To become the richest man from the beginning of the game
Chapter 1255 Inspect the design of "Ghost General 2"
Chapter 1255 Inspect the design of "Ghost General 2"
Friday, January 10th.
Early this morning, Xiao Sun had sent Eric to the high-speed rail station according to Pei Qian's arrangement.
Pei Qian is not sure whether he can really recruit Eric. This matter may go well, but there may also be some variables.
Although the atmosphere was good when the two of them ate, Eric might just be polite.
After all, he has been working in Dayak Group for such a long time, and all kinds of interpersonal relationships, business accumulation, etc. are very precious, and switching to Tengda means a relatively unstable prospect, and individuals will be cautious.
But in any case, Pei Qian's attitude has been conveyed. As for whether Eric will come back, it depends on God's will.
Although Pei Qian had long wanted to rectify the staff on GOG and arrange for Min Jingchao to be removed, there was no need to rush this matter. Waiting for a month or half a year would not be a problem at all.
So, be patient.
After breakfast, Pei Qian decided to go to Tenda's game department.
He wasn't too worried about the situation over there.
I am worried that he will suddenly come up with some whimsical ideas that will make the game popular, and I am also worried that his progress is too slow, which will cause the game to not be completed.
Although Pei Qian can't be of much help, it's better to go and have a look to rest assured.
When you come to the Tenda game department, you can see the status of everyone from a long distance.
Min Jingchao is still the same as before, doing her work step by step.
Bao Xu was playing games happily. Obviously, he remembered Pei Qian's instructions, and he didn't do everything in his hands. Instead, he was only responsible for the gatekeeping process, and left most of the design work to Yu Fei.
Looking at Yu Fei again, he is staring at the computer screen with a serious expression, tapping the keyboard with both hands quickly, and writing a design concept draft.
Sometimes I would stop, frown and think hard for a while, and then delete some content in large sections, and then write again.
"Huh? It looks good, and it's developing according to the script I expected."
Pei Qian was quite satisfied.
Bao Xu really didn't intervene too much, it was Yu Fei who took the initiative to do the design, and it seemed that some bad designs were made during the design process, which were deleted by himself.
At this time, some employees had already seen Pei Qian and hurriedly said hello: "Mr. Pei!"
Yu Fei, who had been unaware all this time, also heard it, turned around and saw Mr. Pei coming, and stood up quickly.
"Sit down, keep working on your work, I'm just here to take a look at the progress." Pei Qian sat beside him with a smile.
Yu Fei felt very warm.
Apparently, Pei was always worried that he wouldn't be able to grasp the design intent well, so he came over to check on the progress and make sure that the project was completed without fail.
"How is the idea of the new game going? Tell me briefly." Pei Qian said with a smile.
Yu Fei hurriedly pulled the document of the design plan to the front, and explained: "Brother Bao briefly explained to me some professional knowledge of fighting games, which made me deeply realize the mistakes I made before."
"Fighting games must retain the essence to meet your needs, Mr. Pei. Therefore, some red lines that cannot be touched have been roughly settled."
"For the other parts, I currently have some fragmented, incomplete ideas, and I'm currently trying to string them together."
"However, the overall progress is still relatively optimistic. I think tomorrow should be the latest to come up with a big framework, and then it can be handed over to other designers to write specific design drafts for each module under this big framework, and it will be perfected in another week. The design plan is almost ready to start development.”
"In terms of construction period, it shouldn't be a big problem."
Pei Qian nodded in satisfaction again.
Yes, still fully in line with expectations!
Pei Qian is most worried about two things. One is that Yu Fei let himself go, and the game was successful due to mistakes; the other is that the progress is too slow, and the game development cannot be completed, which affects the settlement.
Now Yu Fei's progress is relatively fast, so there should be no need to worry about the development cycle.
And Yu Fei strictly kept the essence of fighting games, which made the first requirement more than half completed.
Then, Yu Fei began to talk about these "untouchable red line content", mainly to retain the basic gameplay of fighting games.
To put it bluntly, it is the set of things in traditional fighting games. The upper and lower attack, defense, nirvana and other settings are basically preserved, and strive to be authentic.
Pei Qian nodded frequently.
Yes, yes, this is what I want!
He was also worried about whether Yu Fei would really make "Ghost General 2" an action game from a third-person perspective. Wouldn't that mean he would make money like "Eternal Reincarnation" again?
Now it seems that I was worrying too much, as long as Yu Fei honestly makes this game according to the basics of fighting games, it will definitely be a niche game, and there will not be many sales.
After all, the threshold and fun of fighting games naturally dissuade many ordinary players.
"Very good, what about the other parts?" Pei Qian felt that there was nothing wrong with the content of this part, so he could pass it.
Hearing President Pei's approval, Yu Fei couldn't help but feel confident.
Sure enough, Brother Bao's analysis was right!
Since Boss Pei nodded, it means that I am on the right path.
Yu Fei continued: "The rest of the content is mainly designed according to your previous requirements, Mr. Pei."
"First of all, in terms of perspective, Mr. Pei, you said before that soldiers must come from all directions, so I adopted Brother Bao's suggestion and used some fighting game processing methods to change the double-clicking of the up arrow key and the down arrow key into Dodging in and out of the screen gives the player an extra dimension."
"After adjusting the angle of view, you will naturally be able to hit other minions."
"In addition, I also considered changing all the character's attacks into fan-shaped AOE attacks, adding attack range to the skills that were originally on the plane."
"At the moment of dodging and sprinting, while the hero is moving to and from the screen, he will also release a fan-shaped attack skill at the same time, so that he can hit the minions on the side."
Yu Fei's description made Pei Qian feel a little confused.
It seems that this dodge setting has indeed been heard in some fighting games.
The meaning of dodging is actually to move quickly to the left or right, which can avoid the opponent's attack, and at the same time make the connection between the two characters deflect at an angle.
In traditional fighting games, the line connecting the two characters is cut vertically, and the cut section is what the player sees in the fighting game.
The movement of the character on the left side to the screen will cause the section to rotate clockwise. Although the relative position of the two characters on the screen has not changed, the position in the scene has changed.
In other words, the character actually moves along a fan-shaped trajectory.
In this way, it can be regarded as solving the problem of 3D movement, and it can also hit minions in all directions.
So, is this change harmful?Will it lead to making money?
Pei Qian thought about it, and it shouldn't be too harmful.
Because there are indeed other games that do this, and there is a setting of sideways dodge, but it has not become the mainstream setting of fighting games, which is enough to show that it is not that important.
Yu Fei continued: "Then there are two ideas I put forward at the meeting before. One is to increase the PVE gameplay, consider adding a large number of small soldiers in the battle, expand the battle scene, and strengthen the attributes of the boss; the other is to introduce simplified operations. mechanism."
"This is actually easy to understand. It is to arrange a large number of levels and let players control the generals to pass through the levels. During the process of passing through the levels, they will encounter enemy generals with enhanced attributes. The difficulty of the level will be continuously increased by adding attributes."
"It's a bit similar to the level design of general action games."
Pei Qian nodded, these two items were indeed proposed by Yu Fei.
For these two points, Pei Qian very much agrees, because this kind of design is incompatible with fighting games.
Although many fighting games have PVE gameplay, it is often used as the guiding content of the plot process, and it does not account for much of the fun of fighting games.
What's more, the PVE gameplay of these fighting games is nothing more than computer AI controlling characters to fight against players. There are no soldiers, and the attributes and body shapes of bosses generally do not change, let alone level settings.
At the end of the day, it's not because fighting game players don't care.
That's why Pei Qian asked "Ghost General 2" to do these things, in order to spend more effort and money on these unimportant places, so that the really important places are not so perfect.
Pei Qian nodded and signaled Yu Fei to continue.
(End of this chapter)
Friday, January 10th.
Early this morning, Xiao Sun had sent Eric to the high-speed rail station according to Pei Qian's arrangement.
Pei Qian is not sure whether he can really recruit Eric. This matter may go well, but there may also be some variables.
Although the atmosphere was good when the two of them ate, Eric might just be polite.
After all, he has been working in Dayak Group for such a long time, and all kinds of interpersonal relationships, business accumulation, etc. are very precious, and switching to Tengda means a relatively unstable prospect, and individuals will be cautious.
But in any case, Pei Qian's attitude has been conveyed. As for whether Eric will come back, it depends on God's will.
Although Pei Qian had long wanted to rectify the staff on GOG and arrange for Min Jingchao to be removed, there was no need to rush this matter. Waiting for a month or half a year would not be a problem at all.
So, be patient.
After breakfast, Pei Qian decided to go to Tenda's game department.
He wasn't too worried about the situation over there.
I am worried that he will suddenly come up with some whimsical ideas that will make the game popular, and I am also worried that his progress is too slow, which will cause the game to not be completed.
Although Pei Qian can't be of much help, it's better to go and have a look to rest assured.
When you come to the Tenda game department, you can see the status of everyone from a long distance.
Min Jingchao is still the same as before, doing her work step by step.
Bao Xu was playing games happily. Obviously, he remembered Pei Qian's instructions, and he didn't do everything in his hands. Instead, he was only responsible for the gatekeeping process, and left most of the design work to Yu Fei.
Looking at Yu Fei again, he is staring at the computer screen with a serious expression, tapping the keyboard with both hands quickly, and writing a design concept draft.
Sometimes I would stop, frown and think hard for a while, and then delete some content in large sections, and then write again.
"Huh? It looks good, and it's developing according to the script I expected."
Pei Qian was quite satisfied.
Bao Xu really didn't intervene too much, it was Yu Fei who took the initiative to do the design, and it seemed that some bad designs were made during the design process, which were deleted by himself.
At this time, some employees had already seen Pei Qian and hurriedly said hello: "Mr. Pei!"
Yu Fei, who had been unaware all this time, also heard it, turned around and saw Mr. Pei coming, and stood up quickly.
"Sit down, keep working on your work, I'm just here to take a look at the progress." Pei Qian sat beside him with a smile.
Yu Fei felt very warm.
Apparently, Pei was always worried that he wouldn't be able to grasp the design intent well, so he came over to check on the progress and make sure that the project was completed without fail.
"How is the idea of the new game going? Tell me briefly." Pei Qian said with a smile.
Yu Fei hurriedly pulled the document of the design plan to the front, and explained: "Brother Bao briefly explained to me some professional knowledge of fighting games, which made me deeply realize the mistakes I made before."
"Fighting games must retain the essence to meet your needs, Mr. Pei. Therefore, some red lines that cannot be touched have been roughly settled."
"For the other parts, I currently have some fragmented, incomplete ideas, and I'm currently trying to string them together."
"However, the overall progress is still relatively optimistic. I think tomorrow should be the latest to come up with a big framework, and then it can be handed over to other designers to write specific design drafts for each module under this big framework, and it will be perfected in another week. The design plan is almost ready to start development.”
"In terms of construction period, it shouldn't be a big problem."
Pei Qian nodded in satisfaction again.
Yes, still fully in line with expectations!
Pei Qian is most worried about two things. One is that Yu Fei let himself go, and the game was successful due to mistakes; the other is that the progress is too slow, and the game development cannot be completed, which affects the settlement.
Now Yu Fei's progress is relatively fast, so there should be no need to worry about the development cycle.
And Yu Fei strictly kept the essence of fighting games, which made the first requirement more than half completed.
Then, Yu Fei began to talk about these "untouchable red line content", mainly to retain the basic gameplay of fighting games.
To put it bluntly, it is the set of things in traditional fighting games. The upper and lower attack, defense, nirvana and other settings are basically preserved, and strive to be authentic.
Pei Qian nodded frequently.
Yes, yes, this is what I want!
He was also worried about whether Yu Fei would really make "Ghost General 2" an action game from a third-person perspective. Wouldn't that mean he would make money like "Eternal Reincarnation" again?
Now it seems that I was worrying too much, as long as Yu Fei honestly makes this game according to the basics of fighting games, it will definitely be a niche game, and there will not be many sales.
After all, the threshold and fun of fighting games naturally dissuade many ordinary players.
"Very good, what about the other parts?" Pei Qian felt that there was nothing wrong with the content of this part, so he could pass it.
Hearing President Pei's approval, Yu Fei couldn't help but feel confident.
Sure enough, Brother Bao's analysis was right!
Since Boss Pei nodded, it means that I am on the right path.
Yu Fei continued: "The rest of the content is mainly designed according to your previous requirements, Mr. Pei."
"First of all, in terms of perspective, Mr. Pei, you said before that soldiers must come from all directions, so I adopted Brother Bao's suggestion and used some fighting game processing methods to change the double-clicking of the up arrow key and the down arrow key into Dodging in and out of the screen gives the player an extra dimension."
"After adjusting the angle of view, you will naturally be able to hit other minions."
"In addition, I also considered changing all the character's attacks into fan-shaped AOE attacks, adding attack range to the skills that were originally on the plane."
"At the moment of dodging and sprinting, while the hero is moving to and from the screen, he will also release a fan-shaped attack skill at the same time, so that he can hit the minions on the side."
Yu Fei's description made Pei Qian feel a little confused.
It seems that this dodge setting has indeed been heard in some fighting games.
The meaning of dodging is actually to move quickly to the left or right, which can avoid the opponent's attack, and at the same time make the connection between the two characters deflect at an angle.
In traditional fighting games, the line connecting the two characters is cut vertically, and the cut section is what the player sees in the fighting game.
The movement of the character on the left side to the screen will cause the section to rotate clockwise. Although the relative position of the two characters on the screen has not changed, the position in the scene has changed.
In other words, the character actually moves along a fan-shaped trajectory.
In this way, it can be regarded as solving the problem of 3D movement, and it can also hit minions in all directions.
So, is this change harmful?Will it lead to making money?
Pei Qian thought about it, and it shouldn't be too harmful.
Because there are indeed other games that do this, and there is a setting of sideways dodge, but it has not become the mainstream setting of fighting games, which is enough to show that it is not that important.
Yu Fei continued: "Then there are two ideas I put forward at the meeting before. One is to increase the PVE gameplay, consider adding a large number of small soldiers in the battle, expand the battle scene, and strengthen the attributes of the boss; the other is to introduce simplified operations. mechanism."
"This is actually easy to understand. It is to arrange a large number of levels and let players control the generals to pass through the levels. During the process of passing through the levels, they will encounter enemy generals with enhanced attributes. The difficulty of the level will be continuously increased by adding attributes."
"It's a bit similar to the level design of general action games."
Pei Qian nodded, these two items were indeed proposed by Yu Fei.
For these two points, Pei Qian very much agrees, because this kind of design is incompatible with fighting games.
Although many fighting games have PVE gameplay, it is often used as the guiding content of the plot process, and it does not account for much of the fun of fighting games.
What's more, the PVE gameplay of these fighting games is nothing more than computer AI controlling characters to fight against players. There are no soldiers, and the attributes and body shapes of bosses generally do not change, let alone level settings.
At the end of the day, it's not because fighting game players don't care.
That's why Pei Qian asked "Ghost General 2" to do these things, in order to spend more effort and money on these unimportant places, so that the really important places are not so perfect.
Pei Qian nodded and signaled Yu Fei to continue.
(End of this chapter)
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