[Arc 2] Chapter 52: Copycat Beatdown!!
The tracks left behind by my doppelganger are going into the 3rd floor. They're not aiming for the roof? So much for my expectation about an escape balloon.
Carefully while keeping my stealth-type skills running at full force, I followed the tracks, leading me to an unimpressive dead end. Something has to be going on here. I tried messing with the walls until I found a hidden switch camouflaged as part of the wall's pattern.
The switch revealed a hidden entrance to the grand stage that we couldn't enter before. It looked way worse for wear than the rest of the building, mainly because a ginormous machine is taking up much of the space. The many destroyed chairs on the ground floor must be from this thing moving around.
The machine looks like a giant drill that's attached to a tank. The tank's caterpillar tracks are what makes me believe this thing can be moved if needed. Multiple exhaust pipes can be seen on its back in addition to several tentacle-like appendages, each of them ending in a mini-drill of its own. "Mini" as in compared to the larger-than-a-truck drill that's attached to the gizmo's main body.
For some reason, the machine's design looks familiar. Just where have I seen something like that...?
Whoops, this isn't the time to be side-tracked. On the balcony that I'm on now, there's a slightly-hidden staircase that you couldn't see if you were on a different floor or one of the other balconies on this floor. While staying obs with potential traps, I took the stair down, and down, and down..., and down...
Hey, we're going to the basement! At least 2 floors' worth below the ground, I'd say.
At the end of the (long!!) stairs, I found something that shouldn't be underneath a theater. It's a prison. Multiple high-tech items that seem quite out of place here are positioned haphazardly all over the place as if someone recently arrived here and decided to make this their base. You know, I think that's exactly what has happened. Machines and the undead are from too different genres to naturally appear in this Dungeon-like place
And the culprit (I think) is right here in this room! The stupid doppelganger of mine! They are trapping Bloom and the Kigal-Note in some sort of machine. A similar one is connected to one of the cells that were here originally. I think I can vaguely see something in the shadows. They're experimenting on humans here? That's sick! And coming from me, that means at least something!!
That does it. Time to slay this fiend in the name of honor, justice, and more importantly, for stealing my stuff (read: fairy)!!
I bound the Nightmare Weapon (the "Nightmare Demon's Scythe") in its Dagger mode with some of my threads and began to spin it around while staying hidden in the shadows of the staircase. When my improvised pendulum got enough momentum, I released it toward the back of the copycat's unguarded head.
The clone's [Danger Sense] seems to have been activated, but my long-range dagger had gained too much speed thanks to my preparations. Before they could comprehend what danger they were in, the dagger had already buried itself deep into their skull. And for good measure, I used the silk thread as a conduit and had the Nightmare Dagger activate its "hidden blades", making a hedgehog out of the fairy-napper.
Victory~. And I even got a System Message that says I earned a level, so it's for sure now~! But maybe I should consider some "instinct"-types of skills? If the doppelganger fell for it, even the original, meaning me, may not fare any better.
"M-Maaaaasteeeeeeer!!" - Bloom
"Stop crying, or else I won't let you out." - Garami
With only a running nose stopping me from getting Bloom and the Kigal-Note out from the gizmo, I started looking into what our enemy is about. Bloom should be done blowing her nose by the time I'm finished.
The gizmo is...completely alien. Not that it looks like it's from a spaceship or sci-fi history, but that I'm clueless about what it's supposed to do. I did prevent it from activating in the first place, so..., let's just observe machine #2 instead.
Bloom had cleaned her face already, so I smashed the glass orb containing her and the Note before turning my attention to the other mystery machine. It's active, as I suspected, and the screen shows some sort of diagram. I'm guessing here, but it seems the machine is transferring "something" from whoever's trapped in the prison cell to the copycat puppets.
...? Hold on. That doesn't seem right. If I was trapped in here, it would make some sense if the puppets could copy my appearance and abilities, but that's not the case here, seeing as I'm out here. And in there is a...mini undead dragon?
It's about the size of a large-breed dog and looks vaguely draconic, but its body is made up of rotten flesh. It doesn't even have any scales on its body, as opposed to the Corpse Dragon who should be its closest relative when you look at their species and racial ranks. Instead of horrifying, I'd even say this poor thing is pitiable.
"Now this is rare. A real Draconic Cadaver specimen." - Bloom
"Yeah, really rare. And what is it?" - Garami
"It is a form of an undead-type dragon, like the creatures we saw in the neighboring district, but this being's origin is different. They are beings cursed by the gods as a punishment for great misdeeds, forced to live in decaying bodies for the rest of their lives.
"They are not allowed to use AP for as long as they are cursed, so even if they survive for long enough to allow their levels and skills to grow, they cannot do anything with their situation, as obtaining new skills, classes, or even evolving requires these points, as you know.
"As a further restriction, skills above the 2nd tier cannot gain proficiency. The sole exception to this rule is if the victim of the curse somehow obtained a lower-tier version of the same skill, then have the lower-tier skill integrate into the higher-tier skill and add the former's proficiency to the latter's." - Bloom
"Nasty. So it's safe to say this is one of the idiot nobles from the Wiser's story?" - Garami
"Hmm, I am not sure. The gods have different tastes when it comes to punishments, but the Draconic Cadaver transformation is favored by the sole goddess you can assume is used on relatively guiltless people." - Bloom
"Guiltless?" - Garami
"Yes. Because the goddess in question is the Ultimate Goddess of Darkness." - Bloom
Ah, ahhhhh... Yeah, that's convincing. She seems more like an evil goddess who'd give the villain a pat on their backs instead of transforming them into rotten dragons...
"Wait, then why dragon? Wouldn't a normal corpse be better as a punishment?" - Garami
"The Ultimate Goddess of Darkness has a famous dislike for dragons, so I think that must play a role in it." - Bloom
Personal preferences are creepy in the hands of gods. So this thing could have been falsely accused? Let's have a look...
| Name: | Revi Darul | [Puppet Princess of "Tir na Nog"] | |
| Race: | Draconic Cadaver | |
| Gender: | Female | |
| Level: | 50/50 Evolution is possible. | |
| Traits: | 3 | |
| Karma Value: | -200 |
|
| Main Class: | Mage Lv.50 (Max) | |
| Skills: | 25 | |
| Titles: | 10 | |
| Blessings: | 0 | |
| Aether Points: | 51.6 | |
| HP: 94/193 | MP: 29/249 | SP: 58/235 |
| STR: 316 | VIT: 313 | MAG: 421 |
| RES: 406 | SPD: 271 | DEX: 304 |
| INT: 107 | LUC: 97 | LP: 15 |
Skill List:
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| Ability Skills: |
</div> </td> </tr> <tr> <td style="width: 17.4747%; border-color: rgba(0, 0, 0, 1); border-style: solid"><span style="color: rgba(236, 240, 241, 1)">Attack Skills:</span></td> <td style="width: 82.5253%; border-color: rgba(0, 0, 0, 1); border-style: solid"> <div> <div style="max-width: 100%; overflow:auto">
</div> </td> </tr> <tr> <td style="width: 17.4747%; border-color: rgba(0, 0, 0, 1); border-style: solid"><span style="color: rgba(236, 240, 241, 1)">Magic Skills:</span></td> <td style="width: 82.5253%; border-color: rgba(0, 0, 0, 1); border-style: solid"> <div> <div style="max-width: 100%; overflow:auto">
</div> </td> </tr> <tr> <td style="width: 17.4747%; border-color: rgba(0, 0, 0, 1); border-style: solid"><span style="color: rgba(236, 240, 241, 1)">Active Skills:</span></td> <td style="width: 82.5253%; border-color: rgba(0, 0, 0, 1); border-style: solid"> <div> <div style="max-width: 100%; overflow:auto">
</div> </td> </tr> <tr> <td style="width: 17.4747%; border-color: rgba(0, 0, 0, 1); border-style: solid"><span style="color: rgba(236, 240, 241, 1)">Passive Skills:</span></td> <td style="width: 82.5253%; border-color: rgba(0, 0, 0, 1); border-style: solid"> <div> <div style="max-width: 100%; overflow:auto">
</div> </td> </tr> <tr> <td style="width: 17.4747%; border-color: rgba(0, 0, 0, 1); border-style: solid"><span style="color: rgba(236, 240, 241, 1)">Resistance Skills:</span></td> <td style="width: 82.5253%; border-color: rgba(0, 0, 0, 1); border-style: solid"> <div> <div style="max-width: 100%; overflow:auto">
</div> </td> </tr> <tr> <td style="width: 17.4747%; border-color: rgba(0, 0, 0, 1); border-style: solid"><span style="color: rgba(236, 240, 241, 1)">Elements:</span></td> <td style="width: 82.5253%; border-color: rgba(0, 0, 0, 1); border-style: solid"> <div> <div style="max-width: 100%; overflow:auto">
</div> </td> </tr> <tr> <td style="width: 17.4747%; border-color: rgba(0, 0, 0, 1); border-style: solid"><span style="color: rgba(236, 240, 241, 1)">Monster Skills:</span></td> <td style="width: 82.5253%; border-color: rgba(0, 0, 0, 1); border-style: solid"> <div> <div style="max-width: 100%; overflow:auto">
</div> </td> </tr> <tr> <td style="width: 17.4747%; border-color: rgba(0, 0, 0, 1); border-style: solid"><span style="color: rgba(236, 240, 241, 1)">Extra Skills:</span></td> <td style="width: 82.5253%; border-color: rgba(0, 0, 0, 1); border-style: solid"> <div> <div> <div style="max-width: 100%; overflow:auto">
</div> </div> </td> </tr> </tbody> </table> Title List: Ensure your favorite authors get the support they deserve. Read this novel on Royal Road.
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