To become the richest man from the beginning of the game

Chapter 1246 Hasty Design



Chapter 1246 Hasty Design

After setting the general direction of "Ghost General 2", Pei Qian looked at Yu Fei again: "This is mainly because I didn't make it clear at the beginning. In fact, your idea is quite good."

"That's the background of the game. Let's talk about the gameplay."

"Don't be restrained, what to say."

Yu Fei was silent again.

Mr. Pei, you are being a little unkind.

Let me speak freely, but as soon as I finished speaking, you rejected me.

Although on the surface it is saying that I forgot, but in fact it is obvious that I don't agree with my statement, so I tactfully put forward a revision opinion!
Did you agree to seriously consider my proposal?
fraud!

Now Mr. Pei asked about the details of the game, which really involved Yu Fei's knowledge blind spot.

He used his shallow game knowledge to put forward an idea of ​​"Tengda Chaos Fight", which was already the most reliable idea he could come up with.

As for the details of this game, I don't understand it at all, so where do I start?

Yu Fei held back for a few minutes as if he was constipated, and said with some broken jars: "Okay, then I can really speak freely."

"I think there are many reasons why fighting games have become niche."

"One of the biggest reasons is that it is too hardcore, and almost all the fun is focused on PVP."

"For ordinary players, it is difficult to learn, practice, and experience the fun. Although there are PVE gameplays, they are rather boring. Although the fun of PVP is strong, because there are few players and the gap is large, novices are easily abused and give up quickly. .”

"In order to change this, I think the following points should be considered."

"One is to consider changing the perspective of fighting games, change it to a perspective like "Return to the Shore", and make some adjustments to the combat mechanism to allow players to fight in a more popular and familiar way."

"The second is to increase the PVE gameplay. You can consider adding a large number of small soldiers in the battle, and at the same time expand the battle scene and strengthen the attributes of the boss."

"The third is to introduce two sets of operating mechanisms, one is the original operating mechanism, and the other is to simplify the operating mechanism and lower the threshold for beginners."

"The fourth is to establish a more complete practice mode, not just for players to explore on their own, but to be clearer and clearer, so that players can practice repeatedly to form muscle memory, and at the same time provide more in-depth explanations of some professional content, saving players Go online to find time for video learning."

Yu Fei also spoke freely, whatever he said.

Don't you want me to say something casually?Then I can say it casually!

Anyway, whether to adopt it or not is Mr. Pei's business.No matter how unreliable what I say, Mr. Pei will definitely screen it out carefully and choose the right plan.

After hearing Yu Fei's words, the expressions of the people around were different.

But designers who know a little more about fighting games are shaking their heads slightly.

Obviously, Yu Fei's thinking is purely from his own point of view, without taking into account the thoughts of the target player group at all.

As far as Yu Fei said about changing the angle of view, it has already exposed his absolute layman.

Fighting games change the perspective, so what kind of fighting game is it?

Change it to a third-person perspective like in "Return to the Shore", then make a larger map, add some mobs, and increase the numerical difficulty of the boss in the plot...

Isn't this the same action game as "Return to the Shore"?
It's just a change of "Ghost General" skin.

Of course, you can't blame him.

Because Yu Fei was originally a fan of action games, he said that he didn't understand fighting games, and the incident happened suddenly, so he couldn't have time to understand and investigate.

Therefore, it is very reasonable to give this plan.

Even in a sense, the game model proposed by Yu Fei is definitely more profitable than pure fighting games. After all, there are "Return to the Shore" and "Eternal Reincarnation" as the foundation, and this type of game is more popular.

But Mr. Pei has already said that this is a fighting game, so it is impossible to adopt Yu Fei's plan.

Pei Qian listened carefully, trying to learn from it the elements that might lose money.

After listening to everything, Pei Qian was silent for a moment, and said, "According to what you said, this game seems more like an action game than a fighting game."

Yu Fei: "Ah, this..."

"It seems so."

"Is it possible to add some rubbing moves to the action?"

"It's just... um..."

He also became more and more confident.

Yu Fei just slapped his head and said what he thought of, but looking at the atmosphere at the scene and President Pei's reaction, it was obvious that what he said was very unreliable.

The key is that he himself has gradually come to terms with it. If it is changed like this, what kind of fighting game is this?Obviously it's an action game.

Moreover, even if the setting of rubbing is added, there is no way to save it.

On the one hand, the operation modes of fighting games and action games are completely different. Among other things, the usage of the joystick is completely different, and it is not compatible at all. The idea of ​​"scrambling moves in action games" is basically impossible to realize.

On the other hand, even if it is made, it can only be regarded as an "action game with some fighting elements", not a "fighting game that looks like an action game".

There is still an essential difference between the two.

Rubbing his chin, Pei Qian also felt that this plan would not work.

The point is that you made a fighting game into an action game, am I trying to make money?

The reason why Pei Qian decided to make a fighting game was because he felt that it was niche and not profitable.

Thinking of this, Pei Qian coughed lightly: "I think there are still many merits, but the first point you said is open to discussion."

"The perspective of the game must never be changed. If it is changed, it will not be called a fighting game."

"Of course, the issue of perspective is not so absolute. We can fine-tune it to a certain extent to make it different from traditional fighting games."

"Except for this point, I think there is nothing wrong with what you said, and it is in line with the general direction I expected."

"Especially the setting of adding soldiers, I think it is very novel!"

"But it needs to be noted that all the soldiers can't be placed on one cross section. Although this is a fighting game, what we want to do is pure 3D, and the soldiers will come from all directions."

"And all the operations of fighting games are carried out on the cross-section of the 2D perspective. How to balance the relationship between the two and integrate them together requires you to use your ingenuity."

As soon as this statement came out, the people present were a little shocked.

what?
Mr. Pei's explanation on the first point is in line with their psychological expectations, but the latter is not the case!
The viewing angle can be fine-tuned, but not drastically changed, that's for sure.

But the latter, making the scene bigger, adding minions, adding attributes to the boss, etc., is a bit difficult to understand!

The point is that it's hard to figure out what it's like to add minions in a fighting game, it's so messy!
Of course, many people will subconsciously think about it from the perspective of the horizontal version of the game, that is, let all the soldiers concentrate on the same cross-section, or add a certain depth of field to the cross-section.

But judging from Mr. Pei's intentions, he definitely doesn't want to make a horizontal version of the game.

What he wants is a fighting game, which means that the setting of rubbing must be retained, and if the player uses the joystick or the direction keys, the operation habits must conform to the habits of fighting game players.

Also, minions can't all be on one cross section.

Pei always said that this game is actually 3D, and soldiers will come from all directions, but what the player sees is the side of the character, which is in line with the perspective of traditional fighting games.

So how to add this thing is really a bit difficult to understand.

Seeing everyone's bewildered expressions, Pei Qian couldn't help but smile.

Yes, the effect is achieved!

In fact, Pei Qian is most worried about two things: one is that "Ghost General 2" will become an action game like "Return to the Shore", or become some Wushuang grass-cutting game, then it will not be considered a fighting game at all. The probability is greatly increased; the second is that "Ghost General 2" will become a fighting game of pure blood, which will arouse the pursuit of these diehard players.

Therefore, Yu Fei slapped his head on the plan and messed around with it to make this game look like nothing else.

Coupled with Yu Fei, a chief designer who doesn't understand fighting games at all, great things can happen!
"Do you have any other comments?"

"Very well, then follow this plan."

"If you think of any ideas later, you can tell Yu Fei, because Fei will give me feedback."

Pei Qian only asked a symbolic question. At this time, everyone was still racking their brains to think about the meaning of Mr. Pei's design, and no one stood up to express their thoughts.

This is also very good, when they have ideas, let them give feedback to Yu Fei.

Yu Fei is not good at fighting games, and has no concept of the ultimate form of "Ghost General 2". If his subordinates continue to give him advice, he will definitely become very confused.

But it shouldn't be impossible, after all, the entire Tenda Games team is quite professional.

The biggest possibility is that the deadline is stuck, and then a splicing monster with four different shapes is made. I spent a lot of money to buy a lot of resources, so the picture is not bad, but it is not fun.

That is the ultimate goal that Pei Qian wants to pursue.

Pei Qian was very satisfied with his plan, and got up to leave.

Seeing that Mr. Pei was leaving, Yu Fei was almost in a hurry.

"Wait a minute, Mr. Pei!"

"Is this job just left to me?"

Pei Qian nodded: "Of course, aren't you the chief designer? If you don't give it to you, who else can you give it to?"

"But..." Yu Fei looked confused, and didn't even know what to say.

I was talking so much nonsense just now, haven't I let Boss Pei see that I'm actually a scumbag?Hasn't Boss Pei seen that I really don't understand fighting games at all?
But why did Mr. Pei still entrust this important task to me?
As if seeing Yu Fei's confusion, Mr. Pei patted him on the shoulder lightly.

"Look, you're the one who came up with the main idea for this game, so that's okay."

"You are now the chief designer of Tenda Games, so it's okay."

"The "Eternal Reincarnation" you were in charge of just now was a great success. Although it is not a fighting game, it is also a difficult operation game. There are certain things in common. Is that okay?"

"It's all right, so what's your problem?"

Yu Fei was dumbfounded. He didn't expect Mr. Pei to sum up three points to justify "the rationality of entrusting "Ghost General 2" to Yu Feilai." For a while, he didn't think of a good way to refute it.

Pei Qian smiled slightly: "Then come on!"

After finishing speaking, he turned and left the conference room, leaving Yu Fei in the conference room with a dazed expression, as if he was daydreaming.

(End of this chapter)


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