Augustus Under the Horseshoe

Chapter 1



Chapter 1 .Painhurs/Pale Horse (Opening)

Person’s name: Liu Yuan/Pain Hess

Character profile: pale skin and fluff, long pale silver hair and mane. The pupils were dark black like an abyss.

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Race: Centaur

Faction: Lawful Evil

Belief: None

Body type: large body (seven feet tall and weighs 2100 pounds)

Age: two years and eleven months (horse life in the lower body)

Sex: Male

Language: None

Level: Level 7 (level 6 monster + level 1 warlock)

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Occupation: Warlock

Profession ability: Summon a familiar

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Centaur: extra +8 strength +4 agility +4 physique +2 perception-2 intelligence (human soul does not reduce intelligence)

Strength: (6)

Agility: 20 (5)

Physique: 16 (3)

Intelligence: 12 (1)

Perception: 10 (0)

Charm: 16 (3) (Level 4 + 1)

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Health: 48 (4D8+1D4+15)

Defense level: 17 (10+3 natural +5 agility adjustment value-1 large size), contact 14, flat-footed 15

First attack adjustment: +5 (+5 agility adjustment value)

Basic attack bonus: +4.

Horseshoe +4 attack, damage 1D6+6.

Roman dagger +9 attack (+4 basic attack +6 strength adjustment -1 size), damage 1D8+6, heavy hit 19-20/*2.

Short spear +9 attack (+4 basic attack+6 strength adjustment-1 size), damage 1D8+6 heavy blow*2, range 40 feet.

Grappling +14 (+4 basic attack +4 size +6 strength adjustment)

Speed: 65 feet

Occupy: 10 feet.

Reach: 5 feet.

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Fortitude save +4 (+3 Constitution modifier + 0 warlock + 1 man)

Reflex save +9 (+5 agility modifier + 0 warlock + 4 horses)

Will save +6 (+0 Wisdom modifier + 2 warlocks + 4 horses)

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Specialty (The following specialties are based on Liu Yuan’s hard practice on the earth, and the physical abilities of the Sukhba monster.)

[Good at simple weapons] [Good at military weapons]

[Short-range shooting]: When using a long-range weapon to attack a target within 30 feet, both the attack check and the damage value can have a +1 bonus.

[Long Range Shooting]: When you use catapult weapons (such as bows), the range will increase by 1/2 (that is, multiplied by 1.5). When you use throwing weapons, the range is doubled.

[Accurate Shot]: When you use a long-range weapon to shoot or throw at an opponent who is in close combat with your teammate, your attack roll will not receive a -4 penalty.

[Mobile shooting]: When you use a long-range weapon to do an attack action, you can move before and after the attack, but the total moving distance cannot exceed your speed.

【charge! ! ]: When riding, if you do a sprint action, your melee weapon can cause twice the damage (if you use a spear, it can cause three times the damage)

[Flying]: Your movement speed when running is five times that of normal (when wearing medium armor, light armor or not wearing armor and the weight does not exceed medium load) or four times (when wearing heavy armor or carrying a heavy load) When loading). When you run up and jump (see the description of jumping skills), you gain a +4 bonus on Jump checks. Your defense rating still retains the agility bonus while running.

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Racial Traits: Darkvision 60 feet

[Jun White Horse]: When making judgments about charm skills with horse-type intelligent creatures, additional strength adjustment values ​​are added.

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Jump: 6

Sense of balance: 5

Stealth: 5

Hiding: 1 (-4 large size)

Focus: 10

Knowledge (geography): 5

Knowledge (history): 5

Survival: 6

Observation of words: 5

Bluff: 10

Intimidation: 10

Negotiations: 10

Domesticated animals: 10

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Known spells

Ring 0 DC: 13. Frozen ray, communication, wizard’s hand, magic trick (can be used 5 times a day)

1 ring DC: 14. Touch of the cold, the first to defeat the enemy (can be used 4 times a day)


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