vampire / Yan Anti / Hardening / Sword Dance Station Enhancement (Heavy Speed Physical Attack +): Sword Dance
+ Vampire + Yan Anti + Test Knife / Hole Digging (Z)
Guerrilla Attack (Heavy Object Attack Speed +): UT + Life Waiver
+ Vampire + Yan Anti
Shelled Ninja
Trait: Magical
guardian
special beings.
Shelling ninjas, that is, ghost cicadas, the body of fallen leaves, has a unique status in the whole PM, and the variety monster is also a transcendent existence of the grade, from NU to UB have the power of a battle, it is very difficult to use but very interesting, and it is extremely addictive.
Because the effect of the characteristic of the magical guardian is immune to the damage of non-restraint attacks, it is a very anti-heaven characteristic, for the insect and ghost attributes of the ghost cicada, the weakness is only five fire rock demon flies, which seems like a lot, but the remaining 13 attribute attacks cannot cause direct damage to the ghost cicada, beyond all kinds of messy steel systems, it is the PM with the most resistance in the whole PM, but, Lao Ren obviously will not allow the existence of beyond the balance, while giving the magical guardian this can be said to be the first characteristic, It also makes the cicada's HP stay at 1 forever, even if the calculated value from race level 1 to 100 is not 1.
This means that the Cicada is at the extremes of both vulnerable and invulnerable, and with a minimum damage value of 1, the Cicada will hang up as long as it takes any restraint damage or indirect damage (status, seed, helmet, sharkskin, weather, etc.).
In PM battles where you can't see your opponent's moves (and items), this poses quite a challenge to the survival of the Oni Cicada.
Some foreigners think that the ghost cicada is a novice PM, because novices will think that the ghost cicada is not rich and strong only by looking at the characteristics, but the ghost cicada will make the opponent like a fish in the throat, as strong as the sea emperor, X God Most of them cannot cause effective damage to the ghost cicada, and for the PM, which has limited offensive skills such as strengthening the public, the ghost cicada has a pretty good restraint effect.
The Ghost Cicada has almost zero error tolerance, which means that the team needs to cooperate with the Cicada and not the other way around, which means that the Cicada is basically established as the core of the team.
Because the ghost cicada does not have UT, the core skill of the ghost cicada is the baton one by one, which does not mean that the ghost cicada should be strengthened with the baton, in fact, in most cases, this is just used to read the ghost cicada down, this is also the core use of the ghost cicada, using its own characteristics to force the opponent to change the PM that can cause effective damage to the ghost cicada, the ghost cicada itself does not need to provide too much output (helmets all over the ground, the first shot rarely attacks directly), forced to change, The baton in the back hand is suppressed by teammates, and survival priority is the main theme of the ghost cicada
In addition, the Ghost Cicada has immunity to electricity and insects, which can safely block UT and VS, and is the most powerful anti-guerrilla, which can easily destroy the guerrilla rhythm of the opponent team and drive the guerrilla rhythm of its own side. Because the cicada has 13 immunity, it can often block multiple PMs in a team, which means that many times there are not many PMs to deal with the ghost cicada, so if the ghost cicada uses the backhand relay to let his teammates catch these PMs who pose a threat to the ghost cicada, the opponent will generally vote
Even if it consumes PP, it may be able to consume the ghost cicada to death. So follow this line of thought, the good teammates of the ghost cicada are naturally stepping on the shadow, sand hell, magnetism, and chasing the crowd, and in the case of stepping on the shadow by BAN, the object of magnetic energy is limited, the strengthened three gophers (the same before strengthening) are naturally the common partners of the ghost cicada, and sometimes they will also bring high-intensity chasers such as Ma Tula to carry out some cooperation, one by one, the five weaknesses of the ghost cicada have not been forgotten, right?
The first two are common prey for gophers, while the last three are generally superior to attackers. In addition to restraining attacks, the nail state is also the enemy of the ghost cicada, compared to the attack, you can dodge, as long as the nail stays on the field, the ghost cicada can't come up, so the team was born in the middle of the oras
Although I formed this combination independently, I was still scolded by the foreigner for some reason. Because M hooks the soul is quite easy to slow down the overall rhythm of the team, so don't do two endlessly, the three-eyed cicada gradually developed into a variant of the pattern in the seventh generation, the bird egg is bad and the three-eyed cicada is the like, a little helpless, this kind of team is really not interesting
to temporarily separate the poor ghost cicada from the mode team, and analyze it from the beginning with a different way of thinking.
The five weaknesses of the ghost cicada are the fire rock demon flying, so if you can let your teammates share the joint defense of these five weaknesses, it is also a good idea. Fire flying blind spot rock, evil ghost blind spot evil, in the case of most of the rock attacks are not the same, for the time being, the good partner of the ghost cicada is the rock evil... The old class is really a big joke in the world.
However, after the appearance of the prop of dust glasses, it is not that the ghost cicada and the old class cannot coexist (what?). Nervous old class?), the Ghost Cicada can indeed help defend against the Sand Team's tricky attack of the Water and Grass, but not many people actually use it this way, because the Ghost Cicada is basically tied to the belt.
For the ghost cicada who is either full of blood or dead, the belt undoubtedly gives the ghost cicada a second life, and has a greater fault tolerance rate in the face of various hidden Juehuo, and can realize the function of saving the scene when necessary, such as facing the Juehuo grass snake, the wisdom frog, and the strengthened physical attacker (ghost fire), and the dust glasses that are immune to the weather and powder alone are far less helpful to the than the belt.
After all, the five attributes of joint defense are not only the old class can do it, and it is not bad to relax the conditions for ignition steel, moon cloth, and fins. But the actual situation is definitely not something that these PMs can do, because among these weaknesses, the fire system is the public to make up for the blindness (if you don't have it, you also take the fire to make up), the evil system has to beat down everyone also likes to bring, and the ghost system is a common blind supplement for the super system and the ordinary system
Therefore, the real target of the ghost cicada is mainly the water system faction (water ice strike surface, Kailudio, fin fin, dragon king and other double excellent water systems), the electric faction (electric ice, electric grass and other rotten street strike surfaces), the immortal faction (the kind without fire, fairy bucket, fairy land, immortal super strike surface) and the shield that does not pursue a wide attack surface and some PM limited by enhancement and skill (ordinary carp without flying, dragon earth speed hypertrophy, earth dragon without fire teeth, etc
.). This is actually a lot less than the theoretical value, because the grass, dragon, and ice systems are often equipped with fire, the ground is often rocky, and the general bucket often carries evil ghosts, and the shield with poison, seeds, and ghost fire can also pose a fatal threat to the ghost cicada.
There are only 6 team members, and how to effectively help the ghost cicada prevent these weaknesses can reflect the level of the team.
Compared to matching the cicada with a team and using the cicada, the cicada itself is very simple. In terms of effort, due to the durability of three dimensions is useless, in the case of a special attack on a weak chicken, it is obvious that efforts are made to give a quick attack of 252, and in the case of slow speed, the physical attack is naturally corrected. Of course, some people think that the ghost cicada speed can face some low-speed PM when the first hand relay, in the face of the opponent may have an advantage in the case of substitutions, there is a certain reason for choosing the speed, although the 90 full attack plus the damage of low-power skills is not expected at all.
In terms of skills, I personally think that the baton is the core skill.,The state skill ghost fire poison brings at least one.,In the case of the helmet can second itself, the ghost cicada generally won't attack easily.,Then the state skill is the main output of the ghost cicada (even if you work hard to attack),Since poison and steel are the PM that the ghost cicada is easy to attract,So these two skills have their own meanings and can even be brought. The output of this system naturally has to be brought
.,Cross scissors rarely won the bloodsuck once.,Because there are more PP and the extra effect of bloodsucking is useless to the ghost cicada.,In the case of the existence of weak insect violent attackers such as ninja frogs and grass snakes.,The meaning of the worm is there.,At least far better than the shadow claw.,Because the first choice of the remaining skills is the pre-made shadow strike/sneak attack (the ghost book has a latent surprise attack.,But this skill always feels like it's sending you to death.。
Sword Dance looks good with the magical guardian One by one to hit NPCs is good, you can safely sword dance three stages, but the possibility of the ghost cicada sword dance pushing team during PVP is very small, if you can safely sword dance three times, then it also means that you can still win without sword dance, unless you want to space sword dance relay or something.
Protection can help the cicada stay on the field to test whether the opponent has skills that threaten the cicada, and if the combat style is conservative, you can bring protection to help the cicada enter the rotation period earlier, but it is easy to read and occupy the grid.
For the rest of the words, I remember that there was a cicada who gave the ghost cicada a suicidal trick such as a stand-in and a sand storm and sacrificed his body, but it wasn't a complete joke, of course, I didn't mean a life-breaking waist, but a hand sand ghost cicada. That's an idea I used to have, although it doesn't make much sense now.
The five generations of bar clothes can be used to dig sand but it is forbidden to put it together with the sandstorm hand, so I used the hand sand ghost cicada, this is a perfect manual weather hand, when the round puts the weather when the round is 100% cannon fodder exit, it is not a waste of weather rounds, it is still very interesting to use
The ghost cicada of doubles also revolves around the magical guardian, because there are teammates who can put skills, so you can use the ghost cicada to make a lot of magical tactics.
Because the Magical Guardian genus means that the trait swap, and playing these skills is not effective against the Cicada (the opponent can use the copied trait to obtain the Magical Guardian),
so the main useful thing is to immerse in water. Because the water system only has two weaknesses of electric grass, and the electric skills in the doubles can be defended by lightning rods, and the grass attack is not mainstream, so the survivability of the ghost cicada after immersion has been greatly improved, and it was mentioned earlier that the water-soaked lightning rod goldfish king and the ghost cicada cooperate
, but this is still entertainment usage, after all, the operation is complicated and accidents are very easy to occur (such as... Poisonous Earth Dragon、Electric Fist Cockroach This mysterious configuration)
can not be injured with moves (heavy speed object attack +): baton + cross scissors / poison / ghost fire / shadow strike / sword dance / protection (with skills as needed).
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