Elf Kingdom: Game of the World Tree

Chapter 562: Mountain Peak City (Part 3)



*Comparisons are odious.*

*Even though our guild leader could accidentally become the enemy's ally during a fight, this strategic insight was really impressive.*

*She wasn't like a girl who had just turned fifteen at all.*

*The roads were cleared, the foundation laid, and next up was the city-building.*

Considering the terrain factors and the game's background, plus using local materials, the Mengmeng Committee designed the new city to feel like a Western castle, while trying to add some elements of Elf-style design.

*There was no help for it; the Elf architectural style was inherently grand and beautiful.*

Under the planning of Auntie Bird and others, this fortress city would be able to accommodate more than fifty thousand players once completed, with the potential to expand to two hundred thousand.

Of course, this was without considering the future of using land from the other two connected construction sites.

And the name of the city had already been thought of by Little Xian Miao.

It would be called Mountain Peak City!

"On one hand, the location was chosen in the mountains, so the city would be on a mountain; on the other hand, it symbolized the players' ambition!"

"Mountain Peak City, shedding light upon the world."

"They wanted to create an epic commercial city that would capture everyone's attention!"

The Mengmeng Committee's city construction proceeded in an orderly manner.

And the other major guilds and guild alliances were not falling behind either.

They too became familiar with the topography of their construction sites one by one, laid out city plans, and began building their cities.

Among them, Heart of Nature, as everyone expected, designed the new city as a port with traditional Elf style architecture—because it was designed by a Half-Elf architect.

Their city, after discussion, was named Gray Harbor by Li Mu.

This paid homage to a port of the Elf Clan in the Western fantasy novel "The Lord of the Rings" on Blue Star, making a nice pair with Rivendell.

The First Legion's city construction was much simpler.

They primarily used local materials, various types of wood, and then utilized Druid magic to animate the plants.

This was quite a convenient city-building method, one of the early efficient city-building methods of Chosen City, now being further developed by the practical First Legion.

Believe it or not, after these wooden houses were animated, they really looked like treehouses, very mystical.

And their city was named Winter City by Fried Tomato.

As the future northern central city, he felt this name was fitting for the occasion.

However, the Catastrophe Knight Order, the fourth largest guild, built a city that had significant Blue Star flair.

They chose Chinese architecture and built a garden city in the Elf Northwest District.

Of course, they also animated the wooden structures, creating a fantastical version of the Chinese garden.

And the city was named Shangjing.

It was probably the least Western fantasy-like of all the city names.

As for the remaining three guild alliances...

All-Star also chose Elf-style architecture, with the city named Atlantis.

Azeroth used the common Western fantasy architectural style, and the city name was simple and direct—Lordaeron.

It could be said that from top to bottom, it was all paying homage to "World of Warcraft."

However, the city-building style of Goddess Ten Thousand Years wasn't as unified.

As the alliance with the most guilds and the weakest strength, after finding suitable places, each guild built its structures separately, unintentionally creating something of a Chosen City feel...

And the city's name was chosen by vote to be Eden.

It was interesting.

*Clearly, when choosing personal IDs and guild names, there were all sorts of crazy and peculiar options.*

*But when building cities, players became much more straightforward.*

Of course, part of it was because the city names were likely voted on, reducing personal quirks; another part was that players increasingly immersed themselves in the game.

*The more role-playing they did, the less they resorted to pranks.*

*However, even if they picked some odd names, it didn't matter, as everything sounded like a transliteration to the natives of Segus anyway.*

*Just like the city Manchester on Blue Star—people in Tianchao absolutely didn't know the ancient meaning of this name was "breast-shaped hill"...*

Thus, the seven new cities created by players were basically settled.


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